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Posted: Tue Dec 29, 2009 7:57 am
by ADCK
Image

Not really a screen shot, but it's a retexture i'm working on :P

Posted: Wed Dec 30, 2009 5:43 pm
by Svengali
ADCK wrote:
Not really a screen shot, but it's a retexture i'm working on :P
How does it look ingame? Are you planning to shaderify it?

Some more stuff with the new background pics
Image Image

I think I'm going for a full set...

Posted: Thu Dec 31, 2009 12:30 am
by Kaks
Looks that way!

I looked at the other screenshots in that photoshop album & I realised there's a not-too headachy solution to the new problem of allowing for the display of the correct F-n shortcuts in all situations (in flight & docked, paused or not).

Svengali, I'm going to do some minor fiddling with the code, and if it turns out it's not too much of a problem to implement, there's going to be a PM with the techy bits sometime tomorrow later on today, time permitting...

Posted: Thu Dec 31, 2009 12:39 am
by DaddyHoggy
Svengali wrote:
ADCK wrote:
Not really a screen shot, but it's a retexture i'm working on :P
How does it look ingame? Are you planning to shaderify it?

Some more stuff with the new background pics
Image Image

I think I'm going for a full set...
Nice work Svengali - it's amazing the difference it makes!

Posted: Thu Dec 31, 2009 11:45 am
by Svengali
Kaks wrote:
I looked at the other screenshots in that photoshop album & I realised there's a not-too headachy solution to the new problem of allowing for the display of the correct F-n shortcuts in all situations (in flight & docked, paused or not).

Svengali, I'm going to do some minor fiddling with the code, and if it turns out it's not too much of a problem to implement, there's going to be a PM with the techy bits sometime tomorrow later on today, time permitting...
Have I ever said that I'm amazed by the development team? No? So - I AM AMAZED :-)
DaddyHoggy wrote:
Nice work Svengali - it's amazing the difference it makes!
Hehe, yes. It looks like a complete different game, even if nothing else is changed than a few bits in the background. But still a lot to do and the pics are not completely finished...

Posted: Thu Dec 31, 2009 12:12 pm
by Kaks
Meh, we all need a hobby I suppose! And quite a few of us do come up with really good stuff! :)

Btw, 'us' definitely includes all the people on the board, past & present! :P

I've added oolite.setScreenBackground() and oolite.setScreenForeground() to trunk. They will respectively change the background / add a background overlay to the currently displayed screen. The background & overlay added via javascript are meant to be valid just for the currently selected screen, and just until we go to another screen.

At the moment, paging through equipment screens (or selecting a new planet on the charts) will remove the temporary changes, but I hope to soon get the temporary changes to be slightly less temporary!

Take care, and see you in a couple of days! :)

Posted: Thu Dec 31, 2009 7:04 pm
by Corny
Svengali wrote:
Some more stuff with the new background pics
Image Image

I think I'm going for a full set...
That keeps me from stitching together a pile of backgrounds as eye-candy for my planned Let's Play myself... :O looks gorgeous!

Posted: Thu Dec 31, 2009 10:46 pm
by Rustybolts
Ah custom background screens i'm happy to see this happen.

Posted: Fri Jan 01, 2010 3:36 pm
by pagroove
The backgrounds are gr8. This makes a big difference :). Btw happy new year to all!

Posted: Sat Jan 02, 2010 9:03 pm
by Zieman
Okay, the basic ship set for Far Arm is just about ready (= models, textures & basic configs are ready, if anyone wants to do some beta-testing for me, just drop a PM & I'll give you the download link).

Here's the Hunter:
Image

And here are a couple of fellows who might just make the Hunter hunted,
Vulture:
Image

and Wasp:
Image

Posted: Sat Jan 02, 2010 10:27 pm
by DaddyHoggy
I like Image very much indeed!

Posted: Sat Jan 02, 2010 11:16 pm
by Svengali
Nice work, Zieman. They look like some heavily armed and fast renegades.

Posted: Sun Jan 03, 2010 1:52 am
by ADCK
Shiny new thargoid carrier texture.
Image

Posted: Sun Jan 03, 2010 8:59 am
by Zieman
Thanks guys!

@ADCK: shiny indeed :)
and, PLEASE do use thumbnail-linking in such big images - makes browsing the thread much more pleasant (plus saves bandwith).

Posted: Sun Jan 03, 2010 10:22 am
by ADCK
Zieman wrote:
Thanks guys!

@ADCK: shiny indeed :)
and, PLEASE do use thumbnail-linking in such big images - makes browsing the thread much more pleasant (plus saves bandwith).
Donations for Zieman needed! He'd the last person on earth still on dial up and using a 12 inch CRT monitor!!! :P

hehe just for you i shrunk 'em.