Galactic Chart 4

General discussion for players of Oolite.

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KZ9999
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Post by KZ9999 »

Alex wrote:
They could be disputed territory which there is a constant propaganda war and constant 'terrorist' attacks. Or it could be neutral territory where the power blocks officially play nice but wage a war of espionage.
I think losing they worlds would be a big mistake and make the galaxy imossible to play except in the mode that you have just 'Dictated'
I actually meant to say was 'you wouldn't even have to lose those worlds.' Dang my budget keyboard and hurried posting.

I would have to dig though the charts in details to support this... I think with the region effectively in thirds, you have the classic Cold War USA vers CCCP and Europe in the middle battle-lines. Both sides (USA & CCCP) maintained very aggressive trade and support polices publicly while waging a covert war in the background. Europe played both sides off each other to keep themselves safe.

In the terms of Oolite, all trade/travel would be normal. What players would notice is the odd carrier contract with a much higher price than normal. Taking them would result in higher than normal pirate activity all targeting them. Maybe they still get paid in full even when they deliver them behind schedule simply because they kept the other side busy while the real stuff made it unmolested. This is all without a single mission being offered. This out of the norm gameplay change will keep the player off balance when it comes to G4 and add to the overall richness of the GCW.

I wondered how hard that would be to code as a OXP...
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Ramirez
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Post by Ramirez »

The plot of my Trident Down mission OXP is entirely based on the fact that Galaxy 4 seems to consist of just four government types, with the democracies and communists states trying to spread their influence amongst the multi-governments and anarchies.
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Post by KZ9999 »

Ramirez wrote:
The plot of my Trident Down mission OXP is entirely based on the fact that Galaxy 4 seems to consist of just four government types...
Well that's me told :lol:
That's what I get for spending all my time in the un-oxped version of oolite for the manual project. I haven't played my expanded set-up version for months, with that very oxp installed.
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ClymAngus
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Post by ClymAngus »

Ramirez wrote:
The plot of my Trident Down mission OXP is entirely based on the fact that Galaxy 4 seems to consist of just four government types, with the democracies and communists states trying to spread their influence amongst the multi-governments and anarchies.
Do you have anything to add to the map making? You know in light of your oxp?
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Commander McLane
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Post by Commander McLane »

Any thoughts about the fact that there are other missions located in Gal 4 as well? Notably Nova, Deposed, and Lovecats. How would they fit into a Galaxy-4-special-war-scenario?
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Post by ClymAngus »

Commander McLane wrote:
Any thoughts about the fact that there are other missions located in Gal 4 as well? Notably Nova, Deposed, and Lovecats. How would they fit into a Galaxy-4-special-war-scenario?
Hmm any spoilers floating around that I can view before formulating an answer?

love cats is Teance near a war zone but has a system buffering it. It probably supplies a good deal of materials to closer war systems but that's about it.

As far as I can tell Nova is counter based and could happen anywhere. No harm no foul.

deposed Edorqu, slap bang in what's left of galcorp space, with resources streched by the war I can see why civilians might be being recruited.
GEBIISSO safe system. Esarqure near a war zone, good place for pirates to hang out. ENANAR another safe system. ONMAAR safe system. ATBITELA safe system. Usesri VERY safe system. BIEN on the main supply route down to the Lower insurgency. Plenty of room to skim profits. War profiteering, tisk tisk Mr Drile!

I think thats about it. So yes, I think we're looking good for these 3.
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Zbond-Zbond
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Post by Zbond-Zbond »

In my G4 there is no Gebiiso. It has gone nova.

Getting around is a bit of a pain in that quadrant :x
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Post by ClymAngus »

Zbond-Zbond wrote:
In my G4 there is no Gebiiso. It has gone nova.

Getting around is a bit of a pain in that quadrant :x
Isnt it gebiisso?

so that leaves ESISRAAN and ZAUSMAOR? That's a bit out of the way. I wonder if you delete the oxp if you get your planet back.
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Post by Zbond-Zbond »

Yes, it is Gebiisso; the only way across is via Esisraan, which is a bit inconvienient. In previous Nova missions, it was Enle and Zamaso - that is, Nova missions in earlier saved games. I had to go back that far to re-undertake the cloaking device fiasco when I missed the unusual cargo container!!!!!!!!!

But the thing is that since the Nova mission is a native Oolite mission, I don't think that any OXP deletion would alter the status of Gebiisso.

I don't have any democracy v. communist OXP installed.

But perhaps some mission(s) undertaken at nova location(s) would add the urgency of completion before your shields went down in a storm of x-radiation?

It would be possible for the same co-ordinates stars to lose a companion to nova activity without interfering with galactic navigation, for example.
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Post by Cholmondely »

PhantorGorth wrote: Thu Jul 02, 2009 10:06 am
Just to throw an idea into the pot with Galaxy 4:

If you look at the following map which is a slightly modified version of the first one I did in the thread with my musings on the Origin of Species in the Ooniverse, it may help explain G4:

Ooniverse with Species Idea v2.pdf.

All I have changed from the previous version is move around which species is where to put the Lizards and Felines at G4. These two Species being at war in the recent past could be the basis of the peculiar nature of G4. I kept Felines there and on the right of G4 as the world Teance is used in Lovecats OXP and is right of the divide and I checked and only 4 of the 14 Feline worlds are left of the divide. Lizards was chosen as out of their 14 worlds only 5 are right of the divide. Other species are too homogeneously distributed.

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