Re: (WIP) Hermitage
Posted: Sun Aug 08, 2021 10:47 am
A handful of comments so far...
1) I rather like the red lights as you come up to the beacon... what an imaginative detail!! But a set of keys/entrance code would still be nice... Just think: I could mosey along up to my uncle's abandoned Rock Hermit, then zap it with my entrance codes, watch the red lights come on and it start slowly revolving, and when the lights finally turn white I can then enter... How about that for some realism? And of course, in the fullness of time the issue of the keys/entrance codes could be developed and come into its own...
2) When I arrived and starting nosing around the black market my Uncle was running, I was greeted by somebody offering to show me around!
This is an employee? Or someone from the seedy side of the main orbital via a holoFac (Dark Wheel §2)? Or a ghost?
3) Some tips on what to do would eventually be good (but not at the moment...):
•Either in the avuncular missive,
•or else in the form of tips picked up either at home or en route in the liner or in the Orbital station's bar,
•or maybe we can bamboozle Cody to write a short novella for a "Dark Wheel" hermitage version...
•OR we could chop down one of Lave's RainForests and produce our very own version of
1) I rather like the red lights as you come up to the beacon... what an imaginative detail!! But a set of keys/entrance code would still be nice... Just think: I could mosey along up to my uncle's abandoned Rock Hermit, then zap it with my entrance codes, watch the red lights come on and it start slowly revolving, and when the lights finally turn white I can then enter... How about that for some realism? And of course, in the fullness of time the issue of the keys/entrance codes could be developed and come into its own...
2) When I arrived and starting nosing around the black market my Uncle was running, I was greeted by somebody offering to show me around!
This is an employee? Or someone from the seedy side of the main orbital via a holoFac (Dark Wheel §2)? Or a ghost?
3) Some tips on what to do would eventually be good (but not at the moment...):
•Either in the avuncular missive,
•or else in the form of tips picked up either at home or en route in the liner or in the Orbital station's bar,
•or maybe we can bamboozle Cody to write a short novella for a "Dark Wheel" hermitage version...
•OR we could chop down one of Lave's RainForests and produce our very own version of
Source: http://wiki.alioth.net/index.php/Rock_Hermit_(Oolite)The Hermit Almanac
Weighing in at a hefty 14,000 pages, it is said that the hand-bound pages of Red Chaldo's The Hermit Almanac were responsible in part for the deforestation of Lave.
Covering such diverse topics as GalCop Asteroid excavation regulations (40 chapters) to the finer points of Galactic Brandy tippling. The Almanac will be found in any serious Rock Hermit's quarry. Antique hand-scribed versions (like the one shown) have been known to change hands for over 100,000₢. One particularly famous copy (said to have belonged to Chromebeard) was used as stake collateral aboard FurCorp heiress Magda DeMug's own CoachWhip liner in a no holds barred poker game. This copy is reputed to contain the only sure-fire prophylactic against the Hermit's Bane, apparently involving vast quantities of lethal spotted craboids boiled up in Dileonian lethal water and the resulting concoction dissolved in lethal brandy and the resulting salve then applied to the affected parts. This is usually regarded as sounding too much like someone's sense of humour to have any chance of success. The last person who tried it (another one of those eccentrics who seem to populate Galaxy 7 in vast hordes) died in the process, foaming at the mouth about some sort of Dawn Chorus, which must have been some sort of reference to the Orbelaxe Academy.