Colour usage
Posted: Mon Jan 26, 2009 10:28 pm
Can I just ask people not to…
- use more than two dissimilar colours close together – it could look bad if oolite gains S3TC/DXTC support and people start converting texture file formats¹ (at which point 1024×1024 is very practical!);
- include alpha channels unless you actually need one – if oolite gains support for plan RGB textures at some point, those alpha channels will be wasting 25% of the memory used for the affected textures.