Posted: Thu Apr 29, 2010 3:32 pm
ty much apreciated.Kaks wrote:Looking at the US layout, there is actually no key corresponding to your keyboard's "#" so I'm afraid you're momentarily out of luck there. It's entirely possible that "#" was added as a purely windows hack, so we might be able to transfer that bit of the code to linux.
However, "/" is in exactly the same position in both layouts, so I've no idea why it's not working, will try to investigate & report back...
Code: Select all
{
key_roll_left = 253; // left arrow
key_roll_right = 252; // right arrow
key_pitch_forward = 255; // up arrow
key_pitch_back = 254; // down arrow
key_yaw_left = "a";
key_yaw_right = "d";
key_increase_speed = "w";
key_decrease_speed = "s";
key_inject_fuel = "x";
key_fire_lasers = "q";
key_launch_missile = "m";
key_next_missile = "y";
key_ecm = "e";
key_target_missile = "t";
key_untarget_missile = "u";
key_ident_system = "r";
key_scanner_zoom = "z";
key_scanner_unzoom = "Z";
key_launch_escapepod = 27; // escape
key_energy_bomb = "\t"; // tab
key_galactic_hyperspace = "g";
key_hyperspace = "h";
key_jumpdrive = "j";
key_dump_cargo = "/";
key_rotate_cargo = "R";
key_autopilot = "n";
key_autopilot_target = "N";
key_autodock = "l";
key_docking_clearance_request = "L";
key_snapshot = "*";
key_docking_music = "";
key_advanced_nav_array = "^";
key_map_home = 302; // Home
key_map_info = "i";
key_pausebutton = "p";
key_show_fps = "F";
key_mouse_control = "M";
key_comms_log = "`";
key_next_compass_mode = "#";
key_cloaking_device = "0";
key_contract_info = "?";
key_next_target = "+";
key_previous_target = "-";
key_custom_view = "v";
key_dump_target_state = "H";
}