another_commander wrote:Those of you who pay attention to detail will notice that there is a folder named Mingw64 in the distribution, which contains a zip file and a readme. The zipped file contains the 64-bit version of the compiler, which unfortunately I cannot do anything with since I don't have a 64-bit operating system handy. It is a complete, ready-to-run environment for 64-bits, but anyone who would like to use it will have to unzip the file at the location it is, rename the Mingw64 folder to Mingw (and of course rename the existing Mingw folder to something else first) and rebuild all the game's dependencies, plus the executable of course. In other words, the task requires someone who knows what they are doing. It's not easy, but here it is for whomever would like to take the plunge.
Okay so I've got a new computer, Intel Core i5 processor, 8GB RAM, Nvidia Graphics Card with 1GB memory...and sadly Windows 8. Still, it's 64 bit so I though I'd try and give what another_commander tslked about in the quote above...
...except, I get this error when trying to compile:
Code: Select all
GNUstep System Root is /mingw/../devlibs/gnustep1201/System
Jake@JAKE-LAPTOP ~
$ cd /c/oolite-source/oolite-source-1.77
Jake@JAKE-LAPTOP /c/oolite-source/oolite-source-1.77
$ make debug=no
This is gnustep-make 2.4.0. Type 'make print-gnustep-make-help' for help.
Making all for objc_program oolite...
Compiling file src/Core/legacy_random.c ...
Compiling file src/BSDCompat/strlcpy.c ...
Compiling file src/Core/Debug/OOTCPStreamDecoder.c ...
Compiling file src/Core/OOPlanetData.c ...
Compiling file src/Core/Debug/OODebugMonitor.m ...
In file included from c:\oolite-build\msys_x2\1.0\mingw\bin\../lib/gcc/x86_64-w6
4-mingw32/4.7.1/../../../../x86_64-w64-mingw32/include/windows.h:74:0,
from C:/Oolite-Build/Msys_x2/1.0/mingw/../devlibs/gnustep1201/L
ocal/Library/Headers/GNUstepBase/preface.h:57,
from C:/Oolite-Build/Msys_x2/1.0/mingw/../devlibs/gnustep1201/L
ocal/Library/Headers/GNUstepBase/GSConfig.h:225,
from C:/Oolite-Build/Msys_x2/1.0/mingw/../devlibs/gnustep1201/L
ocal/Library/Headers/GNUstepBase/GSVersionMacros.h:193,
from C:/Oolite-Build/Msys_x2/1.0/mingw/../devlibs/gnustep1201/L
ocal/Library/Headers/Foundation/Foundation.h:30,
from src/Core/OOCocoa.h:35,
from src/Core/Debug/OODebugMonitor.h:38,
from src/Core/Debug/OODebugMonitor.m:33:
c:\oolite-build\msys_x2\1.0\mingw\bin\../lib/gcc/x86_64-w64-mingw32/4.7.1/../../
../../x86_64-w64-mingw32/include/wincon.h:324:3: error: unknown type name 'BOOL'
In file included from C:/Oolite-Build/Msys_x2/1.0/mingw/../devlibs/gnustep1201/L
ocal/Library/Headers/Foundation/NSPort.h:37:0,
from C:/Oolite-Build/Msys_x2/1.0/mingw/../devlibs/gnustep1201/L
ocal/Library/Headers/Foundation/NSPortMessage.h:30,
from C:/Oolite-Build/Msys_x2/1.0/mingw/../devlibs/gnustep1201/L
ocal/Library/Headers/Foundation/Foundation.h:94,
from src/Core/OOCocoa.h:35,
from src/Core/Debug/OODebugMonitor.h:38,
from src/Core/Debug/OODebugMonitor.m:33:
c:\oolite-build\msys_x2\1.0\mingw\bin\../lib/gcc/x86_64-w64-mingw32/4.7.1/../../
../../x86_64-w64-mingw32/include/winsock2.h:15:2: warning: #warning Please inclu
de winsock2.h before windows.h [-Wcpp]
make[3]: *** [obj.win.spk/oolite.obj/OODebugMonitor.m.o] Error 1
make[2]: *** [internal-objc_program-all_] Error 2
make[1]: *** [oolite.all.objc-program.variables] Error 2
make: *** [internal-all] Error 2
Jake@JAKE-LAPTOP /c/oolite-source/oolite-source-1.77
$
Can anyone help? Would love to try and get a 64 bit version of Oolite to finally run on Windows.