Hi. Thanks for responding. I'm confused, though. I don't have a problem installing the selector but don't get what you're saying about reactivating after launch.
I have Oolite 1.80, Numeric HUD 3.27, Combat MFD 1.10, CommsLogMFD 1.4.0, Manifest MFD 1.1.1, Navigation MFD 1.3.3. I do not have a HUD selector installed.
spara wrote:In Oolite 1.80 MFDs are switched off on docking and need to be activated again on launch. In 1.81 they get restored when you launch. With Oolite 1.80 HudSelector offers a solution.
The MFDs appear without me having to do anything but from what you have put there that is not expected, right?
Norby wrote:The scanner graduation is not an independent setting, determined by the size which requested to be large in this HUD.
So Oolite puts all those there, yes? Oh, well, it's just that there are a lot so the lollipops in that size of scanner get a little swamped so if something's dead ahead or behind or up or down it all looks the same, hard to see whether to pitch up or down. If there was a gap right in the middle of the lines going across that might help.
Norby wrote:The dot in the middle of the cross-hairs . . .
It's in MilHUD and maybe the default HUD (not sure as I was playing with MilHUD for a while so can't quite recall), I was just commenting that I find it useful so maybe worth including. I haven't used Numieric HUD before so was basing the comment on comparison with these two.
Norby wrote:I would keep the laser heat centered but you can change the x parameter in your numerichudv3.plist file near the 6500. line.
I might have a look at that but if it were slightly off to the side then I think it might be better, or if it's narrower or something. I just feel that - like the scanner lollipop/too-dense-graduations thing - there is so much pitching up and down in the game then anything that hides stuff in that plane is detrimental. Not a huge problem but I have noticed it.
Norby wrote:The Useful MFD is another OXP, there is a solution of the unwanted apperance in the
dedicated topic.
Thanks, I'll have a look at that.
Back to it now, what Sundays are for . . . thanks again.
Rich