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Posted: Tue Dec 08, 2009 7:53 am
by treczoks
Ahruman wrote:
aegidian wrote:
It would be nice to have a handy reference strip that we could place either next to or under the clear plastic strip that's above the function keys.
We should talk to these guys.
Nope. We need an Oolite driver for THIS. And a facility to exchange Credits for Euros...

Posted: Tue Dec 08, 2009 10:21 am
by ClymAngus
This might be slightly more doable:

http://www.artlebedev.com/everything/optimus-tactus/

there are some resources on getting hopd of touch screens. you could ruin a perfectly good lcd monitor of course.

Posted: Tue Dec 08, 2009 10:26 am
by Killer Wolf
function key strip under the plastic!
lol, ah the memories!

Posted: Tue Dec 08, 2009 10:49 am
by Captain Tylor
Kaks wrote:
another_commander wrote:
Sorry for the delay in fixing this, had to RTFM on how to do it first ;-)
:lol:

Seriously, a 'mission screen' (or two) that can be shown instead of 'load saved commander Y/N' if the save-game directory is empty wouldn't be too bad an idea.

We could have a very much pared down version of the readme, something like:
arrow keys: control craft
a: fire laser
w: go faster
s: go slower

1: leave the station, start flying!
2: save / load game, game settings

5-8: special screens, press twice to see more

shift-q: leave game

You can only save your game inside main stations, look at ReadMe.doc for much more info.
Or add controls as an option inthe pause screen or is it already there. Am away from my laptop at moment

Posted: Tue Dec 08, 2009 11:40 am
by _ds_
aegidian wrote:
It would be nice to have a handy reference strip that we could place either next to or under the clear plastic strip that's above the function keys.

:wink:
Good idea. Now if only Acornsoft had done that all those years ago…