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Re: David Braben's Elite: Dangerous
Posted: Mon Dec 29, 2014 7:04 am
by spud42
Cheers Mossfoot, that voice attack software looks like it might be fun...and i just GOT to try the head tracking software...
going to see if i can get it to "go to market place" "buy maximum computers" that might be too hard but simple keyboard shortcuts should be easy. not sure i would want to hear myself respond to the commands...
Re: David Braben's Elite: Dangerous
Posted: Mon Dec 29, 2014 5:55 pm
by Tricky
spud42 wrote:Cheers Mossfoot, that voice attack software looks like it might be fun...and i just GOT to try the head tracking software...
going to see if i can get it to "go to market place" "buy maximum computers" that might be too hard but simple keyboard shortcuts should be easy. not sure i would want to hear myself respond to the commands...
Voice attack can use TTS (text to speech) so you can use
Ivona for extra voice packs.
Also checkout
EDTracker, a cheap DIY head tracker.
Re: David Braben's Elite: Dangerous
Posted: Mon Dec 29, 2014 8:03 pm
by Ranthe
BBC article - "
Elite: The 'first 3D video game' redeveloped"
http://www.bbc.com/news/technology-30576913
Re: David Braben's Elite: Dangerous
Posted: Thu Jan 01, 2015 10:42 pm
by mossfoot
Tricky wrote:spud42 wrote:Cheers Mossfoot, that voice attack software looks like it might be fun...and i just GOT to try the head tracking software...
going to see if i can get it to "go to market place" "buy maximum computers" that might be too hard but simple keyboard shortcuts should be easy. not sure i would want to hear myself respond to the commands...
Voice attack can use TTS (text to speech) so you can use
Ivona for extra voice packs.
Also checkout
EDTracker, a cheap DIY head tracker.
I'm curious about the EDTracker, but getting it shipped to Canada would be a bit expensive and time consuming. But I might look into it later.
How would I go about using one of those voice packs? Is there a walkthrough?
Re: David Braben's Elite: Dangerous
Posted: Thu Jan 01, 2015 10:59 pm
by Withnail
pagroove wrote:Thanks all for the observations. Keep them coming
@all
It was my observation also that there aren't as many fights as in Oolite unless you go and seek out the conflict zones. or Signal sources.
I personally think that combat against NPC's is too easy. I do not have a comparison for human players as multiplayer (for me) doesn't work in that I never see any other Commanders.
I think the USS thing is too gamey, it's too random and it doesn't flow. You can spend 2 hours plus searching for your mission target and never find it.
I basically find exploring, trading and bounty hunting more rewarding (personally, not in-game fiscally) then engaging in the missions and story lines.
Saying that, I'm really enjoying what I am doing and time flys when you are playing!
Agree, sound is good.
Re: David Braben's Elite: Dangerous
Posted: Fri Jan 02, 2015 1:08 am
by Tricky
mossfoot wrote:Tricky wrote:spud42 wrote:Cheers Mossfoot, that voice attack software looks like it might be fun...and i just GOT to try the head tracking software...
going to see if i can get it to "go to market place" "buy maximum computers" that might be too hard but simple keyboard shortcuts should be easy. not sure i would want to hear myself respond to the commands...
Voice attack can use TTS (text to speech) so you can use
Ivona for extra voice packs.
Also checkout
EDTracker, a cheap DIY head tracker.
I'm curious about the EDTracker, but getting it shipped to Canada would be a bit expensive and time consuming. But I might look into it later.
How would I go about using one of those voice packs? Is there a walkthrough?
Fortunately there is a pack and full instructions for Voice Attack with E: D
Elite: Dangerous Voice Pack
Re: David Braben's Elite: Dangerous
Posted: Fri Jan 02, 2015 10:25 am
by spud42
mossfoot wrote:
I'm curious about the EDTracker, but getting it shipped to Canada would be a bit expensive and time consuming.
You think Canada is bad. i need a new pair of Shure HPAEC940 ear pads to fit my Sony PS3 wireless headphones. I cant get them in Australia so if i want to get them from the US it around $35 to $45 AUD a pair but they want to charge me $109 + for shipping?? for a pair if light ear pads... go figure.... a new pair of Sony headphones for my PS3 are cheaper than that!
Re: David Braben's Elite: Dangerous
Posted: Sat Jan 03, 2015 7:39 am
by mossfoot
I need a bit of help optimizing my Elite:Dangerous experience. Even on the low graphical settings the frame rate just isn't smooth at all, and I supposedly have better than minimum requirements in all regards other than the graphics card (which meets the minimum). Is there some easy way to help configure my system?
Re: David Braben's Elite: Dangerous
Posted: Sat Jan 03, 2015 9:10 am
by Pleb
I find the best way to optimise performance is to first (if you have a Nvidia card) to let Geforce Experience optimise the settings and then go in and tweak it afterwards. Sometimes it gets it right (it does with my card) but sometimes you just need to adjust a few things slightly.
What spec are you running? Also what's your internet connection speed? Although this won't affect your FPS it can affect your game play.
Re: David Braben's Elite: Dangerous
Posted: Sat Jan 03, 2015 10:51 am
by Cody
GFE is untrustworthy bloatware - no other word for it!
Re: David Braben's Elite: Dangerous
Posted: Sat Jan 03, 2015 11:20 am
by Bugbear
Cody wrote:GFE is untrustworthy bloatware - no other word for it!
Cody, Tell us what you really think
Re: David Braben's Elite: Dangerous
Posted: Sat Jan 03, 2015 11:28 am
by Bugbear
Ok, well I've made it from my starting system to Lave (about 120LY), and am currently on my way to Ross 154 to visit Merlin before swinging by Sol. Don't know what I'll do after I reach Sol...probably park my ship until planetary landing become available.
Looking for some pirate thumping action I decided to do a few patrols in Reidquat, me thinking that as an Anarchy, it would be a fertile hunting ground. My gosh, has the neighbourhood gone to pot.
Cruising from nav beacon to the three stations on a 30 minute patrol, carrying some cargo as bait for any pirates...nothing. Not a nibble. Don't tell me someone's gone and gentrified the place.
Oh and I also stopped in at Tionisla. Looks like the Chronicle has gone into receivership. No sign of the famous* transmission station.
At least Lave still has a Coriolis station.
* Famous, that is, in the Oolite universe...
Re: David Braben's Elite: Dangerous
Posted: Sat Jan 03, 2015 11:32 am
by Cody
Bugbear wrote:Don't know what I'll do after I reach Sol...probably park my ship until planetary landing become available.
I fear that you might be parked-up a long time! Riedquat gentrified? What, like Hackney? <grins wryly>
Re: David Braben's Elite: Dangerous
Posted: Sat Jan 03, 2015 12:51 pm
by spud42
mossfoot wrote:I need a bit of help optimizing my Elite:Dangerous experience. Even on the low graphical settings the frame rate just isn't smooth at all, and I supposedly have better than minimum requirements in all regards other than the graphics card (which meets the minimum). Is there some easy way to help configure my system?
start by turning anti aliasing off and also anisotropic filtering. they can chew up frames..... worst case you might have to reduce the resolution for the game...
what graphics card is it? you might be able to OC it and get a few more frames????
Re: David Braben's Elite: Dangerous
Posted: Sat Jan 03, 2015 4:27 pm
by mossfoot
Pleb wrote:I find the best way to optimise performance is to first (if you have a Nvidia card) to let Geforce Experience optimise the settings and then go in and tweak it afterwards. Sometimes it gets it right (it does with my card) but sometimes you just need to adjust a few things slightly.
What spec are you running? Also what's your internet connection speed? Although this won't affect your FPS it can affect your game play.
Video Card GeForce GT620 1GB
CPUL Intel i5-3450 CPU @3.10 GHz
RAM: 8.2GB
I'm probably going to upgrade to a 2GB card, but wanted to see what I could pull out of this first.