Posted: Wed Dec 16, 2009 5:48 pm
No crash with me, but when flying with a Jameson to Aronar I also got in the log:
So there must be some un-initialised variable as there are a lot of places were:
is used. Looking in my log, it seems he tries to add those ships in every system I entered.
EDIT: found this error in feudal-mission, one of the last lines:
must be
Now the second line is not part of the if statement.
Code: Select all
[dataCache.write.success] OOCacheManager.m:408: Wrote data cache.
[bigShips_populator] OOJSGlobal.m:197: 0 big trader(s) added to the Lave system.
[bigShips_populator] OOJSGlobal.m:197: 3 big trader(s) added to the Zaonce system.
[script.addShips.failed] PlayerEntityLegacyScriptEngine.m:1617: ***** SCRIPT ERROR: in <anonymous actions>, addShipsAtPrecisely: could not add 4 ships with role '-knight'
[bigShips_populator] OOJSGlobal.m:197: 4 big trader(s) added to the Tionisla system.
[script.addShips.failed] PlayerEntityLegacyScriptEngine.m:1617: ***** SCRIPT ERROR: in <anonymous actions>, addShipsAtPrecisely: could not add 4 ships with role '-knight'
[bigShips_populator] OOJSGlobal.m:197: 0 big trader(s) added to the Qutiri system.
[script.addShips.failed] PlayerEntityLegacyScriptEngine.m:1617: ***** SCRIPT ERROR: in <anonymous actions>, addShipsAtPrecisely: could not add 4 ships with role '-knight'
[bigShips_populator] OOJSGlobal.m:197: 2 big trader(s) added to the Aronar system.
[script.addShips.failed] PlayerEntityLegacyScriptEngine.m:1617: ***** SCRIPT ERROR: in <anonymous actions>, addShipsAtPrecisely: could not add 4 ships with role '-knight'
Code: Select all
system.legacy_addShipsAtPrecisely([missionVariables.feudal_mission_house]+"-knight", 4, "wsu", [0, 0, 0.3])
EDIT: found this error in feudal-mission, one of the last lines:
Code: Select all
if(missionVariables.feudal_mission == "RANSOM_RUNNING" && system.ID == [missionVariables.feudal_mission_location_no])
system.legacy_addShipsAtPrecisely([missionVariables.feudal_mission_house]+"-lord", 1, "wsu", [0, 0, 0.3])// add the ransom target
system.legacy_addShipsAtPrecisely([missionVariables.feudal_mission_house]+"-knight", 4, "wsu", [0, 0, 0.3])// add some knights as escort
Code: Select all
if(missionVariables.feudal_mission == "RANSOM_RUNNING" && system.ID == [missionVariables.feudal_mission_location_no])
{
system.legacy_addShipsAtPrecisely([missionVariables.feudal_mission_house]+"-lord", 1, "wsu", [0, 0, 0.3])// add the ransom target
system.legacy_addShipsAtPrecisely([missionVariables.feudal_mission_house]+"-knight", 4, "wsu", [0, 0, 0.3])// add some knights as escort
}