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Posted: Sun Jun 29, 2008 9:49 pm
by Commander Mysenses
That's yer problem right there!
you need >= v.1.7

Posted: Sun Jun 29, 2008 10:08 pm
by Moonlight Fox
Commander Mysenses wrote:
That's yer problem right there!
you need >= v.1.7
:(
Are you sure?
I didn't have the yaw controls for the keyboard by default either, but I managed to edit the keyconfig file to add them in.

will I need to backup my saves/oxp's before installing a newer version?

Posted: Sun Jun 29, 2008 10:27 pm
by Commander Mysenses
Moonlight Fox wrote:
Are you sure?
I didn't have the yaw controls for the keyboard by default either, but I managed to edit the keyconfig file to add them in.
Keyboard yaw has been in for a while... it's on the , and . keys on a UK windows machine. To where did you change them?
will I need to backup my saves/oxp's before installing a newer version?
I don't think so.
I believe the uninstall program leaves the Addons and oolite-saves folders alone. That's been my experience... but don't my word for it... ask a clever person... or just copy/paste somewhere safe, then paste back afterwards.

Posted: Sun Jun 29, 2008 10:49 pm
by Moonlight Fox
Commander Mysenses wrote:
Keyboard yaw has been in for a while... it's on the , and . keys on a UK windows machine. To where did you change them?
that's weird, they weren't on mine for sure.(I'm also using a UK keyboard) I saw a thread that mentioned yaw controls on , & . but it didn't work.
I opened keyconfig and the code for yaw wasn't even there at all.
I had to add:

Code: Select all

<key>key_yaw_left</key>
	<integer>253</integer>
	<key>key_yaw_right</key>
	<integer>252</integer>
	<key>key_pitch_forward</key>
in myself.. I remember it took a little while because I wasn't sure how the numbers related to the keys.. I had to read something on the Oolite wiki to find out.
Speaking of the Oolite wiki.. it doesn't mention the yaw controls on there either! http://wiki.alioth.net/index.php/Oolite ... d_Controls

I've got them set to left and right cursor keys.. and moved the roll one's to , & . as the only time I use roll is when docking.

Posted: Mon Jun 30, 2008 2:34 pm
by Moonlight Fox
Yay! I've updated Oolite and everything is working fine for me.
The precision toggle is VERY useful, I can see why s8404755 & caracal are trying to get it sorted.. good luck!
Just in case it happens to narrow down the causes for problem shooting...


OS: Windows 2000 SP4
Oolite: V. 1.71.2
Stick: Saitek ST290pro

Roll: Axis 4 (Stick twist)
Pitch: Axis 2 (Stick forward/back)
Yaw: Axis 1 (Stick left/right)
Thrust: Axis 3 (throttle)

Posted: Mon Jun 30, 2008 4:01 pm
by kaice
Moonlight Fox wrote:
I remember it took a little while because I wasn't sure how the numbers related to the keys.. I had to read something on the Oolite wiki to find out.
Monnlight Fox - I'm having the same problem regarding how the integer numbers in 1.65 relate to the key(s). The majority of them seem to be the standard ASCII character codes, but a few just don't seem to have any correlation.

Could you point out exactly where in the wiki you found the deeper explanation?

Thanks

Posted: Mon Jun 30, 2008 5:07 pm
by Moonlight Fox
kaice wrote:
Could you point out exactly where in the wiki you found the deeper explanation?

Thanks
Of course!

http://wiki.alioth.net/index.php/Oolite ... ssignments
In case your browser doesn't support the jump to wotsit.. scroll to the section titled 'Changing Key Assignments'

personally, I did need to add the Config folder.. I think it's a lot better to do it this way as opposed to changing the original keyconfig.plist
I was still confused even after the explanation so I used the online converter that the article linked to ( http://www.blooberry.com/indexdot/color/hexcalc.htm ).

There's also this table: http://www.asciitable.com/
Although personally, I found the calculator a lot easier to use.

Hope this helps!

Re: Problem with precision toggle in 1.71.2

Posted: Sun Dec 14, 2008 7:24 pm
by Ensa
s8404755 wrote:
Hi,

Hope someone can help me:

I have just started using v1.71.2 and when I press the button to toggle precision helm control, the ship imediately yaws to port continually until I turn it off again.

Needless to say, this is not what you need when you're lining up to blow an oncoming pirate to pieces.

Thanks,

Martin.
I have this same problem in 1.72.1 and 1.72.2, using a basic USB joystick and Windows XP. Really quite a problem as I have to resort to tapping the keyboard controls to get a ship into my sights as the joystick control is far too twitchy, only pirates obviously (hastens to add)... and thargoids...... and fer-de-lances (you have to put them out of their misery)...... oh and those rickshaw guys..... and preachers...... and those other whajacaallums....