arquebus wrote: ↑Mon Jul 24, 2023 7:42 pm
Hmm, this is going to take more work to do it right!
Your most recent combat. (3.26)
1) You repeatedly fail to buy anything which boosts your pathetic vanilla shields. Every single time you scroll past equipment on the F3 screen which makes a major difference.
-Extra Energy Unit (EEU) costs a measly 1,500₢ and is on sale from TL9. These almost double the speed of your shield recharge (Vanilla game equipment)
-Shield Boosters in effect double your shield strength, and combine usefully with the EEU. 14,750₢ and TL11 (Vanilla game equipment)
-Aft/Fore Shield Capacitors give an instant recharge when the shields are clobbered (if you have not already used up the recharge). (OXP equipment)
For equipment worth more than 1,000₢ buy
Repair Bots. Broken equipment costs half its price to repair - so 7,300+₢ for broken Shield Boosters!
The bots cost 10,000₢ for a pack of 5 but only 12,000₢ for a pack of 10. Recharges are much cheaper (100₢ each). Takes up 3TC of hold space, but saves a fortune on expensive repair bills.
And the more expensive equipment/more vital equipment can only be fixed at the higher TL systems. Your Vimana HUD shows how many repair bots are left (SRS - Ship Repair System - on the right hand side above the dials).
2) Using your STE. All the time -
all the time - it was showing you where the targeted enemy was. The arrow on your sights continually points towards your target - however it moves to evade you - and however you move to avoid it.
See here:
Do you see the little green arrow pointing from the outside of the laser sights towards the targeted ship? And the distance of the ship from yours?
Now go back and look at your fight on your video (linked at top). Do you see the same little green arrow moving around your laser sights as the enemy ship moves - and as you move (always in the wrong direction).
SniperLock only works at distances of greater than 5km (to avoid collision with the target). So you need to keep that distance in order to be able to use it effectively.
AND
3) If you have an aft laser, then you can shoot from that too (needs the 2/F2 aft view: remember - 1/F1 is forwards view, 2/F2 is aft view).
A chasing enemy needs to line up with you from behind to shoot you (no gimbals, remember?). But you can now shoot back too, if you know what you are doing and remember to change your view -
and remember to change your view back again, afterwards! And don't forget, as your front laser gets hotter and hotter, your rear laser is nice and cold!
And! Remember that its all back-to-front! Practicing on asteroids will help master the use of your rear laser. Just don't try it in an anarchy or other pirate-infested system! They will see your lasers from afar and come over to give you a warm "hello"!
AND
4) you can buy gimballed lasers. Buyable/sellable Yasen-N turrets OXP. 100,000₢ a pop - and you probably need to buy a bigger ship to mount them! From your nearest TL13 shipyard.
5) Oh! And sneak a peek at Laser Tactics
VISAS
You need them for money-grubbing
Corporates and from the various totalitarians (
Commies and
Dictatorships) who want to control entry. None of the others need them.
You can buy them from any system which is not at war with where you want to go - and which is not an anarchy (they have no government and so no foreign embassies).
The less money you have, the less the fine. Stop selling all that gold/platinum & gems. Just keep your profits locked up that way and you will stop paying 800-1000₢ each time you dock. The fine costs around 50% of your profit each time!
FAST Docking.
Either download and buy ILS (50₢).
Or tweak the dockable OXPs to allow fast docking. See NiteOwl's magic formula
here. You might wish to consult
https://wiki.alioth.net/index.php/How_to_tweak_OXZ%27s
Rock Hermits will be more complex - they come in 3 different flavours and are Vanilla game code, so you need to identify precisely what you are tweaking. Or you could add in the Rock Hermit Beacons OXP (which shows you where the entrance is!).
ASLs (Liners) are much easier to dock with if you tweak the OXP to allow fast docking. Normal docking will be suicidal, the waltzing docking computer will take forever, and ILS
will work - but give you a heart attack in the process. They will not show up on your compass - they are
ships and so do not have a compass beacon installed.
Compass and Rock Hermits.
The compass "targeting" can go
backwards as well as forwards. The Compass targets tend to be in order, with the main planet, witchpoint beacons, station beacon and star at the front of the list. And any rock hermits in range right at the back of the list, after
everything else. Moving backwards through the list when you arrive at a new system is always the fastest way to find them.