Tionisla Orbital Graveyard
Moderators: winston, another_commander
- Selezen
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- Joined: Tue Mar 29, 2005 9:14 am
- Location: Tionisla
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Sorry, guys - not been doing any work for the last day or so. I got a bolloxing from the other half for spending every waking hour on the computer, so am taking it a bit easy for a few days until things calm down a bit. I'll do as much as I can, but I may not be as prolific (ha ha) as I have been over the last week.
Real life - dagnammit!!!
I haven't really done much more to the GY, cos I got muddled in importing the new Greek ships (from 8bitapocalypse) into my version. Damn thing kept crashing on the shipyard screen, but after hours of mucking about, discovered that I had added a comma to the last entry in an array (whilst converting to ASCII from XML) in the shipyard.plist file
That's the problem with being a VB programmer...not very good with the advanced languages!
I'm waiting for the new models before I do any more - I need to see if A_H's beacons are big enough.
Real life - dagnammit!!!
I haven't really done much more to the GY, cos I got muddled in importing the new Greek ships (from 8bitapocalypse) into my version. Damn thing kept crashing on the shipyard screen, but after hours of mucking about, discovered that I had added a comma to the last entry in an array (whilst converting to ASCII from XML) in the shipyard.plist file
That's the problem with being a VB programmer...not very good with the advanced languages!
I'm waiting for the new models before I do any more - I need to see if A_H's beacons are big enough.
- Arexack_Heretic
- Dangerous Subversive Element
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Well, apart from tweaking the positions of ships, I'm pretty much done until I get some custom models and skins for thestuff in the graveyard.
A_H, how's the beacon coming along? Is it ready for use? Is there a model, texture and plist file to download anywhere? I can only find the Wings model (which looks fantastic).
If not, I could always try and make them myself... I need to try and learn how to use this python script thing anyway...
A_H, how's the beacon coming along? Is it ready for use? Is there a model, texture and plist file to download anywhere? I can only find the Wings model (which looks fantastic).
If not, I could always try and make them myself... I need to try and learn how to use this python script thing anyway...
- Arexack_Heretic
- Dangerous Subversive Element
- Posts: 1876
- Joined: Tue Jun 07, 2005 7:32 pm
- Location: [%H] = Earth surface, Lattitude 52°10'58.19"N, longtitude 4°30'0.25"E.
- Contact:
- Arexack_Heretic
- Dangerous Subversive Element
- Posts: 1876
- Joined: Tue Jun 07, 2005 7:32 pm
- Location: [%H] = Earth surface, Lattitude 52°10'58.19"N, longtitude 4°30'0.25"E.
- Contact:
Sure, no sweat (errr... nevermind I'm sweating like an ox ATM, subtropical pre-storm conditions...)
about the plists: I need a 'wishlist' for that, what are the objects' characteristics?
EDIT:
I uploaded some screenshots, at Hughesd, screenshots.zip with the standard beacon in vincinity to give you an idea of sizes.
(EDIT 2) that's smallmonument 1,2 and the beacon.
about the plists: I need a 'wishlist' for that, what are the objects' characteristics?
EDIT:
I uploaded some screenshots, at Hughesd, screenshots.zip with the standard beacon in vincinity to give you an idea of sizes.
(EDIT 2) that's smallmonument 1,2 and the beacon.
emptuuuh?!?!
that's why it uploaded so swiftly Um, something to do with the back-forwardslashes presmably.. can i email it to you insted, just tomake sure? (PM me your adress)
weird though, the zip weight in at 1.3 mb, so it isnt empty..
re: missiles: ok, see what I can do (that's the AI part, too then )
BTW remember the similar sized scarabs A_H mentioned, that sounded sooooo creepy! I'd love to implement those instead of mere missiles some time...
that's why it uploaded so swiftly Um, something to do with the back-forwardslashes presmably.. can i email it to you insted, just tomake sure? (PM me your adress)
weird though, the zip weight in at 1.3 mb, so it isnt empty..
re: missiles: ok, see what I can do (that's the AI part, too then )
BTW remember the similar sized scarabs A_H mentioned, that sounded sooooo creepy! I'd love to implement those instead of mere missiles some time...