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Re: "Steampunk" HUD

Posted: Wed May 18, 2011 6:56 am
by Commander McLane
Killer Wolf wrote:
the spider was kick ass. the rest....wasn't.
I found the scene when Will Smith first arrives on the train and Kevin Kline is showing off its gadgets the best one, up to the "this is a man's HEAD". From there it all goes downhill, and the spider was way beyond my willing suspension of disbelief (as was its mechanically enhanced crew).

Technologically it was Star Trek in the wild west. Which simply doesn't work, because while you may be willing to accept inexplicable magic technology in a future setting saturated with technobabble, it's painfully obvious that 19th century technology based on steam engines and clockwork mechanisms simply doesn't have the power and therefore isn't capable of what it is supposed to do in the movie.

Once that was clear (and that was very early on in the movie) the whole thing wasn't wild west anymore, but some steam punk-alternative universe-future holodeck version of wild west. To put it this way: the movie worked only as long as you could trick yourself into believing that what you were seeing was actually one of Captain Janeway's holo-novels, and she was playing President Grant. :P And the heroes were played by her two crew-chew-toys of the week, who had to 'volunteer' to be put through this ordeal in oder to make up for something, or perhaps just for distracting the captain from the actual crisis-of-the-week in the holo deck, in order to prevent her from killing too many crew members for real. </sarcasm mode>

Re: "Steampunk" HUD

Posted: Thu May 19, 2011 4:54 am
by CommonSenseOTB
(Note to self)

To do list:

1-order more redshirts
2-send Data back in time for a shuttle load of "WildWildWest" Whoppers from BK(best burger they ever made, I think?)
3-Aquire the patent on sarcasm and request Commander McLane to pay 5 cents each...and then retire. :lol:
4-play Elite 4 before I die! :roll:

Too late...must sleep....no...must make more huds...sleep next year...

Re: "Steampunk" HUD

Posted: Thu May 19, 2011 7:07 am
by Commander McLane
CommonSenseOTB wrote:
3-Aquire the patent on sarcasm and request Commander McLane to pay 5 cents each...and then retire. :lol:
Sorry, too late. I have already patented it. :P
CommonSenseOTB wrote:
4-play Elite 4 before I die! :roll:
Shouldn't that be "hope for the release of Elite 4 before David Braben dies" (or before the sun goes Nova, whichever happens earlier)? :wink:

Re: "Steampunk" HUD

Posted: Fri May 20, 2011 4:39 am
by CommonSenseOTB
Ah, touche' ! :)

Re: "Steampunk" HUD

Posted: Mon May 23, 2011 2:35 pm
by DaddyHoggy

Re: "Steampunk" HUD

Posted: Mon May 23, 2011 4:53 pm
by CommonSenseOTB
Playing oolite with the Steampunk HUD on those computers would be trippy! :) .

Re: "Steampunk" HUD

Posted: Sat Feb 12, 2022 7:51 pm
by Cholmondely
DaddyHoggy wrote: Mon May 23, 2011 2:35 pm
Devastating News

Re: "Steampunk" HUD

Posted: Sat Mar 19, 2022 8:45 pm
by Cholmondely
Image

Wiki page now up: Steampunk HUD

OXZ available on in-game Expansions Manager


This would never have happened without Phkb's help...




Problems with this HUD
1) the scanner occludes the lollipops (needing a re-jig of the .png's)
2) there are issues with displaying more than 4 missiles
3) shifting between folded and unfolded contrast lens requires .oxp tweaking (you can't just stretch out your hand...)
4) unfolded contrast lens occludes docked GUIs