Uhhh, yes. At first, they gave me more then 4:1 which was a great income at 100K Cr even while losing my cascade missiles and such. However, those guys still cheat - they fired cascade missiles at me! Fled though and in a fully equipped Caduceus it was VERY easy to do it. I simply stopped still, switched to side view and shot until they fled...and after a few such fights, they only gave me around 0.5:1.
1) Aquatics oxp adds guardians, which are automatically released mini-combat drones. They still work. Seem not to make a big difference though, as it were my starboard and port lasers together with triple plasma cannons which made it easy.
2) If you only damage unfair equipment, it's possible that a script runs autorepairs and thus the "disabled" equipment becomes available during the fight. Not sure if that's really an issue - standard caduceus auto repair does have it's limits and I'm not sure what other autorepair options there are. Maybe it's more safe to remove those equipment parts completely and then re-award them later?
Aside from that, I've still got the old "mission" from an earlier accepted tournament in another galaxy, where I had to leave due to crashes. It's not reactivating in the galaxy I'm in now - any suggestions on how to remove that inoperable old mission from my save file without hurting other feudal states variables?
These errors did show up in the log especially the fragment shader and escape pod did spam a lot:
Code: Select all
[shader.compile.fragment.failure]: ***** GLSL fragment shader compilation failed for feudal-fragment-shader.fragment:
>>>>> GLSL log:
0(89) : error C0000: syntax error, unexpected '{' at token "{"
0(89) : error C0501: type name expected at token "{"
0(90) : error C0000: syntax error, unexpected $undefined at token "<undefined>"
0(90) : error C0501: type name expected at token "<undefined>"
0(91) : error C1038: declaration of "vec3" conflicts with previous declaration at 0(90)
0(91) : error C0000: syntax error, unexpected $undefined at token "<undefined>"
0(91) : error C0501: type name expected at token "<undefined>"
0(92) : error C1038: declaration of "diffuse" conflicts with previous declaration at 0(92)
0(92) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(92) : error C1307: non constant expression for array size
0(92) : error C0000: syntax error, unexpected '.', expecting ',' or ';' at token "."
0(92) : error C0501: type name expected at token "."
0(92) : error C1038: declaration of "diffuse" conflicts with previous declaration at 0(92)
0(92) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(92) : error C0000: syntax error, unexpected '(' at token "("
0(92) : error C0501: type name expected at token "("
0(92) : warning C7022: unrecognized profile specifier "dot"
0(92) : error C0000: syntax error, unexpected ')' at token ")"
0(92) : error C0501: type name expected at token ")"
0(92) : warning C7022: unrecognized profile specifier "lightVector"
0(93) : error C1307: non constant expression for array size
0(93) : error C0000: syntax error, unexpected '.', expecting ',' or ')' at token "."
0(93) : error C0501: type name expected at token "."
0(93) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(93) : error C1121: pow: function type parameters not allowed
0(93) : error C0000: syntax error, unexpected '(' at token "("
0(93) : error C0501: type name expected at token "("
0(93) : warning C7022: unrecognized profile specifier "max"
0(93) : error C1121: dot: function type parameters not allowed
0(93) : error C0000: syntax error, unexpected ',' at token ","
0(93) : error C0501: type name expected at token ","
0(93) : warning C7022: unrecognized profile specifier "reflection"
0(93) : warning C7022: unrecognized profile specifier "eyeVector"
0(93) : error C1109: function type not allowed for parameter "dot"
0(93) : error C1109: function type not allowed for parameter "pow"
0(96) : error C1109: function type not allowed for parameter "main"
0(97) : error C0000: syntax error, unexpected '{', expecting ',' or ')' at token "{"
0(97) : error C0501: type name expected at token "{"
0(98) : error C0000: syntax error, unexpected '=' at token "="
0(98) : error C0501: type name expected at token "="
0(98) : warning C7022: unrecognized profile specifier "specular"
0(98) : error C1109: function type not allowed for parameter "vec4"
0(99) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token ";"
0(99) : error C0501: type name expected at token ";"
0(102) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token ";"
0(102) : error C0501: type name expected at token ";"
0(103) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token ";"
0(103) : error C0501: type name expected at token ";"
0(106) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token ";"
0(106) : error C0501: type name expected at token ";"
0(116) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(120) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token ";"
0(120) : error C0501: type name expected at token ";"
0(125) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(125) : error C0000: syntax error, unexpected ',' at token ","
0(125) : error C0501: type name expected at token ","
0(125) : warning C7022: unrecognized profile specifier "Decal1_Scale_and_Position"
0(125) : warning C7022: unrecognized profile specifier "Decal1_Rotation"
0(125) : error C1109: function type not allowed for parameter "the_decaliser"
0(126) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(126) : error C0000: syntax error, unexpected ',' at token ","
0(126) : error C0501: type name expected at token ","
0(126) : warning C7022: unrecognized profile specifier "Decal2_Scale_and_Position"
0(126) : warning C7022: unrecognized profile specifier "Decal2_Rotation"
0(126) : error C1109: function type not allowed for parameter "the_decaliser"
0(127) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(127) : error C0000: syntax error, unexpected ',' at token ","
0(127) : error C0501: type name expected at token ","
0(127) : warning C7022: unrecognized profile specifier "Decal3_Scale_and_Position"
0(127) : warning C7022: unrecognized profile specifier "Decal3_Rotation"
0(127) : error C1109: function type not allowed for parameter "the_decaliser"
0(128) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(137) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token ";"
0(137) : error C0501: type name expected at token ";"
[ai.load.failed.unknownAI]: Can't switch AI for <ShipEntity 0x16a1dd90>{"Ritter-Class Jaeger (Aronar)"} from <no AI>:(nil) to "route1trader1AI.plist" - could not load file.
[shader.compile.fragment.failure]: ***** GLSL fragment shader compilation failed for feudal-fragment-shader.fragment:
>>>>> GLSL log:
0(89) : error C0000: syntax error, unexpected '{' at token "{"
0(89) : error C0501: type name expected at token "{"
0(90) : error C0000: syntax error, unexpected $undefined at token "<undefined>"
0(90) : error C0501: type name expected at token "<undefined>"
0(91) : error C1038: declaration of "vec3" conflicts with previous declaration at 0(90)
0(91) : error C0000: syntax error, unexpected $undefined at token "<undefined>"
0(91) : error C0501: type name expected at token "<undefined>"
0(92) : error C1038: declaration of "diffuse" conflicts with previous declaration at 0(92)
0(92) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(92) : error C1307: non constant expression for array size
0(92) : error C0000: syntax error, unexpected '.', expecting ',' or ';' at token "."
0(92) : error C0501: type name expected at token "."
0(92) : error C1038: declaration of "diffuse" conflicts with previous declaration at 0(92)
0(92) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(92) : error C0000: syntax error, unexpected '(' at token "("
0(92) : error C0501: type name expected at token "("
0(92) : warning C7022: unrecognized profile specifier "dot"
0(92) : error C0000: syntax error, unexpected ')' at token ")"
0(92) : error C0501: type name expected at token ")"
0(92) : warning C7022: unrecognized profile specifier "lightVector"
0(93) : error C1307: non constant expression for array size
0(93) : error C0000: syntax error, unexpected '.', expecting ',' or ')' at token "."
0(93) : error C0501: type name expected at token "."
0(93) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(93) : error C1121: pow: function type parameters not allowed
0(93) : error C0000: syntax error, unexpected '(' at token "("
0(93) : error C0501: type name expected at token "("
0(93) : warning C7022: unrecognized profile specifier "max"
0(93) : error C1121: dot: function type parameters not allowed
0(93) : error C0000: syntax error, unexpected ',' at token ","
0(93) : error C0501: type name expected at token ","
0(93) : warning C7022: unrecognized profile specifier "reflection"
0(93) : warning C7022: unrecognized profile specifier "eyeVector"
0(93) : error C1109: function type not allowed for parameter "dot"
0(93) : error C1109: function type not allowed for parameter "pow"
0(96) : error C1109: function type not allowed for parameter "main"
0(97) : error C0000: syntax error, unexpected '{', expecting ',' or ')' at token "{"
0(97) : error C0501: type name expected at token "{"
0(98) : error C0000: syntax error, unexpected '=' at token "="
0(98) : error C0501: type name expected at token "="
0(98) : warning C7022: unrecognized profile specifier "specular"
0(98) : error C1109: function type not allowed for parameter "vec4"
0(99) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token ";"
0(99) : error C0501: type name expected at token ";"
0(102) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token ";"
0(102) : error C0501: type name expected at token ";"
0(103) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token ";"
0(103) : error C0501: type name expected at token ";"
0(106) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token ";"
0(106) : error C0501: type name expected at token ";"
0(116) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(120) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token ";"
0(120) : error C0501: type name expected at token ";"
0(125) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(125) : error C0000: syntax error, unexpected ',' at token ","
0(125) : error C0501: type name expected at token ","
0(125) : warning C7022: unrecognized profile specifier "Decal1_Scale_and_Position"
0(125) : warning C7022: unrecognized profile specifier "Decal1_Rotation"
0(125) : error C1109: function type not allowed for parameter "the_decaliser"
0(126) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(126) : error C0000: syntax error, unexpected ',' at token ","
0(126) : error C0501: type name expected at token ","
0(126) : warning C7022: unrecognized profile specifier "Decal2_Scale_and_Position"
0(126) : warning C7022: unrecognized profile specifier "Decal2_Rotation"
0(126) : error C1109: function type not allowed for parameter "the_decaliser"
0(127) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(127) : error C0000: syntax error, unexpected ',' at token ","
0(127) : error C0501: type name expected at token ","
0(127) : warning C7022: unrecognized profile specifier "Decal3_Scale_and_Position"
0(127) : warning C7022: unrecognized profile specifier "Decal3_Rotation"
0(127) : error C1109: function type not allowed for parameter "the_decaliser"
0(128) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(137) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token ";"
0(137) : error C0501: type name expected at token ";"
[shader.compile.fragment.failure]: ***** GLSL fragment shader compilation failed for feudal-fragment-shader-12.fragment:
>>>>> GLSL log:
0(89) : error C0000: syntax error, unexpected '{' at token "{"
0(89) : error C0501: type name expected at token "{"
0(90) : error C0000: syntax error, unexpected $undefined at token "<undefined>"
0(90) : error C0501: type name expected at token "<undefined>"
0(91) : error C1038: declaration of "vec3" conflicts with previous declaration at 0(90)
0(91) : error C0000: syntax error, unexpected $undefined at token "<undefined>"
0(91) : error C0501: type name expected at token "<undefined>"
0(92) : error C1038: declaration of "diffuse" conflicts with previous declaration at 0(92)
0(92) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(92) : error C1307: non constant expression for array size
0(92) : error C0000: syntax error, unexpected '.', expecting ',' or ';' at token "."
0(92) : error C0501: type name expected at token "."
0(92) : error C1038: declaration of "diffuse" conflicts with previous declaration at 0(92)
0(92) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(92) : error C0000: syntax error, unexpected '(' at token "("
0(92) : error C0501: type name expected at token "("
0(92) : warning C7022: unrecognized profile specifier "dot"
0(92) : error C0000: syntax error, unexpected ')' at token ")"
0(92) : error C0501: type name expected at token ")"
0(92) : warning C7022: unrecognized profile specifier "lightVector"
0(93) : error C1307: non constant expression for array size
0(93) : error C0000: syntax error, unexpected '.', expecting ',' or ')' at token "."
0(93) : error C0501: type name expected at token "."
0(93) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(93) : error C1121: pow: function type parameters not allowed
0(93) : error C0000: syntax error, unexpected '(' at token "("
0(93) : error C0501: type name expected at token "("
0(93) : warning C7022: unrecognized profile specifier "max"
0(93) : error C1121: dot: function type parameters not allowed
0(93) : error C0000: syntax error, unexpected ',' at token ","
0(93) : error C0501: type name expected at token ","
0(93) : warning C7022: unrecognized profile specifier "reflection"
0(93) : warning C7022: unrecognized profile specifier "eyeVector"
0(93) : error C1109: function type not allowed for parameter "dot"
0(93) : error C1109: function type not allowed for parameter "pow"
0(96) : error C1109: function type not allowed for parameter "main"
0(97) : error C0000: syntax error, unexpected '{', expecting ',' or ')' at token "{"
0(97) : error C0501: type name expected at token "{"
0(98) : error C0000: syntax error, unexpected '=' at token "="
0(98) : error C0501: type name expected at token "="
0(98) : warning C7022: unrecognized profile specifier "specular"
0(98) : error C1109: function type not allowed for parameter "vec4"
0(99) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token ";"
0(99) : error C0501: type name expected at token ";"
0(102) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token ";"
0(102) : error C0501: type name expected at token ";"
0(103) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token ";"
0(103) : error C0501: type name expected at token ";"
0(106) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token ";"
0(106) : error C0501: type name expected at token ";"
0(116) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(120) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token ";"
0(120) : error C0501: type name expected at token ";"
0(125) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(125) : error C0000: syntax error, unexpected ',' at token ","
0(125) : error C0501: type name expected at token ","
0(125) : warning C7022: unrecognized profile specifier "Decal1_Scale_and_Position"
0(125) : warning C7022: unrecognized profile specifier "Decal1_Rotation"
0(125) : error C1109: function type not allowed for parameter "the_decaliser"
0(126) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(126) : error C0000: syntax error, unexpected ',' at token ","
0(126) : error C0501: type name expected at token ","
0(126) : warning C7022: unrecognized profile specifier "Decal2_Scale_and_Position"
0(126) : warning C7022: unrecognized profile specifier "Decal2_Rotation"
0(126) : error C1109: function type not allowed for parameter "the_decaliser"
0(127) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(127) : error C0000: syntax error, unexpected ',' at token ","
0(127) : error C0501: type name expected at token ","
0(127) : warning C7022: unrecognized profile specifier "Decal3_Scale_and_Position"
0(127) : warning C7022: unrecognized profile specifier "Decal3_Rotation"
0(127) : error C1109: function type not allowed for parameter "the_decaliser"
0(128) : warning C7531: pointers require "#extension GL_NV_shader_buffer_load : enable" before use
0(137) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token ";"
0(137) : error C0501: type name expected at token ";"
[script.javaScript.warning.undefinedProp]: ----- JavaScript warning ("feudal-escape-pod.js" 1.0): reference to undefined property this.ship
[script.javaScript.warning.undefinedProp]: ../AddOns/The Feudal States v1.4.oxp/Scripts/feudal-escape-pod.js, line 16.