Page 16 of 44
Posted: Thu Jul 16, 2009 2:50 pm
by ClymAngus
Yeah just as I thought, it's like trying to make informed political and social commentary on the way specifically coloured hundreds and thousands fall on a fairy cake.
OK so according to this:
http://files.getdropbox.com/u/1380916/O ... a%20v3.pdf
Cats on the right, lizards on the left, yes?
ok we have a nice cat trail running from 16, 80, 144, 105, 206, 233
and a nice circuit around the bottom right for the reptiles. I'm not sure eather of them could technically be called a "region" though.
We have a race schism in gal centre (that would explain a few things). and in the star league. At best I think we can squeeze 2 routes out of it, what do people think?
Posted: Thu Jul 16, 2009 2:58 pm
by DaddyHoggy
You'll get no complaints from me - making sense out of G4 is like trying to nail jelly to the wall*
* Not actually impossible, but rather troublesome
Posted: Thu Jul 16, 2009 5:35 pm
by PhantorGorth
ClymAngus wrote:I'm not sure eather of them could technically be called a "region" though.
Well all I ever said was that there was a bias. If you go with my regions theory then the volume that is sector 4 is embedded in or near the boundary of the two species. Therefore there would be many non-GalCop worlds off the map (and maybe some inside it) that are one species or the other (felines or lizard) but tightly delineated. I had also suggested that GalCop had a free for all colonisation policy within sector 4. Combine the two ideas and you have all 9 species all over sector 4 but because of the regions outside the lizard and feline worlds are biasely placed.
ClymAngus wrote:Nice idea, but beyond my current remit
What is? I was proposing to link the spreadsheet into the wiki myself. Is there something I should be aware of?
@Nemoricus
Excellent work.
When you point out the errors are those coming from the spreadsheet or elsewhere? I am hoping my spreadsheet isn't buggy.
@DaddyHoggy
DH wrote:You'll get no complaints from me - making sense out of G4 is like trying to nail jelly to the wall*
I think nailing jelly to a wall is easier
Phantor Gorth
Posted: Thu Jul 16, 2009 8:46 pm
by Nemoricus
Those errors were in ClymAngus's information. However, if the planet numbers came from your spreadsheet, Gertior is incorrectly listed as 76. It's 73.
That map took me no more than fifteen minutes to make using MS Paint. Really, it's nothing much. ClymAngus's map was very useful in making mine, though.
Posted: Thu Jul 16, 2009 9:26 pm
by PhantorGorth
Nemoricus wrote:Those errors were in ClymAngus's information. However, if the planet numbers came from your spreadsheet, Gertior is incorrectly listed as 76. It's 73.
Nope it's listed as 73 on my spreadsheet but then it does calculate everything so I was surprised and worried by the errors.
Phantor Gorth
Posted: Thu Jul 16, 2009 9:56 pm
by ClymAngus
ClymAngus wrote:Nice idea, but beyond my current remit
PhantorGorth wrote:
What is? I was proposing to link the spreadsheet into the wiki myself. Is there something I should be aware of?
Meh, not really. Your call all the way. Like I said do what thou will. I just make pretty maps and the odd ship, maybe a hud or two.
Posted: Thu Jul 16, 2009 11:20 pm
by PhantorGorth
The spreadsheet has been modified and a link and description has been put in the wiki.
Phantor Gorth
Posted: Fri Jul 17, 2009 7:54 pm
by ClymAngus
new G4 map up. with cat and lizard routes.
GALAXY4
Posted: Fri Jul 17, 2009 8:21 pm
by DaddyHoggy
Sweet - I like "The Cakewalk"
BTW, "Sanctuaries" is plural - did you mean "Sanctuary's"?
How you found any routes this Lord only knows! Bravo!
(Glad Razor's Edge survived - mostly)
Posted: Sat Jul 18, 2009 12:38 am
by Diziet Sma
In the G4 Credits, you've spelled Ahruman as Ahuman. (which he may well be, but one never knows...
)
Also, G3 Credits still list P.A. Groove as Pagroove.
Posted: Sat Jul 18, 2009 6:20 am
by ClymAngus
easy fixes. also got to fix the lizard path as it appears to have gained a double end. You don't think theis map looks a bit "busy" do you?
Posted: Sat Jul 18, 2009 7:58 am
by PhantorGorth
Well you could argue a lot has happened here.
Phantor Gorth
Posted: Sat Jul 18, 2009 8:14 am
by ClymAngus
PhantorGorth wrote:Well you could argue a lot has happened here.
Phantor Gorth
I like the way the species specific routes take in at least one war zone each. Making them possible refugee trails and repatriation routes.
So year you have turmoil going on in several different levels here. It's a meat grinder.
Posted: Sat Jul 18, 2009 4:40 pm
by PhantorGorth
Just a thought for Gal 5 is that due to war in Gal 4 travel and trade with Gal 5 would be restricted and there also could be a significant influx of refuges.
Phantor Gorth
Posted: Tue Jul 21, 2009 1:20 pm
by Nemoricus
Trade with other galaxies would be fairly limited any way. It's an expensive 5000 Cr investment for one jump. One jump. That's it. Also, travel is one way, so you have to be able to make a significant profit in all eight galaxies in order to make intergalactic trade worthwhile.