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NumericHUDv3.1

Posted: Tue Jul 23, 2013 4:33 pm
by Norby
I made some compatibility updates in the NumericHUDv3 to work together with Detectors OXP due to it is my primary HUD. I sent a private messaged to the author a month ago but not answered yet and not logged into the forum since feb so I uploaded the NumericHUDv3.1 into my box under the "contributed" folder and placed a link into the [EliteWiki] wiki.

Re: (NEW RELEASE) NumericHUDv3.oxp

Posted: Thu Dec 12, 2013 2:41 pm
by Zireael
Norby - any chance you could add a patch with a big clock like in your AAD HUD, too?

Re: (NEW RELEASE) NumericHUDv3.oxp

Posted: Thu Dec 12, 2013 3:22 pm
by Norby
Zireael wrote:
Norby - any chance you could add a patch with a big clock like in your AAD HUD, too?
Neither NumericHUD nor AAD HUD is mine but I think I can made this patch, although I can not guess when will be ready.
You get similar function if you install [EliteWiki] Updating TSC OXP. Please try it and ask again if it is not enough.

Re: (NEW RELEASE) NumericHUDv3.oxp

Posted: Thu Dec 12, 2013 6:17 pm
by spara
Both Destination ETA oxp and Updating TSC oxp share the same problem. They spam the message comms and some messages might get lost because of it. That's the main reason I have integrated the ETA straight into the HUD. And here you go, NumericHud with ETA functionality. Enjoy.

This is an update to Norby's updated version (3.13). Version number is 3.14.

Image

Download: https://app.box.com/s/f55w7lqy32syu54vqxk1

Re: (NEW RELEASE) NumericHUDv3.oxp

Posted: Thu Dec 12, 2013 7:09 pm
by Norby
Thank you spara, you are very fast and this is a cool feature. I updated the [EliteWiki] wiki.

Re: (NEW RELEASE) NumericHUDv3.oxp

Posted: Thu Dec 12, 2013 7:22 pm
by spara
Norby wrote:
Thank you spara, you are very fast and this is a cool feature. I updated the [EliteWiki] wiki.
Cheers Norby. TBH, it required very little effort. Just copy-pasting and renaming from AADHud.

Re: (NEW RELEASE) NumericHUDv3.16.oxp

Posted: Fri Jan 17, 2014 5:40 am
by Norby
NumericHUDv3.16 is got speed improvements and updated for Oolite v1.79 and for my OXPs.

Re: (NEW RELEASE) NumericHUDv3.17.oxp

Posted: Tue Feb 04, 2014 3:13 am
by Norby
NumericHUDv3.17 contain minor changes for [wiki]FarPlanets[/wiki] OXP.

Re: (NEW RELEASE) NumericHUDv3.18.oxp

Posted: Fri May 23, 2014 6:14 pm
by Norby
NumericHUDv3.18 is updated for [wiki]Q-Charger[/wiki] and MFDs.

Re: (NEW RELEASE) NumericHUDv3.oxp

Posted: Thu Jun 05, 2014 4:47 am
by The Griffin GT
I've just been trying out the hud and I'm liking it alot. :D
Everything seems to be working as I would expect, but the log file is being spammed with these errors...

04:51:19.050 [hud.dial.invalidSelector]: ***** ERROR: HUD dial in numerichudv3.plist uses selector "drawWaypoints:" which is not in whitelist, and will be ignored.
04:51:19.050 [hud.dial.invalidSelector]: ***** ERROR: HUD dial in numerichudv3.plist uses selector "drawPrimedEquipment:" which is not in whitelist, and will be ignored.
04:51:19.050 [hud.dial.invalidSelector]: ***** ERROR: HUD dial in numerichudv3.plist uses selector "drawASCTarget:" which is not in whitelist, and will be ignored.
04:51:21.912 [hud.dial.invalidSelector]: ***** ERROR: HUD dial in numerichudv3.plist uses selector "drawWaypoints:" which is not in whitelist, and will be ignored.
04:51:21.912 [hud.dial.invalidSelector]: ***** ERROR: HUD dial in numerichudv3.plist uses selector "drawPrimedEquipment:" which is not in whitelist, and will be ignored.
04:51:21.912 [hud.dial.invalidSelector]: ***** ERROR: HUD dial in numerichudv3.plist uses selector "drawASCTarget:" which is not in whitelist, and will be ignored.

Could a kind, knowledgeable person please add them to the whitelist, because it can't be very nice being ignored so much :cry:

Re: (NEW RELEASE) NumericHUDv3.oxp

Posted: Thu Jun 05, 2014 1:25 pm
by CaptSolo
I think those HUD dials only work with Oolite 1.79, but I could be mistaken.

Re: (NEW RELEASE) NumericHUDv3.oxp

Posted: Thu Jun 05, 2014 2:26 pm
by Norby
Yes, you can comment out or delete these in Config/numerichudv3.plist from 33. to 55. line if you use Oolite 1.77.

Re: (NEW RELEASE) NumericHUDv3.oxp

Posted: Thu Jun 05, 2014 6:01 pm
by The Griffin GT
That sorted it, thanks gents :)

Re: (NEW RELEASE) NumericHUDv3.19.oxp

Posted: Mon Jun 30, 2014 2:59 pm
by Norby
NumericHUDv3.19 has better MFD positions thanks to Diziet Sma and non-linear scanner is turned on by default.
Image

Re: (NEW RELEASE) NumericHUDv3.19.oxp

Posted: Mon Jun 30, 2014 3:22 pm
by Diziet Sma
Norby wrote:
Downloading via the OXZ Manager fails.. and yes, I'd just updated the manifest.
10:19:15.074 [oxz.manager.error]: Downloaded OXZ does not have the same identifer and version as expected. This might be due to your manifests list being out of date - try updating it.
Edit: I just downloaded it manually, and the internal manifest says version 3.20. That would seem to be the cause of the problem.