Or you could try taking a snapsot of your cobra in Oolite's 'wireframe' mode...
Or maybe using Griff's ghost ship for the purpose!
Getting the right angle was harder than I thought, so I did a clean-up of the one I had. No use for high res images though, so will be working on the snap shot. Thanks for the tip though, I have some interesting wire-frame shots of different ships to work with now. (It's so obvious when you think of it .)
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime." (Gold Medal Award, Zzap!64 May 1985).
What software tools do yous guys use to create some of these effects? I used the "ms paint" that came with windows7 but it is extremely limited.
I use Gimp and Gimp tutorials on-line.
It's free and you can find it here: http://www.gimp.org/
Search google for the tutorials. Example: "gimp neon light tutorial" and you will easily find what you need.
I also have an old version of Photoshop (CS2), but find myself using Gimp more and more. (Right now PS isn't even installed)
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime." (Gold Medal Award, Zzap!64 May 1985).
Getting the right angle was harder than I thought, so I did a clean-up of the one I had. No use for high res images though, so will be working on the snap shot.
I suspect it would be easier to trace it by hand in Inkscape and then scale as needed.
Getting the right angle was harder than I thought, so I did a clean-up of the one I had. No use for high res images though, so will be working on the snap shot.
I suspect it would be easier to trace it by hand in Inkscape and then scale as needed.
Thank you Ahruman. That took about 15min in total, including searching, downloading, installing and learning basic controls of Inkscape, and then tracing, resizing and exporting as a bitmap layer and then pasting into gimp and adjusting the wire-frame to my image. Gimi thinks: [always have the right tools for the job]
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime." (Gold Medal Award, Zzap!64 May 1985).
I don't know if this has been mentioned before but I found this little link very useful for making ads since they offer a free download of lots of logos in eps format/vector format. It will give you a clean file from where to start building your Oolited ad from with the right fonts too. eps format should open fine in gimp and in paintdotnet.
I don't know if this has been mentioned before but I found this little link very useful for making ads since they offer a free download of lots of logos in eps format/vector format. It will give you a clean file from where to start building your Oolited ad from with the right fonts too. eps format should open fine in gimp and in paintdotnet.
I don't know if this has been mentioned before but I found this little link very useful for making ads since they offer a free download of lots of logos in eps format/vector format. It will give you a clean file from where to start building your Oolited ad from with the right fonts too. eps format should open fine in gimp and in paintdotnet.
"Actually this is a common misconception... I do *not* in fact have a lot of time on my hands at all! I just have a very very very very bad sense of priorities."
--Dean C Engelhardt
Can anyone clarify the installation of YAH 4.1.7 - the instructions tell me:
"Make sure you also install the updates for the sets in ADDITION to the sets and not remove the old sets. See also the readme in the updates folder."
but the new updates have the same name as the 4.1.6 updates that I already have, my head is hurting . . . should I rename all the updates in 4.1.7, and keep the 4.1.6 ones, or replace them, contrary to the instructions?
Can anyone clarify the installation of YAH 4.1.7 - the instructions tell me:
"Make sure you also install the updates for the sets in ADDITION to the sets and not remove the old sets. See also the readme in the updates folder."
but the new updates have the same name as the 4.1.6 updates that I already have, my head is hurting . . . should I rename all the updates in 4.1.7, and keep the 4.1.6 ones, or replace them, contrary to the instructions?
Ian.
I was probably to fast in packing things. The only think that changes was one character in the main script. All the other files are identical. I should have renumbered them to avoid confusion.