Split: DeepSpace models
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- Disembodied
- Jedi Spam Assassin
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'Luxury Yatch' is a reference to the original Elite Fer-De-Lance which is described as a Luxury Craft designed for the rich playboys. Trouble was it came with ample living quarters a built in fuel scoop and a sufficient cargo bay, its also a fast vessel too. Perfect for long voyagers in space, partying with the jet set. But this is also perfect for assassins who need to wait in space for long periods, for their prey to turn up.
I think he was perhaps implying that it may be a "Luxury Yacht" instead?
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- ClymAngus
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Still could have been worse you could have spelled it yurt
MMmmm cosy, not sure if it's vacuum proof though.
http://www.yurtworks.co.uk/
MMmmm cosy, not sure if it's vacuum proof though.
http://www.yurtworks.co.uk/
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- Quite Grand Sub-Admiral
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- Quite Grand Sub-Admiral
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- Joined: Wed Feb 28, 2007 7:54 am
No, 1.72 does not support normal mapping. If you would like to prepare your models for 1.73 from now, you can download Griff's normal mapped Cobra Mk3 from here and study shipdata.plist and the files inside the Shaders folder to see how it's all bound together in the game.DeepSpace wrote:Maybe. It would be nice to do them for the models. I'll wait for the official release with normal map support.
Does 1.72 support them?
If so how do I add them to the Ship.plist?
I could do a test first to see if they work well. If someone could answer the questions above.
Edit: I am also splitting the thread. The screens you have posted are not actual in-game screens, plus I think that your work deserves a thread of its own.
Last edited by another_commander on Fri Mar 20, 2009 12:10 pm, edited 1 time in total.