Posted: Thu Nov 08, 2007 3:36 pm
I am really new to the space lanes (about a 100 kills, 100 cred and some fuel scoops to my name) - so dont want to be an impetuous young pup ...
I have loaded up a few oxp's already and enjoy all the extra features my old zx speccie never had.
To BUY a space station ('home docking port') - could 'some clever fella' not write an oxp to hybrid the type of activity seen for deep space dredger, black monks, etc - set with a high probability of it actually appearing:
> any planet Tech level greater than 1
> station set with docking features of dredger and black monk monastery (since i have loaded both of these - i dont think i have completed a run without seeing one of the 2)
> station rewards you with creds whenever you dock (makes it worthwhile in 'investing' the original ½m creds)
> station is hard ass (indestructible) as all others are
> station has AI which means that it will shoot at anyone that comes near it that isnt you (and nice if you can activate de-activate the feature when you have 'brigands' hot on your tail)
> you equip your ship with a feature similar to the rock hermit locator - so you can always find your wee home docking port - buying the home docking port device as a piece of equipment could be the element that spawns the generation of the station.
> of course - having awesome energy bomb features that you can activate as soon as you have docked will be a given once you clever fellas can get this off the drawing board )
I am no expert here - but from some of the code I have admired - some of you guys certainly are
Cheers
I have loaded up a few oxp's already and enjoy all the extra features my old zx speccie never had.
To BUY a space station ('home docking port') - could 'some clever fella' not write an oxp to hybrid the type of activity seen for deep space dredger, black monks, etc - set with a high probability of it actually appearing:
> any planet Tech level greater than 1
> station set with docking features of dredger and black monk monastery (since i have loaded both of these - i dont think i have completed a run without seeing one of the 2)
> station rewards you with creds whenever you dock (makes it worthwhile in 'investing' the original ½m creds)
> station is hard ass (indestructible) as all others are
> station has AI which means that it will shoot at anyone that comes near it that isnt you (and nice if you can activate de-activate the feature when you have 'brigands' hot on your tail)
> you equip your ship with a feature similar to the rock hermit locator - so you can always find your wee home docking port - buying the home docking port device as a piece of equipment could be the element that spawns the generation of the station.
> of course - having awesome energy bomb features that you can activate as soon as you have docked will be a given once you clever fellas can get this off the drawing board )
I am no expert here - but from some of the code I have admired - some of you guys certainly are
Cheers