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New HUD Design

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: winston, another_commander

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ClymAngus
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Post by ClymAngus »

Hmm interesting solution. Give me 12 hours and I hope to have one of my own.
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Stromboli
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Post by Stromboli »

I wonder...you know how advanced targetting computers (I think) sort of put a box around your target, with the info and all?

Could it be possible to maybe keep the box, but move the info into the dashboard of the hud, so that it clutters space less?

Because while I like the idea of having all of that information around the crosshairs, it might get cluttered once more on screen text starts moving around. Nice job, though!
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ClymAngus
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Post by ClymAngus »

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Gunney_Plym
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Post by Gunney_Plym »

Ping Stromboli

Have to agree with you on the Scanner Targeting Enhancement, in addition it would be nice if it were possible to list all the vessels in your scanner range and automagically be able to select one without having to have it pass through your crosshairs.

The Mk1 G-HUD was replaced exactly because it too cluttered around the centre of the screen. The Shields, Speed, Missiles, and Weapon Temp were all inside the crosshairs. Far too much :?
Gunney.

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ClymAngus
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Post by ClymAngus »

Sorry where are my manners. I do like this I do like the idea of "putting the important stats where you spend most of your time looking". It's logical.

I'll give this puppy a road test. :)
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