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Posted: Sun May 16, 2010 1:06 pm
by DaddyHoggy
pagroove wrote:
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Guess the OXP's :twisted:
Don't know - but I like it very much!

Posted: Sun May 16, 2010 2:44 pm
by ADCK
pagroove wrote:
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Guess the OXP's :twisted:
Is it cheating If I guess since I worked on two of the OXP's featured there? :twisted:

PAGrooves Oldships for the ship.
ADCK's Behemoths for the Rock Hermit.
And Either Famous Planets or System Redux for the planet.

Thanks for posting that screenshot, since noticed a bug with the Rock Hermit's texture, seems like the borders of the normal map are visible at a distance, I'll have to think about that one, it might be tricky to solve.

<Edit> Strange, doesn't seem to be a problem with the texture or the UV map. As far as I can tell its either a problem with the custom shaders or Oolites graphic engine... I think i'll try removing the Glow map and Normal maps tomorrow to test to see it that fixes it.

Posted: Sun May 16, 2010 8:10 pm
by pagroove
Good Guess, but hey you where involved so it's not fair ;)

But the planet is FP 2: Anarlaqu (G1) from Cmdr. Cheyd
Ship is the Oldships v2.0. (not yet released) Chameleon with shaders and lightmaps thanks to ADCK!

And The Behemoths.OPX by ADCK. :)

Posted: Wed May 19, 2010 12:39 am
by JazHaz
Here's Griff's & CaptKev's Dodo Stations OXP.

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Click on the image to view at full size.

Posted: Wed May 19, 2010 8:03 pm
by Cody
A 'slightly' overheated Cobra... sunskimming can be tricky, sometimes.

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The cabin temp went up another notch, moments after I took this pic. I only just got away with it.

Posted: Wed May 19, 2010 9:46 pm
by Eric Walch
El Viejo wrote:
The cabin temp went up another notch, moments after I took this pic. I only just got away with it.
Chicken, you should have waited a good bit longer.

UPS has a rescue mission to an overheating solar station. That station also starts red-hot but ends at white-hot when the player is to slow. At that temperature it becomes virtually impossible to distinguish the port from the rest of the station. Its just a big white mass in front of you without any clue left where to dock. :evil: (mission failed at this stage)

Posted: Wed May 19, 2010 10:12 pm
by Cody
Eric Walch wrote:
Chicken.
Damn right! I'd skimmed my tank of fuel and I was out of there... I hadn't 'saved' for several jumps.

Posted: Thu May 20, 2010 8:42 am
by Diziet Sma
Way cool.. I never even thought to look at my Cobby after sunskimming.. :shock: must check that out some time..

Posted: Tue May 25, 2010 9:37 am
by Cody
Got dragged out of the tube by Thargoids last night, and only just survived... one more hit would have finished me.
I’ve never seen the energy banks at zero and lived to tell the tale.
Had a very expensive repair bill as well, when I made it back to normal space.

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Quite a game!

Posted: Mon May 31, 2010 3:05 pm
by Cody
The new Griff Boa:

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Posted: Wed Jun 02, 2010 3:42 pm
by pagroove
Another great ship :)

Posted: Fri Jun 04, 2010 9:52 pm
by another_commander
Griff's Python redux:
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Posted: Fri Jun 04, 2010 9:58 pm
by JazHaz
Nice screenshots as usual AC! 8)

Have put up Griff's Python on the wiki Ships Gallery.

Posted: Fri Jun 04, 2010 10:11 pm
by pagroove
Again I like these engines better than the ships with the red glow around it. VERY cool !

Posted: Fri Jun 18, 2010 10:57 pm
by another_commander
Griff's Constrictor in-game. Very nice job, Griff:
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