Posted: Thu Feb 04, 2010 5:58 am
Gamepad pilot here.
I would love an auto-escape-pod. Preferably as an upgrade to normal escape pod.
As it is now, I can't really use an escape pod in emergency situation at all.
I am flying and fighting on a gamepad that has 10 useable buttons only.
I can not sacrifice another button for the escape pod, and if in emergency I need to start looking for a keyboard button -> DEAD already.
To me this kind of alters (reduces) gameplay - well, I can't help it.
I would love an auto-escape-pod. Preferably as an upgrade to normal escape pod.
As it is now, I can't really use an escape pod in emergency situation at all.
I am flying and fighting on a gamepad that has 10 useable buttons only.
I can not sacrifice another button for the escape pod, and if in emergency I need to start looking for a keyboard button -> DEAD already.
To me this kind of alters (reduces) gameplay - well, I can't help it.
I have no idea if this is possible - could the game check if there is any threat within scanner distance first and if not, then do not auto-escapepod ?Commander McLane wrote:I think every commander would have to install an automatic escape pod at his own risk.
On the one hand side it may get stalled in the last moment and—BANG! Press Space Commander!
On the other hand side it may happen that your very last opponent manages to land a hit on you the very moment you blast him to oblivion. So you could enjoy your victory and let your ship slowly recover—but instead you find yourself ejected and can only wave your ship goodbye, fully knowing that now your cargo belongs to the next salvager coming along.