Posted: Sat Mar 27, 2010 4:07 pm
I edited the script with your above line, and guess what ?
The NaN has not appeared since (~3 hours session). As usual.
The NaN has not appeared since (~3 hours session). As usual.
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There are two lines in assassins/config/script.plist where "less than" is used as a comparator instead of "lessthan", that should clear that problem.Cmd. Cheyd wrote:
Assassins:Code: Select all
[script.debug.syntax.badComparison]: ***** SCRIPT ERROR: in assassins, unknown comparison operator 'less', will return NO. [script.debug.syntax.badComparison]: ***** SCRIPT ERROR: in assassins, unknown comparison operator 'less', will return NO.
player.ship.position
is defined, which, when the player has jettisoned, it is not. I have no errors of precisely that kind in my most recent log, but I do see the following, which may be of the same broad type, in that they might owe - I have not investigated - to presuming that the player ship is in flight.Code: Select all
[script.javaScript.exception.unexpectedType]: ***** JavaScript exception (targetAutolock 1.14): TypeError: ptarget.scannerDisplayColor1 is null
Code: Select all
***** JavaScript exception (NavalGrid 2.0): TypeError: ship.energyRechargeRate is undefined
Code: Select all
[NavalGrid]: undefined, shieldRechargeRate after Boosters: 2.00/2.00, shields: undefined/undefined