Posted: Thu Aug 12, 2010 12:19 pm
I have suggested this to be standard in Oolite here:
https://bb.oolite.space/viewtopic.ph ... 419#116419
https://bb.oolite.space/viewtopic.ph ... 419#116419
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How does this distance compare to the typical distance of a witchpoint beacon to the planet? Closer/further?Frame wrote:one major change, if you are within 100000 km of the mainstation on a carrier or a station, you will not be able to save.
I just find it silly to save when a station is in range.. 100.000Switeck wrote:How does this distance compare to the typical distance of a witchpoint beacon to the planet? Closer/further?Frame wrote:one major change, if you are within 100000 km of the mainstation on a carrier or a station, you will not be able to save.
And with your wording, do you mean you can ONLY save if not within (or in) a station or carrier?!
Basically a save only-if-nowhere instead of a save somewhere-in-particular?
A man after my own heart!Frame wrote:I just find it silly to save when a station is in range..
I guess you mean to say 100,000 m, because all distances in Oolite are given in meters, not kilometers. 100,000 kilometers would therefore be absurdly far away.Frame wrote:one major change, if you are within 100000 km of the mainstation on a carrier or a station, you will not be able to save.
Your scanner has a range (radius) of 25,600 meters. The aegis of the main station (that's where you see the "S" on your HUD and can activate the insta-dock) has twice that radius, that's 51,200 meters. Which means that 100,000 meters is roughly twice the station aegis.Switeck wrote:How does this distance compare to the typical distance of a witchpoint beacon to the planet? Closer/further?
The absolute precondition for being able to save or load in Oolite is that you are docked. Only when you're docked the save/load-screen (F2) is even accessible. How would you save if you can't press "save"? On top of that, the save/load screen in Oolite is only accessible if you are docked at the main station of the system, which is what this OXP is all about. What it does is to lift this additional restriction by some very clever scripting. Still, the basic condition is: you have to be docked somewhere. I guess being docked is what you are referring to with being "within (or in) a station or carrier".Switeck wrote:And with your wording, do you mean you can ONLY save if not within (or in) a station or carrier?!
yes Thanks for the heads up, yes meters not kilometers. (to much car talk)..Commander McLane wrote:I guess you mean to say 100,000 m, because all distances in Oolite are given in meters, not kilometers. 100,000 kilometers would therefore be absurdly far away.
sort a missed that I'm afraid, but Commander McLane is right.Switeck wrote:And with your wording, do you mean you can ONLY save if not within (or in) a station or carrier?!
Just a small nitpick: it's SHIFT-F, not Ctrl.Switeck wrote:I know about the distances in the game, or I wouldn't have asked. I also know about Ctrl+F, though I don't know how to translate the second trio of numbers into anything meaningful...
I firmly believe that player ships that are too big to dock at (or launch from) a main station do not belong into Oolite. This is not to say that there shouldn't be NPCs bigger than that, as long as their creator takes care that they never dock at a station too small for them, and never launch from one.Switeck wrote:There are big trader ships for which it's extremely hard or impossible to dock at the regular main station