Xenon UI OXP
Moderators: winston, another_commander
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Xenon UI OXP
Yep, 690 available. In the full Install Expansion Pack list, it shows as installed to the latest version.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- phkb
- Impressively Grand Sub-Admiral
- Posts: 4830
- Joined: Tue Jan 21, 2014 10:37 pm
- Location: Writing more OXPs, because the world needs more OXPs.
Re: Xenon UI OXP
That's weird. Try deleting the "oolite.app\GNUstep\Library\Caches\org.aegidian.oolite\Oolite-manifests.plist" file, rerunning Oolite and downloading the manifest list again.
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Xenon UI OXP
Done - no change.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Xenon UI OXP
Solved it (I think) - uninstalled it manually, then reinstalled it from the manager, and now it shows in the list. Weird!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Cholmondely
- Archivist
- Posts: 5381
- Joined: Tue Jul 07, 2020 11:00 am
- Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
- Contact:
Re: Xenon UI OXP
Is there something I can add to the code for the Education.oxp to suppress XenonUI's suppression of the bar image?
GitHub repository is here
GitHub repository is here
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- phkb
- Impressively Grand Sub-Admiral
- Posts: 4830
- Joined: Tue Jan 21, 2014 10:37 pm
- Location: Writing more OXPs, because the world needs more OXPs.
Re: Xenon UI OXP
You'll need to add the following to the "startUpComplete" function:Cholmondely wrote: ↑Thu Jan 20, 2022 12:25 amIs there something I can add to the code for the Education.oxp to suppress XenonUI's suppression of the bar image?
Code: Select all
var wx = worldScripts.XenonUI;
if (wx) wx.$addMissionScreenException("show_bar");
var wr = worldScripts.XenonReduxUI;
if (wr) wr.$addMissionScreenException("show_bar");
- montana05
- ---- E L I T E ----
- Posts: 1166
- Joined: Mon May 30, 2016 3:54 am
- Location: lurking in The Devils Triangle (G1)
Re: Xenon UI OXP
You can change background: to overlay: in your GUI settings.Cholmondely wrote: ↑Thu Jan 20, 2022 12:25 amIs there something I can add to the code for the Education.oxp to suppress XenonUI's suppression of the bar image?
Scars remind us where we've been. They don't have to dictate where we're going.
- phkb
- Impressively Grand Sub-Admiral
- Posts: 4830
- Joined: Tue Jan 21, 2014 10:37 pm
- Location: Writing more OXPs, because the world needs more OXPs.
Re: Xenon UI OXP
Oh, yeah, you can do that too! Thanks!
- Cholmondely
- Archivist
- Posts: 5381
- Joined: Tue Jul 07, 2020 11:00 am
- Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
- Contact:
Re: Xenon UI OXP
Thanks for the test-version of XenonUI-SWEconomy_Addition
Works just fine.
I wonder if the best solution for the SWEconomy mining worlds might be to relabel the Extreme Agriculturals as "Extreme Agricultural or Mining"?
You have really put in a phenomenal amount of work into this! Typing out all the screens in every font and for every size screen. I am in awe!
Works just fine.
I wonder if the best solution for the SWEconomy mining worlds might be to relabel the Extreme Agriculturals as "Extreme Agricultural or Mining"?
You have really put in a phenomenal amount of work into this! Typing out all the screens in every font and for every size screen. I am in awe!
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- phkb
- Impressively Grand Sub-Admiral
- Posts: 4830
- Joined: Tue Jan 21, 2014 10:37 pm
- Location: Writing more OXPs, because the world needs more OXPs.
Re: Xenon UI OXP
Well, I wrote a program that does most of that for me. I can just tell it what font to use, and it spits out all the images.Cholmondely wrote: ↑Tue Sep 05, 2023 12:02 pmTyping out all the screens in every font and for every size screen.
- hiran
- Theorethicist
- Posts: 2410
- Joined: Fri Mar 26, 2021 1:39 pm
- Location: a parallel world I created for myself. Some call it a singularity...
Re: Xenon UI OXP
A true master of the art.phkb wrote: ↑Tue Sep 05, 2023 9:03 pmWell, I wrote a program that does most of that for me. I can just tell it what font to use, and it spits out all the images.Cholmondely wrote: ↑Tue Sep 05, 2023 12:02 pmTyping out all the screens in every font and for every size screen.
If others get scared, they will call it black magic!
Sunshine - Moonlight - Good Times - Oolite
- phkb
- Impressively Grand Sub-Admiral
- Posts: 4830
- Joined: Tue Jan 21, 2014 10:37 pm
- Location: Writing more OXPs, because the world needs more OXPs.
Re: Xenon UI OXP
OK, an update for Xenon UI has just been released. This version provides a means by which 3rd party OXP's can link in their own images for the F6 overlays (economy, government, techlevel and sun color). Which leads me to ...
An addon for Xenon UI, called "Xenon UI SW Economy Addition" (I know, I'm the master of boring names), which, when installed along with Stranger's SW Economy, change the descriptions used on the F6 screen to match the definitions in SW Economy.
Both are available from the Expansion Manager, or from the Xenon UI wiki page.
@Cholmondely, thanks for testing this. If you can delete the test versions you have, and then re-install these new ones, that will keep you current. And many thanks again for being a tester!
An addon for Xenon UI, called "Xenon UI SW Economy Addition" (I know, I'm the master of boring names), which, when installed along with Stranger's SW Economy, change the descriptions used on the F6 screen to match the definitions in SW Economy.
Both are available from the Expansion Manager, or from the Xenon UI wiki page.
@Cholmondely, thanks for testing this. If you can delete the test versions you have, and then re-install these new ones, that will keep you current. And many thanks again for being a tester!
Re: Xenon UI OXP
Finally have had a chance to put in some flight time. Unfortunately after updating to all of the latest and greatest the following have popped up in Mr. Latest Log.
Have also noticed that several screens DO NOT have the usual Xenon UI sidebars, most notably those for the Illegal Goods Tweaks and the E-Mail System. There may be others that have yet to be encountered. None of these errors were present in v3.5. Thank You for all of your efforts phkb, please advise.
Code: Select all
[script.javaScript.exception.unexpectedType]: ***** JavaScript exception (XenonUI 3.6): TypeError: lib.GUI_SCREEN_REPORT is undefined
[script.javaScript.warning.ooliteDefined]: ----- JavaScript warning (GalCopAdminServices 1.7.9): Unbalanced [ in string.
// The following two lines repeat many times usually paired together
[script.javaScript.exception.unexpectedType]: ***** JavaScript exception (Lib_GUI 1.7.1): TypeError: s is undefined
[script.javaScript.exception.unexpectedType]: ***** JavaScript exception (XenonUI 3.6): TypeError: lib.$IDs.XenonUI is undefined
Humor is the second most subjective thing on the planet
Brevity is the soul of wit and vulgarity is wit's downfall
Good Night and Good Luck - Read You Soon
Brevity is the soul of wit and vulgarity is wit's downfall
Good Night and Good Luck - Read You Soon
- phkb
- Impressively Grand Sub-Admiral
- Posts: 4830
- Joined: Tue Jan 21, 2014 10:37 pm
- Location: Writing more OXPs, because the world needs more OXPs.
Re: Xenon UI OXP
Any chance you can post the full log file? I've tried to work out what's going on, but I'm not seeing these errors on my system, so it's a little hard to pinpoint. Essentially, those errors look like XenonUI can't or didn't link to Lib_GUI and code that normally works is failing. The full log might have some clues.
Re: Xenon UI OXP
Too big of a file. You have a link in a PM.
P.S.
Problem has been partially solved. Will await further research to be sure. PM's a plenty.
P.S.
Problem has been partially solved. Will await further research to be sure. PM's a plenty.
Humor is the second most subjective thing on the planet
Brevity is the soul of wit and vulgarity is wit's downfall
Good Night and Good Luck - Read You Soon
Brevity is the soul of wit and vulgarity is wit's downfall
Good Night and Good Luck - Read You Soon