Posted: Sun Mar 23, 2008 12:38 pm
Do try it, your Galcop liason man has a nice line in sarcasmAnd do I lose the mission if I jump systems, then jump back?
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Do try it, your Galcop liason man has a nice line in sarcasmAnd do I lose the mission if I jump systems, then jump back?
Yes, this can happen. All Harkov-ships will attack traders, police vessels and the player, so they are possibly involved in a fight far away from the space lanes. But after this fight they will return to their normal route, it only needs time.Commander Mysenses wrote:I get a few Harkovians, scoop 'em (<5, obviously not enough to trigger success). then I blat around the system, from nav bouy to witchpoint and back (fuelling at the black monk/constore/sun), looking for more.
You can save and you record is stored. After loading a saved game new enemies will be created, based on your stored values. But you should use v1.03.11. In the previous versions there was a bug with the docking counter. But don't dock more than two times while a mission is running.Commander Mysenses wrote:I thought I read somewhere in this thread, that if I save during a mission I lose my Harkov kills and have to start again. If so, I might as well you reload a previous save.
I think Major Hurst wouldn't be amused.Commander Mysenses wrote:And do I lose the mission if I jump systems, then jump back?
** slight cough ** ME? NEVER! Can these eyes lies to you?davcefai wrote:Do try it, your Galcop liason man has a nice line in sarcasm
Hmm... I guess I should have done that just now. I spent a couple of hours blatting back and forth from whichpoint to Hoopy Casino (for refuels), I must have took out about 15 Harkovians. By the end the space lane was deserted, except for me and one GalCop Viper. So I docked to get the Harkov jumped system/polishing fingernails speech. None my kills ejected, so no prisoners,Svengali wrote:A better way is to dock (1 time) and some 'extra' enemies will be created. It's a nice way to get a higher bonus
Ditto?Commander Mysenses wrote:I assume this mission is working with v.1.71??
Currently not. One reason is that the used system.legacy_spawn isn't working anymore - so no escape pods will be launched. And that means you can't fulfill a mission. There are some other things that should be changed too. I have to fiddle out what I could do, but I hope that it can be done within a few days.Commander Mysenses wrote:I assume this mission is working with v.1.71??
No. It doesn't matter if you go straight to the F7-screen or not. The mission screen is controlled by a timer (interval = 3, delay = 0.5) and excluded the LONG_RANGE_CHART to avoid clashes with other mission oxps. But I'll go and check some more things - I want to know what could go wrong. Thanks dalek501 for thinking about it.dalek501 wrote:Do you have to press space then immediately press F7 perhaps? The first time I may not have gone straight to the system data screen after pressing space. I have a habit of checking cargo prices as the first thing I do when I dock and maybe I did that before pressing F7?
Well at least you saw *some* action. On mission 8 I never saw any signs of any Harkovs in the lanes or around the planet. Since Major What's-His-Face wasted my time, I just continued on with my cargo contract so he didn't have the pleasure of giving me the "fingernails" speech.Commander Mysenses wrote:I'm a bit confuzzled and frustrated by this OXP.
I get a few Harkovians, scoop 'em (<5, obviously not enough to trigger success). then I blat around the system, from nav bouy to witchpoint and back (fuelling at the black monk/constore/sun), looking for more.
Usually after an hour or so, my game sessions are somewhat time limited by real life, I have to either abandon the session, or dock n'save (and be harangued for my tardiness).
I thought I read somewhere in this thread, that if I save during a mission I lose my Harkov kills and have to start again. If so, I might as well you reload a previous save.
And do I lose the mission if I jump systems, then jump back?
Sorry if this is all documented somewhere, scanning this thread and the supplied docs didn't help me (but that may be because I was a little hard of thinking).
Major What's-His-Face is from GalCop Intelligence. So what do you expect - fairness? rationality? They are all totally paranoid. :-) Maybe Harkov is the good boy????CmdrLUke wrote:I just spent about 1 RL hour on a local hero mission where the bad guys never showed up. I flew back and forth between the N and the W buoys again and again and nobody ever showed up. The mission dude got pissed that I kept docking for fuel (lots of injector usage) and said the mission failed. I even flew all the way around the planet looking for them but could never find them. Does anybody know what's going on?
Well at least you saw *some* action. On mission 8 I never saw any signs of any Harkovs in the lanes or around the planet. Since Major What's-His-Face wasted my time, I just continued on with my cargo contract so he didn't have the pleasure of giving me the "fingernails" speech.