Re: Building Oolite Windows from source - The Easier Way
Posted: Fri Dec 07, 2012 1:02 am
Not sure if others get this but with 1.76.1 (rebuilt with the new GCC 4.7.1 and using the DLLs from trunk) I get the expected FPS of 80 or so (no VBSYNC). With current trunk (1.77.0.5563 and the same build environment) I only get an FPS of about 15 at best.
It isn't the OXPs (I've tried it with no OXPs), it isn't the DLLs or the new GCC (actually everything was OK with the old build environment). Any ideas?
Vista patched to the latest MS patch Tuesday.
NVidia driver version 306.97
1.76.1 log...
1.77.0.5563 log...
It isn't the OXPs (I've tried it with no OXPs), it isn't the DLLs or the new GCC (actually everything was OK with the old build environment). Any ideas?
Vista patched to the latest MS patch Tuesday.
NVidia driver version 306.97
1.76.1 log...
Code: Select all
00:45:53.583 [log.header]: Opening log for Oolite version 1.76.1 (x86-32 test release) under Windows at 2012-12-07 00:45:53 +0000.
2 processors detected.
Build options: spoken messages, mass/fuel pricing, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
00:45:55.239 [display.mode.list.native]: Windows native resolution detected: 1440 x 900
00:45:55.958 [joystick.init]: Number of joysticks detected: 0
00:45:57.244 [dataCache.rebuild.explicitFlush]: Cache explicitly flushed with always-flush-cache preference. Rebuilding from scratch.
00:45:57.248 [rendering.opengl.version]: OpenGL renderer version: 3.3.0 ("3.3.0"). Vendor: "NVIDIA Corporation". Renderer: "GeForce 8600M GS/PCIe/SSE2".
00:45:57.248 [rendering.opengl.extensions]: OpenGL extensions (242):
GL_ARB_draw_instanced, GL_NV_texture_lod_clamp, GL_NV_float_buffer, GL_ARB_occlusion_query, GL_EXT_texture_env_add, GL_ARB_texture_storage, GL_ARB_texture_env_dot3, GL_ARB_sync, GL_EXTX_framebuffer_mixed_formats, GL_ARB_texture_multisample, GL_NV_texture_env_combine4, GL_ARB_point_parameters, GL_OES_depth24, GL_ARB_vertex_array_object, GL_NVX_gpu_memory_info, GL_NV_vertex_buffer_unified_memory, GL_ARB_blend_func_extended, GL_NV_explicit_multisample, GL_EXT_provoking_vertex, GL_NV_texture_shader2, GL_EXT_blend_equation_separate, GL_ARB_compressed_texture_pixel_storage, GL_NV_texture_shader3, GL_ARB_texture_non_power_of_two, GL_ARB_texture_mirrored_repeat, GL_EXT_multi_draw_arrays, GL_NV_fence, GL_ARB_timer_query, GL_ARB_texture_buffer_object, GL_OES_packed_depth_stencil, GL_NV_occlusion_query, GL_EXT_abgr, GL_ARB_vertex_program, GL_NV_shader_buffer_load, GL_ATI_texture_float, GL_ARB_viewport_array, GL_KTX_buffer_region, GL_ARB_shadow, GL_NV_light_max_exponent, GL_EXT_texture_cube_map, GL_EXT_texture_compression_dxt1, GL_NV_texture_multisample, GL_NV_primitive_restart, GL_EXT_framebuffer_object, GL_EXT_texture_sRGB, GL_ARB_conservative_depth, GL_ARB_get_program_binary, GL_ARB_multitexture, GL_NV_half_float, GL_NV_copy_image, GL_NV_path_rendering, GL_OES_depth32, GL_NV_register_combiners, GL_EXT_texture_compression_rgtc, GL_ARB_shader_objects, GL_EXT_blend_func_separate, GL_EXT_bgra, GL_ARB_pixel_buffer_object, GL_NV_fragment_program2, GL_EXT_Cg_shader, GL_ARB_draw_buffers, GL_EXT_separate_shader_objects, GL_NV_texgen_reflection, GL_ARB_texture_env_crossbar, GL_ARB_fragment_shader, GL_EXT_texture_swizzle, GL_EXT_fog_coord, GL_EXT_vertex_array_bgra, GL_EXT_framebuffer_blit, GL_NV_copy_depth_to_color, GL_ARB_texture_compression_rgtc, GL_OES_read_format, GL_NV_vertex_program1_1, GL_ARB_seamless_cube_map, GL_WIN_swap_hint, GL_EXT_texture_shared_exponent, GL_ARB_shading_language_420pack, GL_OES_point_size_array, GL_EXT_texture_format_BGRA8888, GL_OES_compressed_paletted_texture, GL_EXT_geometry_shader4, GL_EXT_direct_state_access, GL_EXT_compiled_vertex_array, GL_NV_parameter_buffer_object2, GL_NV_vertex_array_range2, GL_ARB_shading_language_include, GL_EXT_texture_storage, GL_EXT_separate_specular_color, GL_ARB_vertex_type_2_10_10_10_rev, GL_EXT_vertex_array, GL_ARB_shading_language_100, GL_OES_texture_float, GL_EXT_rescale_normal, GL_ARB_texture_float, GL_EXT_packed_depth_stencil, GL_EXT_bindable_uniform, GL_ARB_texture_swizzle, GL_ARB_half_float_pixel, GL_EXT_texture_compression_s3tc, GL_EXT_draw_instanced, GL_ARB_occlusion_query2, GL_NV_transform_feedback, GL_NV_texture_compression_vtc, GL_ARB_texture_rgb10_a2ui, GL_SGIS_texture_lod, WGL_EXT_swap_control, GL_ARB_geometry_shader4, GL_NV_point_sprite, GL_ARB_framebuffer_object, GL_NV_conditional_render, GL_EXT_stencil_two_side, GL_ARB_texture_rg, GL_OES_get_program_binary, GL_NV_texture_expand_normal, GL_EXT_texture_type_2_10_10_10_REV, GL_ARB_color_buffer_float, GL_NV_framebuffer_multisample_coverage, GL_EXT_blend_color, GL_NV_packed_depth_stencil, GL_NV_geometry_shader4, GL_NV_texture_rectangle, GL_ARB_vertex_array_bgra, GL_EXT_texture_integer, GL_EXT_texture_array, GL_ARB_base_instance, GL_EXT_import_sync_object, GL_ARB_shading_language_packing, GL_ARB_fragment_program_shadow, GL_NV_gpu_program4, GL_NV_fragdepth, GL_EXT_texture_buffer_object, GL_OES_standard_derivatives, GL_NV_vertex_program2_option, GL_ARB_map_buffer_range, GL_ARB_fragment_program, GL_ARB_copy_buffer, GL_OES_point_sprite, GL_NV_blend_minmax, GL_S3_s3tc, GL_NV_depth_clamp, GL_EXT_texture_lod_bias, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_buffers2, GL_OES_texture_3D, GL_NV_fragment_program, GL_EXT_secondary_color, GL_EXT_framebuffer_multisample, GL_ARB_window_pos, GL_IBM_rasterpos_clip, GL_EXT_texture_env_combine, GL_ARB_vertex_shader, GL_SGIS_generate_mipmap, GL_ARB_compatibility, GL_ATI_texture_mirror_once, GL_EXT_packed_float, GL_ARB_texture_border_clamp, GL_ARB_explicit_attrib_location, GL_NV_blend_square, GL_ARB_internalformat_query, GL_EXT_texture3D, GL_SUN_slice_accum, GL_NV_vertex_array_range, GL_ARB_ES2_compatibility, GL_NV_vertex_program, GL_NV_multisample_filter_hint, GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB_decode, GL_ARB_texture_compression, GL_NV_vertex_program2, GL_NV_multisample_coverage, GL_ARB_texture_env_add, GL_ARB_imaging, GL_NV_vertex_program3, GL_ARB_provoking_vertex, GL_EXT_gpu_shader4, GL_ARB_texture_rectangle, GL_EXT_texture_edge_clamp, GL_OES_texture_half_float_linear, GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_coord_conventions, GL_OES_texture_half_float, GL_ARB_separate_shader_objects, GL_SGIX_shadow, GL_ARB_texture_cube_map, GL_NV_ES1_1_compatibility, GL_NV_alpha_test, GL_OES_vertex_array_object, GL_EXT_framebuffer_sRGB, GL_NV_fragment_program_option, GL_EXT_texture_compression_latc, GL_ARB_robustness, GL_ARB_point_sprite, GL_OES_depth_texture, GL_NV_depth_buffer_float, GL_ARB_depth_texture, GL_EXT_texture_object, GL_EXT_depth_bounds_test, GL_NV_fog_distance, GL_ARB_instanced_arrays, GL_EXT_blend_minmax, GL_SGIX_depth_texture, GL_ATI_draw_buffers, GL_ARB_framebuffer_sRGB, GL_NV_fbo_color_attachments, GL_EXT_blend_subtract, GL_NV_register_combiners2, GL_EXT_packed_pixels, GL_IBM_texture_mirrored_repeat, GL_NV_texture_shader, GL_EXT_draw_range_elements, GL_ARB_sampler_objects, GL_ARB_half_float_vertex, GL_OES_mapbuffer, GL_OES_rgb8_rgba8, GL_ARB_depth_clamp, GL_ARB_transpose_matrix, GL_NV_parameter_buffer_object, GL_ARB_vertex_buffer_object, GL_EXT_pixel_buffer_object, GL_OES_texture_npot, GL_NVX_conditional_render, GL_ARB_texture_env_combine, GL_OES_vertex_half_float, GL_ARB_shader_bit_encoding, GL_EXT_timer_query, GL_EXT_gpu_program_parameters, GL_ARB_shader_texture_lod, GL_ARB_uniform_buffer_object, GL_ARB_multisample, GL_EXT_texture_env_dot3, GL_OES_texture_float_linear, GL_EXT_shadow_funcs, GL_EXT_texture_lod, GL_ARB_depth_buffer_float, GL_NV_pixel_data_range, GL_ARB_map_buffer_alignment, GL_EXT_stencil_wrap, GL_OES_fbo_render_mipmap, GL_EXT_point_parameters, GL_OES_element_index_uint, GL_NV_texture_barrier, GL_NV_complex_primitives
00:45:57.694 [rendering.opengl.shader.support]: Shaders are supported.
00:45:57.811 [dataCache.rebuild.explicitFlush]: Cache explicitly flushed with always-flush-cache preference. Rebuilding from scratch.
00:45:57.815 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
Resources
../AddOns
../AddOns/Basic-debug.oxp
../AddOns/cim.oxp
../AddOns/cim.oxp/TalkativeCompass_1.0.3.oxp
../AddOns/CommonSenseOTB.oxp
../AddOns/CommonSenseOTB.oxp/CustomShieldsv082.oxp
../AddOns/DHI.oxp
../AddOns/DHI.oxp/Deep_Horizon_Nav_Buoy.oxp
../AddOns/FighterHud.oxp
../AddOns/Griff.oxp
../AddOns/Griff.oxp/fixed_shader_krait(EW).oxp
../AddOns/Griff.oxp/griff_barrel_alt_normalmapped.oxp
../AddOns/Griff.oxp/griff_boa_prototype_normalmapped.oxp
../AddOns/Griff.oxp/griff_cobraIII_subent_missiles.oxp
../AddOns/Griff.oxp/griff_elite2_bug.oxp
../AddOns/Griff.oxp/Griff_Shipset_Replace_v1.34.oxp
../AddOns/Griff.oxp/Griff_Shipset_Resources_v1.2.25.oxp
../AddOns/Griff.oxp/griff_station_bundle_halfsize_tex.oxp
../AddOns/Griff.oxp/multidecal_cobraIII_player.oxp
../AddOns/Murphy.oxp
../AddOns/Murphy.oxp/Escape_Capsule_Locator_1.4.1_2012-06-05.oxp
../AddOns/Murphy.oxp/Police_Scanner_Upgrade_1.3.1_2011-12-18.oxp
../AddOns/Rese249er.oxp
../AddOns/spara.oxp
../AddOns/spara.oxp/TrophyCollector_1.5_2012-10-23.oxp
../AddOns/Svengali.oxp
../AddOns/Svengali.oxp/BGS-A1.5.oxp
../AddOns/Svengali.oxp/BGS-Soundset_Pagroove1.3.4.oxp
../AddOns/Svengali.oxp/Cabal_Common_Library1.6.oxp
../AddOns/Svengali.oxp/OXPConfig2.0.14.oxp
../AddOns/Svengali.oxp/Snoopers2.3.3.oxp
../AddOns/Tricky.oxp
../AddOns/Tricky.oxp/jaguar_company_2.3.oxp
../AddOns/Tricky.oxp/tricky_muzak.oxp
../AddOns/Tricky.oxp/tricky_myship.oxp
00:45:59.248 [shipData.load.begin]: Loading ship data.
00:46:05.932 [script.load.world.listAll]: Loaded 26 world scripts:
BGS-M 1.5
Cabal_Common_Briefing 1.6
Cabal_Common_Comms 1.6
Cabal_Common_Functions 1.6
Cabal_Common_Keyboard 1.6
Cabal_Common_MissionHandling 1.6
Cabal_Common_Music 1.6
Cabal_Common_OXPStrength 1.6
Cabal_Common_SpecialMarkets 1.6
customshields 0.82
ecl_SAR_worldscript.js 1.4.1
escapePodLocator.js 1.4.1
Jaguar Company 2.3
Jaguar Company Attackers 1.2
oolite-cloaking-device 1.76.1
oolite-constrictor-hunt 1.76.1
oolite-nova 1.76.1
oolite-thargoid-plans 1.76.1
oolite-trumbles 1.76.1
OXPConfig 2.0.14
Police_Scanner_Upgrade 1.3.1
snoopers 2.3.2
Talkative Space Compass 1.0.3
Test 1.0
Tricky's Muzak 1.0
trophy_col 1.5
00:46:19.453 [loading.complete]: ========== Loading complete. ==========
00:46:20.066 [shader.uniform.unpermittedMethod]: Did not bind uniform "alertlevel" to property -[ShipEntity alertCondition] - unpermitted method.
00:46:27.757 [debugTCP.connected]: Connected to debug console "DebugConsole".
00:46:49.356 [screenshot]: Saved screen shot "oolite-001.png" (1440 x 900 pixels).
00:46:56.653 [exit.context]: Exiting: Exit Game selected on options screen.
00:46:56.662 [gameController.exitApp]: .GNUstepDefaults synchronized.
Closing log at 2012-12-07 00:46:56 +0000.
Code: Select all
Opening log for Oolite development version 1.77.0.5563 (x86-32 test release) under Windows at 2012-12-07 00:59:15 +0000.
2 processors detected.
Build options: spoken messages, mass/fuel pricing, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
00:59:16.131 [dataCache.rebuild.explicitFlush]: Cache explicitly flushed with always-flush-cache preference. Rebuilding from scratch.
00:59:16.758 [display.mode.list.native]: Windows native resolution detected: 1440 x 900
00:59:17.595 [joystick.init]: Number of joysticks detected: 0
00:59:17.597 [rendering.opengl.version]: OpenGL renderer version: 3.3.0 ("3.3.0"). Vendor: "NVIDIA Corporation". Renderer: "GeForce 8600M GS/PCIe/SSE2".
00:59:17.597 [rendering.opengl.extensions]: OpenGL extensions (242):
GL_ARB_draw_instanced, GL_NV_texture_lod_clamp, GL_NV_float_buffer, GL_ARB_occlusion_query, GL_EXT_texture_env_add, GL_ARB_texture_storage, GL_ARB_texture_env_dot3, GL_ARB_sync, GL_EXTX_framebuffer_mixed_formats, GL_ARB_texture_multisample, GL_NV_texture_env_combine4, GL_ARB_point_parameters, GL_OES_depth24, GL_ARB_vertex_array_object, GL_NVX_gpu_memory_info, GL_NV_vertex_buffer_unified_memory, GL_ARB_blend_func_extended, GL_NV_explicit_multisample, GL_EXT_provoking_vertex, GL_NV_texture_shader2, GL_EXT_blend_equation_separate, GL_ARB_compressed_texture_pixel_storage, GL_NV_texture_shader3, GL_ARB_texture_non_power_of_two, GL_ARB_texture_mirrored_repeat, GL_EXT_multi_draw_arrays, GL_NV_fence, GL_ARB_timer_query, GL_ARB_texture_buffer_object, GL_OES_packed_depth_stencil, GL_NV_occlusion_query, GL_EXT_abgr, GL_ARB_vertex_program, GL_NV_shader_buffer_load, GL_ATI_texture_float, GL_ARB_viewport_array, GL_KTX_buffer_region, GL_ARB_shadow, GL_NV_light_max_exponent, GL_EXT_texture_cube_map, GL_EXT_texture_compression_dxt1, GL_NV_texture_multisample, GL_NV_primitive_restart, GL_EXT_framebuffer_object, GL_EXT_texture_sRGB, GL_ARB_conservative_depth, GL_ARB_get_program_binary, GL_ARB_multitexture, GL_NV_half_float, GL_NV_copy_image, GL_NV_path_rendering, GL_OES_depth32, GL_NV_register_combiners, GL_EXT_texture_compression_rgtc, GL_ARB_shader_objects, GL_EXT_blend_func_separate, GL_EXT_bgra, GL_ARB_pixel_buffer_object, GL_NV_fragment_program2, GL_EXT_Cg_shader, GL_ARB_draw_buffers, GL_EXT_separate_shader_objects, GL_NV_texgen_reflection, GL_ARB_texture_env_crossbar, GL_ARB_fragment_shader, GL_EXT_texture_swizzle, GL_EXT_fog_coord, GL_EXT_vertex_array_bgra, GL_EXT_framebuffer_blit, GL_NV_copy_depth_to_color, GL_ARB_texture_compression_rgtc, GL_OES_read_format, GL_NV_vertex_program1_1, GL_ARB_seamless_cube_map, GL_WIN_swap_hint, GL_EXT_texture_shared_exponent, GL_ARB_shading_language_420pack, GL_OES_point_size_array, GL_EXT_texture_format_BGRA8888, GL_OES_compressed_paletted_texture, GL_EXT_geometry_shader4, GL_EXT_direct_state_access, GL_EXT_compiled_vertex_array, GL_NV_parameter_buffer_object2, GL_NV_vertex_array_range2, GL_ARB_shading_language_include, GL_EXT_texture_storage, GL_EXT_separate_specular_color, GL_ARB_vertex_type_2_10_10_10_rev, GL_EXT_vertex_array, GL_ARB_shading_language_100, GL_OES_texture_float, GL_EXT_rescale_normal, GL_ARB_texture_float, GL_EXT_packed_depth_stencil, GL_EXT_bindable_uniform, GL_ARB_texture_swizzle, GL_ARB_half_float_pixel, GL_EXT_texture_compression_s3tc, GL_EXT_draw_instanced, GL_ARB_occlusion_query2, GL_NV_transform_feedback, GL_NV_texture_compression_vtc, GL_ARB_texture_rgb10_a2ui, GL_SGIS_texture_lod, WGL_EXT_swap_control, GL_ARB_geometry_shader4, GL_NV_point_sprite, GL_ARB_framebuffer_object, GL_NV_conditional_render, GL_EXT_stencil_two_side, GL_ARB_texture_rg, GL_OES_get_program_binary, GL_NV_texture_expand_normal, GL_EXT_texture_type_2_10_10_10_REV, GL_ARB_color_buffer_float, GL_NV_framebuffer_multisample_coverage, GL_EXT_blend_color, GL_NV_packed_depth_stencil, GL_NV_geometry_shader4, GL_NV_texture_rectangle, GL_ARB_vertex_array_bgra, GL_EXT_texture_integer, GL_EXT_texture_array, GL_ARB_base_instance, GL_EXT_import_sync_object, GL_ARB_shading_language_packing, GL_ARB_fragment_program_shadow, GL_NV_gpu_program4, GL_NV_fragdepth, GL_EXT_texture_buffer_object, GL_OES_standard_derivatives, GL_NV_vertex_program2_option, GL_ARB_map_buffer_range, GL_ARB_fragment_program, GL_ARB_copy_buffer, GL_OES_point_sprite, GL_NV_blend_minmax, GL_S3_s3tc, GL_NV_depth_clamp, GL_EXT_texture_lod_bias, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_buffers2, GL_OES_texture_3D, GL_NV_fragment_program, GL_EXT_secondary_color, GL_EXT_framebuffer_multisample, GL_ARB_window_pos, GL_IBM_rasterpos_clip, GL_EXT_texture_env_combine, GL_ARB_vertex_shader, GL_SGIS_generate_mipmap, GL_ARB_compatibility, GL_ATI_texture_mirror_once, GL_EXT_packed_float, GL_ARB_texture_border_clamp, GL_ARB_explicit_attrib_location, GL_NV_blend_square, GL_ARB_internalformat_query, GL_EXT_texture3D, GL_SUN_slice_accum, GL_NV_vertex_array_range, GL_ARB_ES2_compatibility, GL_NV_vertex_program, GL_NV_multisample_filter_hint, GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB_decode, GL_ARB_texture_compression, GL_NV_vertex_program2, GL_NV_multisample_coverage, GL_ARB_texture_env_add, GL_ARB_imaging, GL_NV_vertex_program3, GL_ARB_provoking_vertex, GL_EXT_gpu_shader4, GL_ARB_texture_rectangle, GL_EXT_texture_edge_clamp, GL_OES_texture_half_float_linear, GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_coord_conventions, GL_OES_texture_half_float, GL_ARB_separate_shader_objects, GL_SGIX_shadow, GL_ARB_texture_cube_map, GL_NV_ES1_1_compatibility, GL_NV_alpha_test, GL_OES_vertex_array_object, GL_EXT_framebuffer_sRGB, GL_NV_fragment_program_option, GL_EXT_texture_compression_latc, GL_ARB_robustness, GL_ARB_point_sprite, GL_OES_depth_texture, GL_NV_depth_buffer_float, GL_ARB_depth_texture, GL_EXT_texture_object, GL_EXT_depth_bounds_test, GL_NV_fog_distance, GL_ARB_instanced_arrays, GL_EXT_blend_minmax, GL_SGIX_depth_texture, GL_ATI_draw_buffers, GL_ARB_framebuffer_sRGB, GL_NV_fbo_color_attachments, GL_EXT_blend_subtract, GL_NV_register_combiners2, GL_EXT_packed_pixels, GL_IBM_texture_mirrored_repeat, GL_NV_texture_shader, GL_EXT_draw_range_elements, GL_ARB_sampler_objects, GL_ARB_half_float_vertex, GL_OES_mapbuffer, GL_OES_rgb8_rgba8, GL_ARB_depth_clamp, GL_ARB_transpose_matrix, GL_NV_parameter_buffer_object, GL_ARB_vertex_buffer_object, GL_EXT_pixel_buffer_object, GL_OES_texture_npot, GL_NVX_conditional_render, GL_ARB_texture_env_combine, GL_OES_vertex_half_float, GL_ARB_shader_bit_encoding, GL_EXT_timer_query, GL_EXT_gpu_program_parameters, GL_ARB_shader_texture_lod, GL_ARB_uniform_buffer_object, GL_ARB_multisample, GL_EXT_texture_env_dot3, GL_OES_texture_float_linear, GL_EXT_shadow_funcs, GL_EXT_texture_lod, GL_ARB_depth_buffer_float, GL_NV_pixel_data_range, GL_ARB_map_buffer_alignment, GL_EXT_stencil_wrap, GL_OES_fbo_render_mipmap, GL_EXT_point_parameters, GL_OES_element_index_uint, GL_NV_texture_barrier, GL_NV_complex_primitives
00:59:17.656 [rendering.opengl.shader.support]: Shaders are supported.
00:59:17.786 [dataCache.rebuild.explicitFlush]: Cache explicitly flushed with always-flush-cache preference. Rebuilding from scratch.
00:59:17.790 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
Resources
../AddOns
../AddOns/Basic-debug.oxp
../AddOns/cim.oxp
../AddOns/cim.oxp/TalkativeCompass_1.0.3.oxp
../AddOns/CommonSenseOTB.oxp
../AddOns/CommonSenseOTB.oxp/CustomShieldsv082.oxp
../AddOns/DHI.oxp
../AddOns/DHI.oxp/Deep_Horizon_Nav_Buoy.oxp
../AddOns/FighterHud.oxp
../AddOns/Griff.oxp
../AddOns/Griff.oxp/fixed_shader_krait(EW).oxp
../AddOns/Griff.oxp/griff_barrel_alt_normalmapped.oxp
../AddOns/Griff.oxp/griff_boa_prototype_normalmapped.oxp
../AddOns/Griff.oxp/griff_cobraIII_subent_missiles.oxp
../AddOns/Griff.oxp/griff_elite2_bug.oxp
../AddOns/Griff.oxp/Griff_Shipset_Replace_v1.34.oxp
../AddOns/Griff.oxp/Griff_Shipset_Resources_v1.2.25.oxp
../AddOns/Griff.oxp/griff_station_bundle_halfsize_tex.oxp
../AddOns/Griff.oxp/multidecal_cobraIII_player.oxp
../AddOns/Murphy.oxp
../AddOns/Murphy.oxp/Escape_Capsule_Locator_1.4.1_2012-06-05.oxp
../AddOns/Murphy.oxp/Police_Scanner_Upgrade_1.3.1_2011-12-18.oxp
../AddOns/Rese249er.oxp
../AddOns/Shipbuilder.oxp
../AddOns/Shipbuilder.oxp/GalTech_Escort_Fighter_V0.98.oxp
../AddOns/spara.oxp
../AddOns/spara.oxp/TrophyCollector_1.5_2012-10-23.oxp
../AddOns/Svengali.oxp
../AddOns/Svengali.oxp/BGS-A1.6_r66.oxp
../AddOns/Svengali.oxp/BGS-Soundset_Pagroove1.3.4.oxp
../AddOns/Svengali.oxp/Cabal_Common_Library1.7_r110.oxp
../AddOns/Svengali.oxp/OXPConfig2.2.3_r44.oxp
../AddOns/Svengali.oxp/Snoopers2.4_r62.oxp
../AddOns/Tricky.oxp
../AddOns/Tricky.oxp/jaguar_company_2.3.oxp
../AddOns/Tricky.oxp/tricky_muzak.oxp
../AddOns/Tricky.oxp/tricky_myship.oxp
00:59:18.169 [shipData.load.begin]: Loading ship data.
00:59:23.390 [script.load.world.listAll]: Loaded 31 world scripts:
BGS-M 1.6
Cabal_Common_Briefing 1.7
Cabal_Common_Comms 1.7
Cabal_Common_Functions 1.7
Cabal_Common_Keyboard 1.7
Cabal_Common_MissionHandling 1.7
Cabal_Common_Music 1.7
Cabal_Common_Overlay 1.7
Cabal_Common_OXPStrength 1.7
Cabal_Common_SpecialMarkets 1.7
customshields 0.82
ecl_SAR_worldscript.js 1.4.1
escapePodLocator.js 1.4.1
Jaguar Company 2.3
Jaguar Company Attackers 1.2
oolite-cloaking-device 1.77
oolite-constrictor-hunt 1.77
oolite-contracts-cargo 1.77
oolite-contracts-helpers 1.77
oolite-contracts-parcels 1.77
oolite-contracts-passengers 1.77
oolite-nova 1.77
oolite-thargoid-plans 1.77
oolite-trumbles 1.77
OXPConfig 2.2.3
Police_Scanner_Upgrade 1.3.1
snoopers 2.4
Talkative Space Compass 1.0.3
Test 1.0
Tricky's Muzak 1.0
trophy_col 1.5
00:59:41.534 [startup.complete]: ========== Loading complete in 25.35 seconds. ==========
00:59:47.790 [debugTCP.connected]: Connected to debug console "DebugConsole" at ebspso.dnsalias.org.
01:00:18.159 [exit.context]: Exiting: Exit Game selected on options screen.
01:00:18.330 [gameController.exitApp]: .GNUstepDefaults synchronized.
Closing log at 2012-12-07 01:00:18 +0000.