

Thanks Polyh, imageshack.us works fine!
Moderators: winston, another_commander
polyh wrote:Imageshack creates thumbnails with links to the full sized pictures automatically, I would recommend using them. Your rather large pictures tend to broaden up the boards layout for people with smaller desktop resolutions. As a rule of thumb you should avoid posting pictures wider than 800 pixels directly.
But it's great to see that planets with a realistic size actually work. Will anyone try and make a realistic sun? I guess and may cause problems because a sun of that size will swallow up the planet, the station and even the witchspace nav beacon and its surrounding area. That may lead to uncomfortable cabin temperatures when you approach a space station.
But basically this is just a plaything because it's a game not a sim. But I think realistic sizes would add to the ant in the stadium effect that the real universe provides.
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
Only partially. e.g with colissions. Newton is the most famous about his observation of an apple that fell down. Why does it fall down, and not upward? --> Gravity!!I think a long time ago Ahruman explained that the Ooniverse does use Newtonian physics
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
Unless there's someone standing on the other side of the planet from you, simultaneously dropping another apple of the same proportions...Eric Walch wrote:I think it was also Newton that concluded that not only the apple falls down to the earth, but also the earth is falling up to the apple. At school we even had to calculate how far the earth falls in direction of the apple: --> very little, much less than an atomic diameter. But it does fall! "weight x distance" is the same for both.
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
Hello Commander McLane (and others),Commander McLane wrote:
I remember that I once undertook to do some calculations just how out of scale things are, and posted it in some long forgotten thread. The most ridiculous is the speed of light, which appears to be exactly 1 kilometer per second (as compared to roughly 300000 km/s in our universe), but - as you discovered - even the sizes of stellar/planetary bodies and their relative distances are completely out of scale, e.g. distance from sun to planet 1000 km (as compared to 150,000,000 km sun-earth).
Anyway, the point is, the game is not just screwed up or faulty. What you are noticing is the result of a deliberate decision, and there is a reason behind it.
First of all - as you may know - Oolite is the attempt to recreate Elite with modern means for modern times. So what Aegidian - the creator of the game - did, was to recreate the universe as it was in Elite (roughly, because in fact the different versions of Elite were not in all points identical, for instance as far as ship stats are concerned). So he also recreated the physical appearance of the systems, planet-, sun- and witchpoint-positions and sizes. That's the easy answer: The screwed-up sizes and speeds are simply inherited from Elite.