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Re: Struggling with a game play issue.
Posted: Mon Jan 17, 2011 5:33 pm
by Thargoid
Also don't forget that a mil laser has a significantly longer range than a beam or a pulse. So with a little practice you can kill things at range before they've even had a chance to fire back. So groups of pirates can become singles or only a couple before they even get a chance to make mischief...
Re: Struggling with a game play issue.
Posted: Mon Jan 17, 2011 6:35 pm
by luminous
Thargoid wrote:Also don't forget that a mil laser has a significantly longer range than a beam or a pulse. So with a little practice you can kill things at range before they've even had a chance to fire back. So groups of pirates can become singles or only a couple before they even get a chance to make mischief...
Ah, thats cool. I did not know about the range thing. Cannot wait for my new joystick to arrive, trying to aim with keys at long range is not that easy
Re: Struggling with a game play issue.
Posted: Mon Jan 17, 2011 7:34 pm
by Poro
luminous wrote:Ah, thats cool. I did not know about the range thing. Cannot wait for my new joystick to arrive, trying to aim with keys at long range is not that easy
Which is the main reason I switched to mouse control. Now that the dead zone has been removed from the mouse, incredibly precise aiming at long range is possible for me (as an ex-keyboarder).
Re: Struggling with a game play issue.
Posted: Mon Jan 17, 2011 7:53 pm
by Commander McLane
luminous wrote:Pythons take the whole heat bar at close range to knock down. So when I am getting attacked by a couple of Pythons, an Asp, Tiger and a Mamba things tend to get hot quickly.
You're right, Pythons are tougher, and so is the Tiger (has a nasty habit of using its injectors to flee as well). Only the smaller ships are really easy prey.