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Posted: Wed Jan 11, 2006 12:38 pm
by Galileo
Arexack_Heretic wrote:
That is cool, I can only open the first page though. something about xml not being supported. :(
(edit: it's my incorrect use of <!--- comment---> again, I fear.)
The comments are recognised as such in my editor so I don't think there is any problem there. I did notice the first 3 characters () in the file were abnormal though, I'd delete those if I were you.
Arexack_Heretic wrote:
I hope you edited the latest version(v1.2) I made a LOT of typo-corrections etc in that last version late last night.
Yep, that's the one I edited.

Posted: Wed Jan 11, 2006 1:04 pm
by Arexack_Heretic
just figured out how to reliably edit indentations. ugh.
uploaded a corrected version to webspace.
hope this works...stillcan't save or edit as plist or XML...grr.
Those symbols are not in my version. :?:

What is BOM? in UTF-8-type format with / without

Posted: Wed Jan 11, 2006 1:46 pm
by Galileo
Ah, here we go. This page answers the question of the 3 strange characters and why I can see them but you can't.

Posted: Wed Jan 11, 2006 2:06 pm
by Arexack_Heretic
Ah! so save in UTF-8 w/o BOM. :) good, doesn't explain that BOM being there though, unless Word (weird) took it uppon itself to ignore my wishes and include it anyhow. :(

Should be sorted now. anyway.

What kind of syntax does plist employ enyhow?
is it perl?
I can't find XML or plist in the syntax list of the prog i'm using now.
plist-extension IS supported though.
but not for saving...i think.

:oops: I should let Murgh do the plists.

Posted: Wed Jan 11, 2006 2:54 pm
by Murgh
ah you should, should you? :shock:

I'm following your XML education with great interest. it is fully possible to write legit XML plists on Windows, right?

Posted: Wed Jan 11, 2006 3:10 pm
by Arexack_Heretic
hehe :lol:
It is very tempting to just dump the entire thing into your mail-box... :wink:

Put some screenies on my space...
working on the fuelpod, this is the current look, will add some more shading FX and wearage.
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Should I alternate the triangle with a 'warning-explosive substance' plaque?

Posted: Wed Jan 11, 2006 3:29 pm
by JensAyton
The BOM thing looks like being the solution, but XML comments are <!-- -->, not <!--- --->, and that could potentially cause problems somewhere. Also, comments must not contain any other double hyphens.

Posted: Wed Jan 11, 2006 3:30 pm
by Murgh
no. keep it.
we almost match perfectly
:roll:
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so is it possible to write perfectly legit XML plists on windows?

Posted: Wed Jan 11, 2006 3:35 pm
by Arexack_Heretic
Don't ask me, I'm irrelevant.

Posted: Wed Jan 11, 2006 4:10 pm
by winston
Murgh wrote:
so is it possible to write perfectly legit XML plists on windows?
Yes - use a text editor like Vim (Vi Improved). They are just text files.

Posted: Wed Jan 11, 2006 5:20 pm
by Arexack_Heretic
It looks remarkably like cargocontainer in eve-online...I just notice while surfing for a container texture ideas....must be an universal supplier.

Posted: Wed Jan 11, 2006 11:49 pm
by hoqllnq
how about different max jump distances for different ships
so it could be worth trading in your ship for one that makes large jumps
but carries less cargo / has less shields / ... in order to get to the other
side of the galaxy fast.

Posted: Thu Jan 12, 2006 12:46 am
by Arexack_Heretic
:lol:

No we can't, teehee.

Nice to see you so enthused about Oolite.
You are asking the questions everyone new to Oolite asks, so it's been discussed multiple times, possibly even in the Suggestions-FAQ-sticky.

What it boils down to is:
Giles (Aegidian) intended Oolite to have the feel, atmosphere and gameplay of Elite, not Frontier or Eve. :)
So don't start about more relativistic mechanics... :roll:

For purists there is Oolite-strict, which is as close to the 1980's game as possible.
For those who love Elite, but have been spoiled by other games, there are the OXP- or Oolite eXPansionpacks.

Thanks to Giles´ grand vision, anyone with a texteditor can (with quite some looking at examples and asking questions) write additional stuff for Oolite.

ehh. yes. um, anyhow. welcome to the cOomunity, I hope you will stick around and maybe start to OXP yourself. 8)

Posted: Thu Jan 12, 2006 9:31 am
by Selezen
Welcome to our Ooniverse!

If you really want a bit of Frontier in your Oolite, download my Eagle Mk 2 from Oosat if you like.

I have an experimental OXP with an Imperial Courier in it, so if you want that too, send me a PM. It's not quite finished, cos I think the ship speeds need tweaking a bit, but it's there if you want to play.

That goes for everyone too...I'll OOsat it up once I'm happy with the performance. PM me in the meantime.

Posted: Thu Jan 12, 2006 10:50 am
by TGHC
hoqllnq wrote:
in order to get to the other
side of the galaxy fast.
The way to achieve this is to increase the ships overall fuel capacity from 7LY, I don't know wether this is possible in Oolite.

My cougar in Xelite has 14LY so you can skip across a galaxy twice as fast.

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