Allow me to introduce you to my little friend, the super-advanced Mark Five 'Blunt Object' Halfbrick.
I'm afraid that this could also lead to prevention of further developments. I've met a couple of women in the past who were really good at this...but I never understood how they did it to me. All I can remember of those occasions is that we've been having a great, extended talk and their eyes, thus that approach looks more healthful
Thargoid, don't you dare to stop expanding oolite with similar great oxp's! We're addicted and each new great oxp helps us to happily stay with that addiction!!!
Thargoid, don't you dare to stop expanding oolite with similar great oxp's! We're addicted and each new great oxp helps us to happily stay with that addiction!!!
Thargoid, don't you dare to stop expanding oolite with similar great oxp's! We're addicted and each new great oxp helps us to happily stay with that addiction!!!
I second that.
And he's not capable of stopping anyways
Third.
They removed breaking glands instead of fear ones i his case?
OK, having now had time to catch (I hope) all of the little bugs, plus tidy up and streamline the scripting it's time for a little update again.
I've also added a little coding to give some work from the R&D department, so that the equipment (yes there is equipment too in the OXP) reaches maturity and gets released into the world after a while.
I just ran across one of those Witchspace Leviathans. I noticed that it kept shooting at inactive Tharglets. I don't think that it should.
Its an Oolite bug. I noticed it long ago with the Behemoth.oxp were the same thing sometimes happened. I even added extra code in to prevent this. Its just now that I realise it's a bug.
What happens: When a targlet deactivates it send to all ships that are targeting it a "TARGET_LOST" message. This works well in most cases, but once in a while there is a scanning ship that found a targlet but has not yet targeted it. Than the targlet deactivates and only than the found target is set as target.
Probably no easy way to fix this and it is cosmetic only. At least it's not aquatics fault.