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Posted: Sun Jan 31, 2010 8:11 pm
by Nijik
Diziet Sma wrote:
Saw my first Alien jump-gate today... very cool.. :D 8)
Click on the thumbnail for the full-size pic
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Ooh nice one, I'm guessing these are rare as I haven't seen one of these yet and have had the OXP pretty much from its release?

Posted: Sun Jan 31, 2010 8:23 pm
by Thargoid
Yup, they're designed to only pop up occasionally.

Posted: Sun Jan 31, 2010 11:06 pm
by DaddyHoggy
Nijik wrote:
Diziet Sma wrote:
Saw my first Alien jump-gate today... very cool.. :D 8)
Click on the thumbnail for the full-size pic
Image
Ooh nice one, I'm guessing these are rare as I haven't seen one of these yet and have had the OXP pretty much from its release?
Love the background image on your photbucket page - where's it from?

Posted: Sun Feb 07, 2010 2:59 am
by Diziet Sma
DaddyHoggy wrote:
Love the background image on your photbucket page - where's it from?
It's one of the themes available at photobucket.. it's called "City Lights".

Posted: Wed Feb 10, 2010 10:33 pm
by pagroove
Pictures of the upcoming Tigershark.oxp.

A ship design by me. Shaders and maps by
Griff. Docking port now working thans to Griff and recolors through the shaders.

Here are some colors :)

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Posted: Wed Feb 10, 2010 10:39 pm
by DaddyHoggy
A nice looking ship and an excellent piece of collaborative work!

Posted: Thu Feb 11, 2010 3:15 am
by ADCK
2 screenshots from my Behemoths package to be released later today:

Click pics for bigger view
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Posted: Thu Feb 11, 2010 7:07 am
by JazHaz
Here are some screenshots of ADCK's new Type 2 Behemoths.

First one is at my local GalNavy Sector Command, and the other two are during a GalNavy mission against the Thargoids. In fact the Behemoth Goliath had just blown up a Thargoid in shot three.

NB: I don't run shaders so they don't look as good as they could do! :cry:

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Posted: Thu Feb 11, 2010 7:26 am
by Killer Wolf
some cracking ships there!

"eat bison discos!" LMAO X-D

Posted: Thu Feb 11, 2010 8:03 am
by ADCK
JazHaz wrote:
Here are some screenshots of ADCK's new Type 2 Behemoths.

First one is at my local GalNavy Sector Command, and the other two are during a GalNavy mission against the Thargoids. In fact the Behemoth Goliath had just blown up a Thargoid in shot three.

NB: I don't run shaders so they don't look as good as they could do! :cry:
You'll only see type 1 and 2's with the gal-navy missions at the moment, and only the original 16 named ships at that, as Gal-Navy only like-ships the original ones...
Can still see the new ones on patroll in systems rarely, and almost always in forced misjumps. the 1.1 version of my behemoths will have support for Gal-Navy.

Posted: Thu Feb 11, 2010 8:21 am
by Chrisfs
That's a lot of ships

Posted: Thu Feb 11, 2010 8:24 am
by JazHaz
Chrisfs wrote:
That's a lot of ships
It was a GalNavy OXP mission.... 8)

Posted: Sat Feb 13, 2010 1:14 am
by pagroove
Another Tigershark teaser :D

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Retro HUD completed

Posted: Sat Feb 13, 2010 12:56 pm
by DeepSpace
As a build up to release of the Deepspace Ships OXP I've knocked up another HUD. This time its a Retro HUD taken from the daddy itself Elite! :D Simple, elegant, clean I always loved that HUD.

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You can go to the Deepspace OXP webpage here and download it....
http://www.jblythe.f9.co.uk/oolite

Note that the Deepspace Ships OXP link does not work just yet, but it will very soon, but everything else does work :) Enjoy.

Forget the previous statement, it does work now... Enjoy :wink:

Posted: Sat Feb 13, 2010 5:54 pm
by pagroove
Very nice Coriolis and the site is also great. I like the Retro HUD.
Now someone to normalmap
them:)