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Posted: Sat Sep 18, 2010 10:44 pm
by Zieman
I've been working on Far Arm ships texturing, mainly fiddling with Oolite materials.
Here are some results (expect
Far Arm shps 2.0 - normalmapped release soon), click on the pics to see 'em bigger:
Tanker
the mighty Titan
A couple of more atmospheric shots:
Scow (not so 2D viewport anymore
)
Cruiser
Posted: Sat Sep 18, 2010 11:00 pm
by DaddyHoggy
Nice work Z!
Posted: Sun Sep 19, 2010 7:16 am
by Killer Wolf
nice work. Is the Titan supposed to be some kinda mega Viper variant?
Posted: Sun Sep 19, 2010 11:41 am
by Zieman
Thanks
.
Killer Wolf wrote:Is the Titan supposed to be some kinda mega Viper variant?
Not really. Even if it ends looking like one, the concept comes from elsewhere.
See here:
http://wiki.alioth.net/index.php/Far_Arm_Ships
and here:
http://wiki.alioth.net/index.php/Far_Arm_Titan
Posted: Sun Sep 19, 2010 6:56 pm
by Zieman
Getting to make the Baakili look more like its description, thanks to 1.74.x material model / shaders:
Posted: Thu Sep 23, 2010 7:48 pm
by OneoftheLost
Feeling a lack of love for the screenshot thread, so I took one of my own. Quite boring, but it shows the new Deep Horizons, sun, and the excellent Deepspace textures on my Mk III Cobbie.
On second thought, how does one resize pics? I found a website, but it reduces the quality considerably.
Posted: Thu Sep 23, 2010 8:05 pm
by Cody
Download
GIMP (if you haven’t already got it) and resize them there first.
GIMP is really good for playing with pics… and other stuff.
Or
Photobucket does resizing quite well.
Posted: Thu Sep 23, 2010 8:13 pm
by Darkbee
El Viejo wrote:Download
GIMP (if you haven’t already got it) and resize them there first.
GIMP is really good for playing with pics… and other stuff.
Are you completely insane? (don't answer that)
Gimp is a bit overkill to resize an image.
That's like saying buy the latest ironass
AlienWare gaming system worth $3000 to play the original Elite!
I use the freeware image view
IrfanView, it does a pretty good job. Also, saving the images as PNGs will ensure better quality, you start to get lots of artifacts in the image when using JPGs.
XNView is another good (and also free) image viewer that is growing on me like a baby trumble.
Can I just say while I'm here, some of this artwork is simply breathtaking btw. I'm utterly in awe. Fantastic work guys (and gals).
Posted: Thu Sep 23, 2010 8:14 pm
by OneoftheLost
Oh! Very cool.
Thanks.
Posted: Thu Sep 23, 2010 8:16 pm
by Darkbee
Ragged wrote:This is Missy. She'd look even better if the game didn't scale up her images to the hight of the screen.
She could do with a stint at the NovaNice'n'Easy Tanning Salon, but I would.
Posted: Thu Sep 23, 2010 8:20 pm
by Cody
Darkbee wrote:Gimp is a bit overkill to resize an image.
Yeah… but GIMP is fun (and free). You can end up doing all sorts of stuff with it… like custom decals.
Posted: Thu Sep 23, 2010 8:45 pm
by Cody
OneoftheLost wrote:Feeling a lack of love for the screenshot thread,
Ha… any excuse to post a pic. How about a nice eclipse:
Posted: Thu Sep 23, 2010 8:55 pm
by Smivs
Who needs excuses? Nice eclipse
Hands up, I did pose this one a bit.
The Boa Clipper
Bilbo Maru having just dropped out of hyperspace, passing a Space Bar with the planet in the distance.
(OXPs :- Boa II Clipper Class, Random Hits, System Redux (Capt Kev)
Posted: Thu Sep 23, 2010 10:54 pm
by Svengali
Nice shots .-)
Posted: Fri Sep 24, 2010 11:55 am
by Darkbee
El Viejo wrote:Yeah… but GIMP is fun (and free). You can end up doing all sorts of stuff with it… like custom decals.
Don't get me wrong, I like Gimp. I never used to though, it's taken me a while to learn to "love" Gimp. My search for a simple image editor that supports transparency and layers has taken years, trying out (and rejecting) Gimp several times along the way. I loved Paint Shop Pro but didn't love it enough to pay for it. I also used Serif PhotoPlus along the way, another commercial program, but didn't like the proprietary format it saved in (which I couldn't use in anything else). Eventually, I gave up since I now try to run open source software where possible (I don't even buy many commercial games anymore; thank Aegidian for Oolite!), and so Gimp it is!