Posted: Sun Feb 22, 2009 11:48 am
Yes, that one was written to be used for starters. Nothing to difficult. I cant currently update the wiki link but the newest version is at: UPS-Courier 1.5.2Svengali wrote:Yepp. Try Erics UPS-Courier.
For information and discussion about Oolite.
https://bb.oolite.space/
Yes, that one was written to be used for starters. Nothing to difficult. I cant currently update the wiki link but the newest version is at: UPS-Courier 1.5.2Svengali wrote:Yepp. Try Erics UPS-Courier.
Galactic Navy - once you are ready for fleet battles. Especially against the Thargoids a single Quirium Cascade Missile can create big fireworks...but it's more fun not to resort to such a WMD.DkryptX wrote:is there anything with repeatable missions aside from random hits?
For more fun outside the trading lanes you could add deep space pirates. You probably won't see much of them in "secure" systems, though.DkryptX wrote:Now I'm sort of stuck trying to get my kill count up, I'm having issues on finding ships... especially ones not near a space station or with like 4 escorts. I need some advice for finding people and getting my kill count up/getting better at combat.
oh is there any way to make milk runs more efficient? I'm using the starting ship, and the next upgrade is currently about 100 milk runs away, Its starting to get a bit repetative
You got me a little bit wrong. I did (usually) not trade between the shipyard and station, but I used both for trading. Typically their prices are in the same range.DkryptX wrote:What did you trade between the station and the shipyard with RS?
oh can someone post a link to the GiffBoa oxp, I couldn't find it on the wiki and I didn't see it in the oxp fourms
I had to have a quiet chuckle at this because I had the same problem when I first started playing the original (Elite) about 25 years ago.so far I'm enjoying it but i was stuck for about 4 hours on docking lol, finally modded my save file to give me a docking computer,
Hello and welcome to the board!rossdv8 wrote:Then I got a Trumble. I don't remember the name of the thing in Elite, and there was no graphic of it, but it amounts to the same thing. So today I started a new commander. Now, another 3 hours later and I have all my gear back, full cargo and 4300 credits spare.
I agree - if the target is not the systems main station. When you want to dock at the main station and have a DC, you can use shift-d to dock instantly as soon as you got the "S" displayed! This does not work on other dockable targets like carriers, rock hermits, casinos, ... and at those places it's really quickest to dock manually.rossdv8 wrote:If you save every time you enter a station, you can keep docking manually even after you have a computer. It makes the game so much quicker.
Then you probably did not find yaw control yet The 1.72.2 test version has it. It's anyway far superior in functionality and stability compared to the 1.65 release (you probably know, just in case someone else reads it).rossdv8 wrote:I've been playing it form memory,so the next step is to print the control sheet and start checking everything out properly again.
I'm afraid that's far far away, if it comes. Guess it would be much fun. Well, maybe the game attracts some more coders, but there's currently surely other work to do.rossdv8 wrote:Which makes me wonder. Will someone develop a hosted version some time for network play... Hmmmm
Heh... The old Elite way. In Oolite it is actually a lot easier. Fly up to the beacon between the planet and the station and then just point to the station. Fly up to the entrance and hold still just in front of it. Then when the entrance is almost horizontal go in full speed.rossdv8 wrote:... The trick with docking is the same as jumping to the station. "Fly The Curves" ...
Cheers,
rossD