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The Oolite Extended Project - Fork, no oxp

Discussion and information relevant to creating special missions, new ships, skins etc.

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Lestradae
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Post by Lestradae »

Rustybolts wrote:
... like idea of buying an selling stations, Include all equipment addons and oobay auctions sounds interesting dunno what it is but hey! :D
You know if someone did the work of surgically removing everything but the selling/buying stations plus equipment addons plus oobay auction stations ... then this new oxp could be used and also distributed.

As long as that someone isn't me :lol:

... I say go for it & do it! (But wait just a few minutes, upgrading to OSE V0.66 as I write, became nescessary due to a stupid typo & fixed some other stuff while I was at it)

Cheers

L
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Post by Lestradae »

Oolite Shipyards Extension WiP V0.66 can now be downloaded from the first page of this thread. Beta- and playtesters, please replace any earlier OSE WiP version with this one!

The changes from V0.5 to V0.66 are:

Bugfixes:
* Fixed a lot of further case sensitivity problems on linux systems inherited from diverse oxp's
* Scanner Jammer Filtering appearing twice on the equipment screen when owned bug solved by applying a patch to the core game
* The Combat Computer's target reticle function now works as intended, also if the CC is repeatedly bought & resold
* Scoundrel ship exhaust position bug repaired
* Mussurana ship Extra Energy Unit/NEU bug resolved
* Galactic Hyperdrive Class 2 will no longer stop working after having reloaded from a savegame
* Integrated Eric’s AI etc. (escape capsule bug) fix for the Cobra Clipper oxp
* Fixed steo ship's exhaust position according to Rustybolt's instructions
* Replaced shipkeys in planetinfo.plist with roles so that player stations are actually spawned

Additional features:
* Player Station feature: Buying and selling of player stations (12 types), using the equipment screen
* Player Station feature: Pseudo-randomised availability, type and location of player stations
* Player Station feature: Income generated from player stations
* Player Station feature: In some cases, legal consequences (good or bad) from owning certain types of player stations
* Player Station feature: Comprehensive list of owned stations, their income and their locations under "missions"
* Player Station feature: You can actually visit your station by going to the system it is in! It is termed "My Rock Hermit" for example, and shows as "P" (Playerowned) on the Advanced Compass
* Player Station feature: Depending on the type of station, certain commodities or even equipment are yours already - so just there for the taking
* Player Station feature: Nice little view of your station and transaction details pops up on the equipment screen when buying or selling one
* Special pirate bounties for "Most Wanted" pirates with iron ass or carrier ships now work as intended
* Integrated the Super Hub station (from P.A.Groove & Griff) for high TL worlds as an option and as default main station for the special TL 16+ worlds
* Anti Missile System now has an auto-ECM function (made by Screet) on top of everything else
* Ships for sale sometimes have the additional, special equipment options made possible by OSE preinstalled
* The OoBay Auction stations and their nodes now launch defenders and assign bounties against attackers and greet arriving Commanders only once
* DaddyHoggy’s OoBay logo now visible on the OoBay stations' docking port (thanks DH!)

Additional Add-Ons & Mergers:
* Combat Computers now unite the functions of: Analysing the type of incoming missiles and showing a warning display; auto-locking the target computer onto incoming missiles and automatically activating an ECM pulse; alerting the pilot about criminal vessels and their bounty; colouring the target reticle red when a target is between the laser crosshairs; automatically locking the target computer onto any attacking hostile vessel if there is currently no other target lock set and thereby auto-firing the ships turrets at incoming missiles if the current ship has any
* Created a player version of the tongue-in-cheek griff_planetexpress and merged that oxp in
* There are now player versions of the Behemoth & (Navy) Frigate
* The Behemoth uses the neolite model - incompatibilities with other oxps regarding the new behemoth model should have been resolved (some testing still required)
* Behemoth and Frigate each expanded to complete ship classes (see above on the main additional features list for details on that)
* Ramon Anaconda included
* Ixian ships version in OSE has been updated to Eric's upgraded V1.1
* Aquatics V2.02 player ships and NPC versions merged in (Aquatics still needed for the full oxp, just the player & NPC ships are in OSE)
* All versions & colours of the STE ship oxp series have been merged in, including the Blackjacksbullion.oxp’s STE player ships (but not the missions etc.)
* Simon F’s neoships and neocompanions have been merged in - reworked to be compatible with any other oxps
* Further eight equipment oxps were merged in: Captured Thargons 1.00, Energy Equipment 1.04, ettBeaconLauncher, FuelCollectorV0.06, Ore_processor 1.53d, Probe_1.02, Rock_Hermit_Locator1.3 & Welcome Mat 1.05
* Integrated the Dragonfireflyst.oxp and all functions & ships of Simon F’s Neomegaship.oxp - corrected the subentities bug of the latter while at it
* All versions of the Kirin ship oxps have been merged in
* Integrated all 10 WiP oxps of Griff’s ships and set the Griff Cobra Mk III as standard player Cobra - made compatible with/combined with Simon's versions and the original versions plus Sung's textures. All three ship sets can be encountered simultanously in the game
* Integrated the BigShips 1.01 function made by Thargoid and Eric

Warning:
The download size is enormous (~ 231 MB) - and, make sure that you have a really good computer to run this on - at least a dual-core 2 MHz and 3 GB RAM are recommended!

The oxps that have been merged into OSE completely should, for the moment, not be used in combination with the OSE Beta V0.66. A complete list of oxps merged partially or completely to create this meta-oxp is to be found below.

The oxps of which parts have been merged in (like shady black monks, aquatics etc.) can be used in combination with OSE Beta and are, in fact, recommended.

The BigShips oxp created by Thargoid & Eric does no longer have to be used in conjunction with OSE WiP (even not if you use other oxps that depend on its presence) as it's full functionality has been merged into OSE WiP for now.

Hope you have fun @testing

L

The complete "oxps merged in" list is as follows:

Oolite Shipyards Extension V0.66 includes material from 157 oxps completely merged into it and contains ships, but not their complete contents, from a further 10 oxps (Materials used stem from 167 oxps):

Player Ship oxps: 109
Equipment oxps: 23
Station oxps: 8
Miscallenous oxps: 7
Works in progress: 10 (Griff)
Partially used oxps: 10

* Player Ship oxps fully included (.109.):
AAACrooks, Aegidian-Special, All-Stars, Amen_Bricks_Megaships, AphidV2, Aquatics 1.04, arachnid, att1, A-Wing, bandersnatch, Boyracers, buzzer, B-Wing, caduceus, Cobra3Njx, Cobra35, CobraClipperPC, Condor, Dragon 1.72, Dreams01Beta, Dredger, DWCobra3, Eagle2, Executive Spaceways V2.2, Far Star, Ferdelance_NG, Ferdepai, Firewasp, fsr, galcops, Grass_Snake, Greekshipset1, griff_planetexpress, griff_ships_remixed, Griffin2, Hammer, Herald, Hotrods, Icarus, Illicit_Unlock_FIX1.56, Impcourier (Navy), Impcourier2 (Civilian), Interceptor, Isisinterstellar, Ixianfreighter, Ixianships 1.1, Jabberwocky, Kestrel&Falcon, kirin, kirin_sport, Lambda, Lane_Legal, liberator, Llama, Longshot, Manta, Marett_Vol1, Marett_Vol2, Merlin, Missionaries, Morrigan, MPakRedux, Murgh_XShips, NavyStarships, Neocaduceus, Neolite, neoliteCompanion, neolite-Megaships, Newships, nuvipers, Oldships, Outrider, Pallas, Pelamis, Phoenix, PTI, PythonClassCruiserV2.6, Racers, Renegade_Viper, RoC, SalezaV2, Shield-Tail, Shreddies, snark, Spearhead_1, Ste3c, Stingray, Stingray_Mk_II, s-ships, Supercobra, Swift, Tardis, Terrapin, Tesoura, TIE, Tiger, Tribant, typhoon, Urutu_IV, UrutuMkIII, Velocity, wakapiko0109, wakatoro0109, WolfMk2, Wolfwoods_Variants, xarik, X-Ships, X-Wing & Y-Wing

* Player Ships (and in one case, also a player-buyable station) included from oxps but not their complete oxp contents (.10.):
Aquatics 2.02, Assassins, Blackjacksbullion, Commies, Dredgers 2.2, Galactic Navy, Ionics-1.2.1, shady_black_monks, Vector1.1 & Oo-Haul

* Equipment oxps de facto fully included (.23.):
AMS 1.00, Bounty Scanner, Captured Thargons 1.00, Drones 1.01, Energy Equipment 1.04, ettBeaconLauncher, FuelCollectorV0.06, Fuel Tank, MaegilsMissiles, milmissile, Missile Analyser 1.1.1, Missiles and Bombs v2.0, Missile Rack 1.02, nuke, NUKES (Eric testversion), Ore_processor 1.53d, Probe_1.02, Repair Bots 1.00, Rock_Hermit_Locator1.3, Sell equipment, Target Autolock, Target Reticle & Welcome Mat 1.05

* Station oxps fully included plus stations now also player-buyable (.8.):
FTZv0.13, Fuel_Station_1.12, Galcop_trade_outpost, griff_shady_station, gwxstations, hOopyCasino, Pirate_coves1.1b & pagroove_superhub

* Miscallenous oxps fully included (.7.):
BigShips 1.01, DeepspaceHud, DeepSpacePirates, Renegades, Status_Quo_Q-bomb, Sung's Textures & tty

* Griff's works in progress included so far (.10.):
1Map Griff Krait, fresnel_thargoid, griff_adder_normalmapped, griff_cobra3_normalmapped, griff_normalmapped_cobra_1, griff_normalmapped_ferdelance, griff_normalmapped_newkrait, griff_normalmapped_thargoid, griff_sidewinder_normalmapped & griff_viper_normal_mapped
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Post by Lestradae »

It's pic time again - this time, of the oolite intro screen when using OSE Beta (including the new OSE default font from Kaks, the OSE default hud from DeepSpace and the new OSE default coriolis from Simon :D )

So Kudos to all three and everyone else who's material has allowed me to put together the compilation called OSE Beta!

Image

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Have fun 8)

L
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Post by LittleBear »

Wayhey. Very Cool. One minor nitpick. For story and immersion, maybe it would be better to say "the title deeds of [station name] have been transfered to you" or somthing rather than AI. Although in the code a station is controlled by its AI, in imagination the station has an actual guy in charge. Some sort of GalCop offical for a GalCop station or the Head Miner (or whatever) for a rock hermit.
OXPS : The Assassins Guild, Asteroid Storm, The Bank of the Black Monks, Random Hits, The Galactic Almanac, Renegade Pirates can be downloaded from the Elite Wiki here.
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Post by Lestradae »

:D

While the AI part of the text is indeed supposed to be a tongue-in-cheek reference to real life Oolite's game functions, I did also imagine that for everyday standard procedures, in a (technically) hyper-advanced world like the Ooniverse, a real AI would be responsible for station systems.

It would be very easy to change aspects of the mission screen that pops up when a station is bought. So, if you have suggestions about that, just out with them and I will put good ideas in. This is still beta anyways, lots of room for story and immersion ideas! 8)

"... the title deeds of [station name] have been transfered to you ..." i.e. sounds good to me - how would you formulate the whole sentence?

Cheers

L
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Post by Diziet Sma »

Also in the minor nit-picking department, "looking forwards to" needs to be changed to "looking forward to". Instead of "We hope you are" you could say "We're sure you are".
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Post by Lestradae »

OK, so what about this text then:

"The transaction of your [X] million Cr has been acknowledged by GalCop and the title deeds of the [station name] have been transfered to you, Commander. We are sure you are looking forwards to the acquisition of much profit."

Better?

8)

L
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Re: ..

Post by DaddyHoggy »

Lestradae wrote:
OK, so what about this text then:

"The transaction of your [X] million Cr has been acknowledged by GalCop and the title deeds of the [station name] have been transfered to you, Commander. We are sure you are looking forwards to the acquisition of much profit."

Better?

8)

L
Firstly are Galcop responsible for all deed transfers? Surely the sale of a Hoopy Casino would be between private owners? Unless we can backstory that all sales must be sanctioned by Galcop?

Therefore I would offer this:
Commander, Galcop acknowledge the transfer of [X] Million Credits to our Holding Account and have we have authorised the transfer for the deeds of [Station Name] to you. Galcop wish you many happy and profitable years from your new acquisition.
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Post by LittleBear »

I'd reckon though that GalCop would have a central database as to who owns what, like the UK's Land Registary in RL. When you buy a house although the price paid and the transafer of ownership is sorted out between vendor and seller, the Law only recognises the owner as the person registered with the Land Registry. So somthing similar would probaley apply to station buying whether the seller is GalCop or a privite indivudual. So an e-mail from the GalCop Station Registery would make sense in either case. :wink:
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Post by DaddyHoggy »

LittleBear wrote:
I'd reckon though that GalCop would have a central database as to who owns what, like the UK's Land Registary in RL. When you buy a house although the price paid and the transafer of ownership is sorted out between vendor and seller, the Law only the recognises owner as the person registered with the Land Registry. So somthing similar would probaley apply to station buying whether the seller is GalCop or a privite indivudual. So an e-mail from the GalCop Station Registery would make sense in either case. :wink:
Which is why in my textual offering I tried to imply that Galcop not only took the money but then allowed the deeds to be transferred.

I like the LR comparison - it makes sense.
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Post by Diziet Sma »

Yep.. makes sense to me too..

@Lestradae, if you decide to use the phrase "looking forwards to" you need to drop the letter 's' from 'forwards'... the correct English would be "looking forward to".
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Post by Lestradae »

"The transaction of your [X] million Cr has been acknowledged by GalCop and the title deeds of the [station name] have been transfered to you, Commander. We are sure you are looking forward to the acquisition of much profit."

... and ...

"Commander, Galcop acknowledge the transfer of [X] Million Credits to our Holding Account and we have authorised the transfer for the deeds of the [station name] to you. Galcop wish you many happy and profitable years from your new acquisition."

... seem to work.

I removed the "forwards", replaced with "forward". I can use the texts above alternately instead of the original one.

Any further suggestions or nitpicks? These sound good to me, I would implement them.
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Post by Cmdr James »

We are sure you are looking forward to the acquisition of much profit.
sounds really clunky to me.

Something more like
We anticipate significant profit
OR

Code: Select all

we wish you success in your venture
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Post by Lestradae »

Next version:

"The transaction of your [X] million Cr has been acknowledged by GalCop and the title deeds of the [station name] have been transfered to you, Commander. We anticipate significant profit and wish you success in your new venture."

... and ...

"Commander, Galcop acknowledge the transfer of [X] Million Credits to our Holding Account and we have authorised the transfer for the deeds of the [station name] to you. Galcop wish you many happy and profitable years from your new acquisition."

EDIT: Put the above suggestions in :)
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Re: .

Post by Disembodied »

"The transaction of your [X] million Cr has been acknowledged by GalCop and the title deeds of the [station name] have been transferred to you, Commander. We anticipate significant profit and wish you success in your new venture."

Minor typo!
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