Page 2 of 5
Posted: Fri Dec 04, 2009 5:54 pm
by Kaks
Eric Walch wrote:Or easier: define a scan_class = CLASS_NO_DRAW for that "planet". That way there is no countermeasure possible to draw it.
D'oh! Of course!
Thanks Eric, I'm not particularly bright at the moment!
Posted: Fri Dec 04, 2009 7:15 pm
by drew
Then I suggest one of you clever bods rustles me up a prototype next-gen pulsar then!
Cheers,
Drew.
Posted: Fri Dec 04, 2009 8:47 pm
by DaddyHoggy
drew wrote:Then I suggest one of you clever bods rustles me up a prototype next-gen pulsar then!
Cheers,
Drew.
? Me, I'm just the ideas man - I have a Belbin test result to prove it!
Re: ..
Posted: Fri Dec 04, 2009 9:11 pm
by treczoks
Disembodied wrote:These are pretty cool ideas! Would there need to be something added though to stop NPCs from "retaliating" against the pulsar?
The easiest way would be to make the pulsars "weapons" sufficiently powerful. That would prevent them even to start retaliating
Yours, Christian
Re: ..
Posted: Fri Dec 04, 2009 9:17 pm
by DaddyHoggy
treczoks wrote:Disembodied wrote:These are pretty cool ideas! Would there need to be something added though to stop NPCs from "retaliating" against the pulsar?
The easiest way would be to make the pulsars "weapons" sufficiently powerful. That would prevent them even to start retaliating
Yours, Christian
No..... This is just supposed to represent nasty radiation bursts and stellar emissions!
Posted: Fri Dec 04, 2009 10:12 pm
by drew
I think we'd have to use a bit of artistic license here to be honest. Getting at all close to a pulsar in real life would be a pretty dumb thing to do. They're actually much nastier than black holes!
http://areciboscience.org/psr_radiation.pdf
Cheers,
Drew.
Posted: Sat Dec 05, 2009 10:34 am
by treczoks
drew wrote:I think we'd have to use a bit of artistic license here to be honest. Getting at all close to a pulsar in real life would be a pretty dumb thing to do.
Indeed. This is the very reason why the scientific community is so interested in examining this rather large, but LIghtweight Pulse Emitting Object (LIPEO), which is the term used in the Tianve Ooniversity.
drew wrote:They're actually much nastier than black holes!
I remember an astronomer who said that a pulsar is way better than a black hole: "It can still devour you like a black hole, but it has the benefit of a nasty death ray as a distance weapon".
Interesting read.
If the Tianve Pulsar was a real pulsar, any planet or sun in such a short distance would have to rotate at relativistic speeds within a extremely nasty magnetic field (just imagine what an iron planet core at those speeds in that distance in such a field would do... Yuck!). And getting hit by a real pulsars ray at that distance? Well, if the ray can be clearly analysed from a few billion lightyears distance, it would give more than a nasty sunburn when applied within system range
So, the Tianve Pulsar is indeed something different - A Ooniverse LIPEO.
The question that makes to boffins wonder is how this thing came to pass. It's mass and density is too low and its size is too big to be caused by any known natural astronomical phenomenon. There are theories in the wild that the pulsar is the result of a kind of scientific or military accident.
And the Galactic Navy Intelligence and GalCop is trying to find out why the navigation computers from captured thargoid ships mark the pulsars location not as astronomical object but as kind of artificial thing, like a ship or station...
Yours, Christian
Posted: Sat Dec 05, 2009 1:00 pm
by treczoks
Another note aboute the Tianve OXP: Rebecca is quite unfriendly. When I get in range, she calls me along the lines of "We know you, Commander XXX. Beahave or else!". Hey, I'm clean, have ever been clean and I've never shot anything but pirates, asteroids and thargs. Does she really have to be outright rude to a mostly harmless trader?
Yours, Christian
Posted: Sat Dec 05, 2009 2:43 pm
by Kaks
You're lucky you were never a rock hermit... Ok, I'm mixing Rebeccas here, but if you ever need some hermit meat, there's one trigger happy commander that could always provide you with some!
Posted: Sat Dec 05, 2009 2:58 pm
by Rebecca
i heard that!!!!!!!!
us rebeccas are mean and moody....!
anyway rebecca in the book is pretty fiery and short tempered..... sounds about right to me! last time i went to tianve she went out of her way to kill me so count yourself lucky!!!!
and the rock hermit had it coming! OKAY?
B
Posted: Sat Dec 05, 2009 3:13 pm
by Kaks
Yessir! Madam! Sir!
Posted: Sat Dec 05, 2009 3:14 pm
by Rebecca
Better!!!
but im still watching you....
Posted: Sat Dec 05, 2009 3:32 pm
by drew
Rebecca (my Rebecca!) is one of those characters who often surprises me with what she comes out with. I'd like to be able to claim that what she says is under my control, but to be honest that's not really true.
Other writers may know what I mean... she's one independant lady and I can take no responsibility for her conduct!
As for the other Rebecca above, definitely not my responsibility! Welcome ma'am... your humble servant.
Cheers,
Drew.
Posted: Sun Dec 06, 2009 7:58 am
by Rebecca
drew wrote:Welcome ma'am... your humble servant.
ooo get you...
out of interest why did you choose rebecca for the heroine in your book? should she have been called some zara or tempestua or barberalla something a bit more spacey?
B
Posted: Sun Dec 06, 2009 10:41 pm
by DaddyHoggy
drew wrote:Rebecca (my Rebecca!) is one of those characters who often surprises me with what she comes out with. I'd like to be able to claim that what she says is under my control, but to be honest that's not really true.
Other writers may know what I mean... she's one independant lady and I can take no responsibility for her conduct!
As for the other Rebecca above, definitely not my responsibility! Welcome ma'am... your humble servant.
Cheers,
Drew.
I concur - once my (good) characters are created - I tend to have very little control over them - sometimes they instigate complete plot rewrites on the fly just because they've decided not to do something or say something. Sometimes I feel like I'm just along for the ride!