
Best wishes,
Oscar
Moderators: winston, another_commander
What are your criteria for extraneous lines? Lines that mark a triangle but not an edge? If I try to delete one in Wings and it comes up with a warning does that mean that the line is not extraneous. What would be the problem with not deleteing these lines?Simon B wrote:
Your converted model will have lots of extraneous lines - so your first and most tedious task is to remove lots of them. When you are happy - enter the UV Map window.
How to use Wings is not part of this tutorial.
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
I'm thinking that the scaled-up alien-hull skin on the anaconda would work better without the deep grooves - they are too wide and dominate the texture.Capt. Slog wrote:Simon
No problems with your model, it looks great. I was following your postings to learn how to create my own ships but didn't understand which lines I could delete. I found loads of lines towards the aft maybe on the underside (cargo doors?) will try again. Many thanks.
The diagonal is not such an interference if I paint a mid-grey box over that part of the height-map - or just do without the deep grooves completely.pagroove wrote:I think you are right about the rotation. But only on the anaconda where there is a diagonal line now that runs through the row of windows.