Page 12 of 15

Re: [RELEASE] Povray Planets 1.0

Posted: Tue Nov 03, 2015 9:28 pm
by Norby
Cody wrote:
My G8 set only has 255 textures - have I lost one, or is it missing? Either way, is there an easy way to check which planet texture is missing?
Make a list of .png files, another from planet names in Oolite_galaxies.ods, order alphabetically, place next to each other and binary half up-down in the similar and shifted-by-one lines.

Spoiler: there are two planets with the same name, planet no. 22 and 156 both named to Inzaan. The texture files are named after planets so none is missing just use the same file.

Re: [RELEASE] Povray Planets 1.0

Posted: Tue Nov 03, 2015 9:36 pm
by Cody
Exellent - thanks, Norby. I wanted to avoid installing software - this is a lean machine!

Re: [RELEASE] Povray Planets 1.0

Posted: Wed Nov 04, 2015 1:51 am
by phkb
Wildeblood wrote:
I assumed it was the sector that has two planets with the same name
This is correct: Inzaan is a duplicate planet name (id's 22 and 156). They are using the same texture file, so only 255 required for Gal 8.

Re: [RELEASE] Povray Planets 1.0

Posted: Wed Nov 04, 2015 2:53 pm
by Cody
A little tweak which should prevent any Oolite clouds from appearing on Povray gas giants. Seems to be working (I think). Yes it is - here!
Drop the linked planetinfo.plist into your personal AddOns/Config folder.

Re: [RELEASE] Povray Planets 1.0

Posted: Wed Nov 04, 2015 8:38 pm
by Amah
Hmmh, had a quick glance in G1 with the planetary info and gasgiants had no clouds, or do I have to fly into those system to check?

Re: [RELEASE] Povray Planets 1.0

Posted: Wed Nov 04, 2015 9:13 pm
by Cody
Amah wrote:
... or do I have to fly into those system to check?
Yeah, you'd have to be in-system. I think it's working okay - but could do with confirmation.

Re: [RELEASE] Povray Planets 1.0

Posted: Thu Nov 05, 2015 5:33 am
by Amah
Hmmh, seems to work... Eszaraxe in G1:

Image

Thanks, Cody!

Re: [RELEASE] Povray Planets 1.0

Posted: Thu Nov 05, 2015 12:41 pm
by Cody
Thanks, Amah - a nice texture, is that. Oolite's cloud default is cloud_alpha = 1.000000; - if you wanted to reduce that, you could replace all 1,858 (there are 190 gas giants) default entries with your preference. I'm currently using cloud_alpha = 0.600000; which suits me fine.

Re: [RELEASE] Povray Planets 1.0

Posted: Fri Nov 06, 2015 11:21 am
by Wildeblood
ecraven perusing here; long time, no see!

Re: [RELEASE] Povray Planets 1.0

Posted: Sun Nov 29, 2015 9:10 pm
by Cody
Cody wrote:
... there are 190 gas giants...
Make that 191... Esrire (and its killer edible arts graduates) slipped through. There's always one... there may be others!

Re: [RELEASE] Povray Planets 1.0

Posted: Wed Oct 19, 2016 6:51 pm
by Cody
Cody wrote:
A little tweak which should prevent any Oolite clouds from appearing on Povray gas giants.
That little tweak now also disables Oolite atmospheres for all 191 Povray gas giants.

Re: [RELEASE] Povray Planets 1.0

Posted: Fri Oct 21, 2016 5:31 pm
by Cody
Forgot to revert the first section of the above planetinfo.plist to Oolite's default - now fixed.

Re: [RELEASE] Povray Planets 1.0

Posted: Sun Oct 23, 2016 3:57 am
by Diziet Sma
Nice!

Thanks, Cody. 8)

Re: [RELEASE] Povray Planets 1.0

Posted: Sun Oct 23, 2016 10:01 am
by Cody
Diziet Sma wrote:
Nice!
It'll be nicer when I get around to moving gas giants away from planet descriptions which contain such stuff as oceans, mountains, forests, etc.

Re: [RELEASE] Povray Planets 1.0

Posted: Tue Oct 25, 2016 8:37 pm
by Cody
Any Povrayers using the above tweak who are cruising in G1? A new [url=https://app.box.com/s/a9fqmmy4k0lx9awn772cnlarohwbbye6]planetinfo.plist[/url] which replaces the one in Povray's own Config folder for G1 needs testing. It should disable atmospheres and clouds on gas giants, and switch their textures away from planet descriptions which contain oceans, forests, etc. Any takers will first need to remove the previous tweaked planetinfo.plist.