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Posted: Tue Mar 27, 2007 8:45 pm
by Griff
LB, i've emailed you the new station, the docking bay is now the same size as normal stations plus i've added some more turrets to the sides of the station so you shouldn't be able to hide around the back and shoot at it without getting blasted
Posted: Tue Mar 27, 2007 8:57 pm
by LittleBear
Cool. Will update when have time. In middle of child rape trial ATM, beset by x's family shoulting "my husband won't do this" and Y's family shouting at me "how can you defend him my daughter woudn't lie about this". So RL inteverning (but also need escape from RL tm). Playing in my Brother's Poker School this w/e! Do some Ooliting w/e after.
Posted: Wed Mar 28, 2007 7:34 am
by Griff
man, that sounds really tough, and i thought my job was stressfull (i'm an IT nerd), at least if any computer starts giving me worry i can just switch it off and blame 'network problems' and nobody is any the wiser, good luck in the poker match!
Posted: Wed Mar 28, 2007 1:26 pm
by Ramirez
Griff wrote:
The busyports & the Autominer .oxp aren't much more than a bunch of odd ships that just appear and don't do much else at the moment, i really need to get back to having a look at what on earth i was up to back then, btw if anybody want to use any of the models etc for their own ideas feel free to grab them
Griff - do you have the trading post model that appeared in
this thread available anywhere? I'm putting a mission together that involves a kind of transit station in a low orbit and your model would be perfect.
Posted: Wed Mar 28, 2007 3:19 pm
by Griff
Hi Ramirez
the station can be found here
http://www.box.net/shared/j6zrjibym9 inside the busy_ports.oxp, there's some other gubbins in there too, a freight train like ship and i think some small cargo ferrying robots but there's not a lot of stuff going on with them though, they just float about in space waiting for some AI's, if there's anything you like in there and you have a plan to bring them into the game then that'd be great!