Re: (Release) Ship Configuration
Posted: Fri Jun 07, 2019 7:04 am
A small update (v1.3.2) to assist with compatibility with the Coluber CH01 HUD and Xenon UI, plus some tweaks to make being in a nova system a little less...well...deadly.
For information and discussion about Oolite.
https://bb.oolite.space/
I have pm'd you a link for a zip containing these files (the link should be good until 10 Feb 2020). Just let me know if you need me to post again after this date.
Code: Select all
Opening log for Oolite version 1.88 (x86-64) under Mac OS X Version 10.15.3 (Build 19D76) at 2020-02-28 15:08:13 +0000.
Machine type: MacBookAir8,2, 8192 MiB memory, 2 (4 logical) x x86 (family 0xf817246) @ 1600 MHz.
Build options: OpenAL, new planets.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
10:08:14.069 [dataCache.rebuild.pathsChanged]: Cache is stale (search paths have changed). Rebuilding from scratch.
10:08:14.346 [joystick.error.init]: Cannot open HID manager; joystick support will not function.
10:08:14.346 [rendering.opengl.version]: OpenGL renderer version: 2.1.0 ("2.1 INTEL-14.4.23"). Vendor: "Intel Inc.". Renderer: "Intel(R) UHD Graphics 617".
10:08:14.346 [rendering.opengl.extensions]: OpenGL extensions (128):
GL_EXT_texture_compression_dxt1, GL_EXT_rescale_normal, GL_EXT_transform_feedback, GL_EXT_blend_func_separate, GL_EXT_framebuffer_sRGB, GL_ATI_texture_env_combine3, GL_ARB_draw_elements_base_vertex, GL_EXT_debug_label, GL_EXT_geometry_shader4, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_NV_texgen_reflection, GL_NV_blend_square, GL_ARB_texture_compression_rgtc, GL_EXT_stencil_wrap, GL_ARB_texture_env_crossbar, GL_EXT_framebuffer_blit, GL_ATI_separate_stencil, GL_APPLE_vertex_point_size, GL_EXT_texture_rectangle, GL_APPLE_specular_vector, GL_EXT_packed_depth_stencil, GL_EXT_blend_color, GL_ARB_fragment_program_shadow, GL_EXT_texture_env_add, GL_EXT_provoking_vertex, GL_EXT_texture_array, GL_ARB_texture_env_combine, GL_ARB_point_sprite, GL_ARB_multisample, GL_EXT_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_EXT_texture_lod_bias, GL_APPLE_pixel_buffer, GL_ARB_vertex_program, GL_EXT_bgra, GL_APPLE_fence, GL_APPLE_ycbcr_422, GL_EXT_timer_query, GL_EXT_vertex_array_bgra, GL_ARB_depth_clamp, GL_IBM_rasterpos_clip, GL_ARB_pixel_buffer_object, GL_SGIS_generate_mipmap, GL_EXT_framebuffer_multisample_blit_scaled, GL_ARB_shader_texture_lod, GL_ARB_texture_float, GL_ARB_texture_rectangle, GL_ARB_vertex_shader, GL_NV_texture_barrier, GL_ARB_provoking_vertex, GL_ARB_texture_env_add, GL_APPLE_object_purgeable, GL_ARB_texture_env_dot3, GL_APPLE_rgb_422, GL_NV_depth_clamp, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_cube_map, GL_APPLE_element_array, GL_ATI_texture_float, GL_ARB_window_pos, GL_ARB_sync, GL_ARB_vertex_buffer_object, GL_APPLE_texture_range, GL_NV_conditional_render, GL_EXT_stencil_two_side, GL_ARB_texture_compression, GL_ARB_instanced_arrays, GL_EXT_blend_minmax, GL_ARB_texture_border_clamp, GL_EXT_draw_buffers2, GL_ARB_shading_language_100, GL_EXT_blend_equation_separate, GL_ARB_vertex_blend, GL_EXT_blend_subtract, GL_EXT_packed_float, GL_APPLE_aux_depth_stencil, GL_APPLE_row_bytes, GL_NV_light_max_exponent, GL_EXT_abgr, GL_EXT_texture_filter_anisotropic, GL_ARB_vertex_array_bgra, GL_ARB_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_color_buffer_float, GL_EXT_gpu_program_parameters, GL_APPLE_client_storage, GL_ARB_texture_non_power_of_two, GL_ARB_multitexture, GL_EXT_gpu_shader4, GL_APPLE_flush_render, GL_ARB_framebuffer_object, GL_APPLE_vertex_program_evaluators, GL_APPLE_transform_hint, GL_EXT_texture_compression_s3tc, GL_APPLE_flush_buffer_range, GL_EXT_texture_integer, GL_SGIS_texture_edge_clamp, GL_NV_fog_distance, GL_ARB_occlusion_query, GL_ARB_fragment_shader, GL_ARB_texture_rg, GL_ARB_fragment_program, GL_ARB_seamless_cube_map, GL_ARB_shader_objects, GL_EXT_draw_range_elements, GL_APPLE_vertex_array_object, GL_ARB_depth_texture, GL_EXT_texture_sRGB, GL_ARB_half_float_vertex, GL_APPLE_vertex_array_range, GL_ARB_shadow, GL_EXT_multi_draw_arrays, GL_ARB_half_float_pixel, GL_APPLE_packed_pixels, GL_ARB_point_parameters, GL_EXT_debug_marker, GL_EXT_texture_sRGB_decode, GL_EXT_clip_volume_hint, GL_SGIS_texture_lod, GL_EXT_fog_coord, GL_EXT_texture_shared_exponent, GL_ATI_texture_mirror_once, GL_APPLE_float_pixels, GL_EXT_framebuffer_multisample, GL_ARB_depth_buffer_float, GL_ARB_draw_instanced
10:08:14.359 [rendering.opengl.shader.support]: Shaders are supported.
10:08:14.379 [dataCache.rebuild.pathsChanged]: Cache is stale (search paths have changed). Rebuilding from scratch.
10:08:14.380 [searchPaths.dumpAll]: Resource paths:
/Applications/Oolite.app/Contents/Resources
~/Library/Application Support/Oolite/Managed AddOns
~/Library/Application Support/Oolite/AddOns
~/Library/Application Support/Oolite/Managed AddOns/oolite.oxp.phkb.EquipmentStorage.oxz
~/Library/Application Support/Oolite/Managed AddOns/oolite.oxp.littlebear.blackmonks.oxz
~/Library/Application Support/Oolite/Managed AddOns/oolite.oxp.phkb.ShipConfiguration.oxz
10:08:14.399 [shipData.load.begin]: Loading ship data.
10:08:15.010 [startup.complete]: ========== Loading complete in 0.85 seconds. ==========
10:08:18.572 [shipData.load.begin]: Loading ship data.
10:08:19.017 [script.load.world.listAll]: Loaded 29 world scripts:
blackmonk_fuel 2.2.1
blackmonks 2.2.1
EquipmentStorage 1.2
Oolite Equipment Control 1.88
Oolite Ship Library 1.88
oolite-cloaking-device 1.88
oolite-constrictor-hunt 1.88
oolite-contracts-cargo 1.88
oolite-contracts-helpers 1.88
oolite-contracts-parcels 1.88
oolite-contracts-passengers 1.88
oolite-libPriorityAI 1.88
oolite-nova 1.88
oolite-populator 1.88
oolite-primable-equipment-register 1.88
oolite-registership 1.88
oolite-thargoid-plans 1.88
oolite-trumbles 1.88
oolite-tutorial 1.88
ShipConfiguration_Armour 1.3.5
ShipConfiguration_BoosterHeat 1.3.5
ShipConfiguration_Core 1.3.5
ShipConfiguration_F3HUDControl 1.3.5
ShipConfiguration_FuelScoops 1.3.5
ShipConfiguration_HeatSink 1.3.5
ShipConfiguration_NPCShips 1.3.5
ShipConfiguration_SellNegotiate 1.3.5
ShipConfiguration_ShieldCyclerFix 1.3.5
ShipConfiguration_WitchdriveHeat 1.3.5
Yikes!
Unfortunately that's only the top bit of the log file. There's a limit on the amount of text you can add, so it appears the rest of the log was truncated.
Thanks for the report. I'll do some tests and see what I can uncover.GearsNSuch wrote: ↑Fri Feb 28, 2020 3:14 pmaccessing the Ship Configuration panel causes the flight UI to disable itself