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Posted: Sat Sep 06, 2008 1:04 am
by Cmdr Wyvern
CmdrLUke wrote:
(how do you name a ship so that it comes up in the commander information screen?).
This is how I did it, though there may be other methods I'm not aware of.
Open the shipdata.plist of the oxp ship you're interested in, and look for the player ship entries, like so...

Code: Select all

	<key>dragon-XE-player</key>
	<dict>
		<key>like_ship</key> 
		<string>dragon1-player</string>
		<key>name</key>
		<string>Dragon XE (Lady Tiomat)</string>   <---- Change this line
		<key>model</key>
		<string>dragonXE.dat</string>
		<key>energy_recharge_rate</key>
		<real>6.5</real>
		<key>max_missiles</key>
		<integer>12</integer>
		<key>max_flight_speed</key>
		<real>375</real>
	</dict>
CmdrLUke wrote:
Looks awesome! I've just purchased my first post-Cobra MkIII ship, a Python Class Cruiser ( PCC)

The PCC is great for cranking out the credits with trade while still enjoying reasonably strong combat performance. E.g., with the PCC I can still take out a mid-level RandomHits target without much difficulty, and can still participate in Galactic Navy Thargoid battles and LocalHero Harkov hunting, and of course the odd anti-pirate activity (or even, ahem "cargo emancipation" operations :roll: ). It's a very versatile ship, as the wiki says, "a lot of ship for the money." Parking is a bitch, however, and I really do in the end prefer smaller vehicles.

However, I see myself settling eventually into a non-totally-uber, small, maneuverable, fast, combat-oriented ship (but still can hold some cargo scooped up from pirates) in the hopefully near future, once I've built up sufficient credit. The Dragon XE and the Wolf MkII look like the serious contenders, with a nod towards the Dragon XE because of the missile payload. The Dragon XE looks to be a serious anti-pirate and anti-Thargoid little number!!
Thank you for the kind words. :)
Keep in mind, the Dragon is strictly a combat ship, and possibly one of the deadliest weapons platforms available without getting uber. The ship will certainly even the odds on those Random Hits bounty missions, and can eat pirates and Thargoids for dinner.

The Dragon's cargo hold isn't much, but as salvage is raw profit, it's enough gravy to keep your missile launcher loaded. I keep only high value salvage (escape pods, Furs, Computers, Luxuries, Gems, Gold, & Platinum) and dump the rest.

Speaking of missiles, give the Military Missile included in the download a try. :)

-- Wyvern