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Posted: Wed Jun 25, 2008 7:01 pm
by Cmdr. Maegil
Gareth3377 wrote:
There's always one isn't there. You have a serious conversation about a hurricane and someone has to mention curry :D
I my circle, mentioning hurricanes makes people twitch and wish for bigger storm anchors... :(
It's obviously a cultural thing!

Posted: Wed Jun 25, 2008 7:53 pm
by pagroove
One of the bigger attractions of Zaonce is the 'Hurricane tour' Flying a reinforced Moray into the Mega eye of Kev!

Not a good time to eat curry if you ask me :)

Posted: Wed Jun 25, 2008 8:26 pm
by pagroove
Image

From a distance the traveler can see the many craters on Leesti. One of the most ' astroid-punished' planets in the sector.

Posted: Wed Jun 25, 2008 8:37 pm
by pagroove
Image

Detail

Posted: Wed Jun 25, 2008 8:38 pm
by Cmdr. Maegil
Lovely!

I wouldn't like to live on a planet where every now and then a meteor falls with the energy of a nuclear warhead - then again, I wouldn't like to live by an active volcano or tectonic fault either...

Posted: Thu Jun 26, 2008 12:28 am
by pagroove
Image

:oops: spelling mistake in forecasts, sorry :wink:

Posted: Thu Jun 26, 2008 2:11 am
by Cmdr. Maegil
That was... unexpected.



And funny :lol: :lol: :lol:

Posted: Thu Jun 26, 2008 9:39 am
by TGHC
Excellent, you guys are doing great work. So now as well as admiring all the ads on the nav beacons, I've got to go for a trip round the planet as well to satiate my Oolite voyeurism.

Posted: Thu Jun 26, 2008 7:16 pm
by pagroove
TGHC: Indeed:

Just watching a detailed planet spin is a feast for the eye :D

Posted: Thu Jun 26, 2008 9:26 pm
by DaddyHoggy
It does look fab even in the stills.

In the future would the engine support a layer of transparency around the planet so the clouds could actually be offset from the planets surface and move independently? Or how about bump mapping for mountains and the like so that sunlight casts shadows and adds additional textural detail?

I'm not slighting in the least the fantastic work done - I'm genuinely curious to know if this is it or whether further leaps in "wow" factor will be forthcoming.

Posted: Thu Jun 26, 2008 10:08 pm
by pagroove
Such an engine would be awesome, however the effects should not be as strong as for example the bump mapping in Ad Astra and certainly not as Spore. But it requires a whole new planet engine I think.

Posted: Fri Jun 27, 2008 1:23 am
by Frame
DaddyHoggy wrote:
It does look fab even in the stills.

In the future would the engine support a layer of transparency around the planet so the clouds could actually be offset from the planets surface and move independently? Or how about bump mapping for mountains and the like so that sunlight casts shadows and adds additional textural detail?

I'm not slighting in the least the fantastic work done - I'm genuinely curious to know if this is it or whether further leaps in "wow" factor will be forthcoming.
I think if anything, there will be implemented "normal maps" which are like bump maps, however only way better...

bump maps can only look so good as long as they dont have to stick out to much. to much and it looks odd..

normal maps can be "extruded" way beyond that limit...

Posted: Fri Jun 27, 2008 4:31 pm
by CaptKev
Gareth3377 wrote:
There's always one isn't there. You have a serious conversation about a hurricane and someone has to mention curry :D
lol, it had to be said.

Posted: Sat Jun 28, 2008 8:25 pm
by pagroove
Image

Another planet with an earthquake problem. But Reorte is a real tourist world 8) with beautiful landscapes

Posted: Sat Jun 28, 2008 8:30 pm
by Cmdr. Maegil
It's about time you turn some of these into YAHs. :D