Posted: Thu Oct 07, 2010 6:02 pm
If you're using the older versions of Free Trade Zone, you could be attacked by 2 credit "pirates" that are failed escorts.
For information and discussion about Oolite.
https://bb.oolite.space/
Look into the link and the thread that El Viejo mentioned. By removing the script.js in the config folder of the Griff ships. Otherwise they are spawned at launch. Griff did this to make it easier to test the ships. But this are testscripts.El Viejo wrote:You're memory is correct.maik wrote:I seem to remember that there was some demo code left in that OXP which always spawned a few...
Thanks for confirming.El Viejo wrote:You're memory is correct.maik wrote:I seem to remember that there was some demo code left in that OXP which always spawned a few...
I reckon you renamed it yourself, after removing the script.js from config, then forgot that you'd done it.CheeseRedux wrote:Strangely enough, the Griff Krait in my AddOns folder is labeled v1.11 (and has no spawnscript), whereas the link on the Wiki leads to v1.1. Hmmm...
Nope. Whenever I download an OXP, I keep a copy of the zipfile in a separate folder, where it stays until I download an updated version.El Viejo wrote:I reckon you renamed it yourself, after removing the script.js from config, then forgot that you'd done it.
That's exactly what I do... but I have renamed a couple of the extracted oxps in my addons folder (can't remember why, though).CheeseRedux wrote:Whenever I download an OXP, I keep a copy of the zipfile in a separate folder, where it stays until I download an updated version.
The current download is still v1.1 and still contains the script. Where do I find v1.11?Griff wrote:i probably fiddled with the oxp to fix something i'd forgotten so the script.js was in it for a few days then vanished in the next edit and re-upload
I added it to the Griff Krait Wiki page.El Viejo wrote:As Griff says, you should try Eric's Griff Krait variant… it’s more entertaining.
(Maybe a wiki wizard should add that link to the wiki, as well.)
Thanks maik… even Griff’s own readme in the 1.1 version says that you should use the Eric Walch special.maik wrote:I added it to the Griff Krait Wiki page.
I've checked the ReadMe of the v1.11, and it says "This version uploaded 20/04/2009". The datestamp on the file confirms this.maik wrote:Where do I find v1.11?
It's called "~script.js", though. Don't know it that makes a difference.El Viejo wrote:Just checked the wiki page... I think the script.js is still in the config folder of this oxp.
Good spot... probably stops it loading.CheeseRedux wrote:It's called "~script.js", though. Don't know it that makes a difference.El Viejo wrote:Just checked the wiki page... I think the script.js is still in the config folder of this oxp.