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Re: [RELEASE] OresratiChalange v0.0
Posted: Mon Feb 21, 2011 4:07 pm
by drew
I'd expect to have a capital 'D' in 'drew' for my ingame personae... he's become a bit of a stickler for detail over the years...
Cheers,
Drew.
Re: [RELEASE] OresratiChalange v0.0
Posted: Mon Feb 21, 2011 4:54 pm
by TGHC
Yourr BB members name is uncapitalised, I guess that's where it came from.
Re: [RELEASE] OresratiChalange v0.0
Posted: Mon Feb 21, 2011 6:03 pm
by Okti
Re: [RELEASE] OresratiChalange v0.0
Posted: Mon Feb 21, 2011 10:04 pm
by Kaks
Okti wrote:Actualy I think if I can get Kaks's permission I want to use his idea about ship to ship comunications which pagroove offered me to work on. Than I think we will need a thread to brain storm.
Permission hereby granted: anything you can salvage from that 0.1 demo is yours to do as you please!
Re: [RELEASE] OresratiChalange v0.0
Posted: Mon Feb 21, 2011 10:16 pm
by Okti
Thanks Kaks,
I already started a thread on Discusions on that subject. Finding out and implement your orijinal idea consumes a lot of time. During my spare time I will try to implement your orijinal idea first and than try to expand it by the help of the coomunity.
Re: [UPDATE] OresratiChalange v0.9
Posted: Tue Apr 26, 2011 3:14 pm
by Okti
Hi All,
OresratiChallenge is upgraded to support any other OXP to suspend its function. The readme file contains information about how to achieve it.
That is a way I found to avoid mission clashes, I hope similar methods will be used to avoid clashes instead of asking the player remove an OXP which clashes with the OXP in their readme file by OXP authors.
Also a bug is corrected which gave 500 credits, when the player docked with any station.
The Link is in my signature.
Re: [RELEASE] OresratiChalange v0.0
Posted: Thu May 12, 2011 10:07 am
by maik
Okti wrote:But during the time if some one can add those to wiki under development OXP's, that will be apreciated.
Done.
Re: [UPDATE] OresratiChalange v0.9
Posted: Sun Jun 10, 2012 3:54 pm
by richard.a.p.smith
I just found Bbxgv'f Tnynpgvp Ulcreqevir fubc (rot13 as usual) in G1 at Rilace. Naturally I noticed its presence by use of a the target tracker oxp. I suppose it shouldn't be there but if it's just appearing then presumably it isn't going to create a problem. Rich.