Tianve.oxp

Discussion and information relevant to creating special missions, new ships, skins etc.

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drew
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Post by drew »

Do I get to include Princess Aura? <dribble>

Cheers,

Drew.
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Roberto
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Post by Roberto »

Arexack - I was gonna say! :)

Drew - Oh yes.
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CWolf
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Post by CWolf »

Can we have her in the game I wonder?
Cannot find any decent pics online of her though...

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Or shall we wait for the Virtual Reality version of Oolite?

Much, MUCH nicer than Dale Arden.
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ArkanoiD
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Looks like script gets into inifinite loop on linux

Post by ArkanoiD »

due to case sensitivity problem - .PNG in one of textures..
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LittleBear
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Post by LittleBear »

Noticed a small bug in the OXP. I was in Galaxy 7, when I encountered one of your liners (a long way from home!). I haven't looked at your OXP code, but if you gave them the same role as Murg's liners, it probabley popped up when Murg's OXP called for a liner to be added. Had the same problem with my OXP and in the end had to resort to giving ships roles like "xyzstation" to stop this!
OXPS : The Assassins Guild, Asteroid Storm, The Bank of the Black Monks, Random Hits, The Galactic Almanac, Renegade Pirates can be downloaded from the Elite Wiki here.
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johnsmith
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Post by johnsmith »

I just destroyed the monitoring station. Ooops. It didn't have ECM or canons working, or ships defending it, and I finished it off with a mine.
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drew
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Post by drew »

LittleBear wrote:
Noticed a small bug in the OXP. I was in Galaxy 7, when I encountered one of your liners (a long way from home!). I haven't looked at your OXP code, but if you gave them the same role as Murg's liners, it probabley popped up when Murg's OXP called for a liner to be added. Had the same problem with my OXP and in the end had to resort to giving ships roles like "xyzstation" to stop this!
Well spotted. I'll have to have a look at the code and make it specific.

Could be a long haul tour I suppose, pick up points in every galaxy with a regular schedule :wink:

Cheers,

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Post by drew »

johnsmith wrote:
I just destroyed the monitoring station. Ooops. It didn't have ECM or canons working, or ships defending it, and I finished it off with a mine.
Must get around to switching on the plasma defences!

Cheers,

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LittleBear
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Post by LittleBear »

If you wanna use my MineSweeper satilates from Assassins.oxp to defend your base, your more than welcome. Add a few near it and they destroy q-mines with an EMP pulse before they can detonate. It is possible to destroy a Station in Oolite with a Q-mine, if there are enough ships nearby so that the station is hit with lots of overlaping blasts at the same time. These devices help prevent this, but they can by circumvented!
OXPS : The Assassins Guild, Asteroid Storm, The Bank of the Black Monks, Random Hits, The Galactic Almanac, Renegade Pirates can be downloaded from the Elite Wiki here.
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drew
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Post by drew »

Cool thanks! Will look into it!

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Lestradae
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Problem with docking at "Tianve Pulsar Monitoring Stati

Post by Lestradae »

When try to dock with the station, the ship just flies right through the docking lights and comes back out the other side - I suppose that`s not what is supposed to happen?

Is it possible to dock with this station? Or is this some known oolite bug? The same thing happened once with a high-tech commie station. Is there a solution if it`s a bug?

I did travel through the whole sector one to see the Tianve Pulsar, by the way - great athmospheric add-on!

greetings,

Lestradae
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drew
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Post by drew »

Hmmm,

Don't know about that one. It works for me on the machines I've tested on. Which version of oolite are you using?

Glad you liked the pulsar!

Cheers,

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Lestradae
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No docking bug

Post by Lestradae »

Hi,

> Don't know about that one. It works for me on the machines I've tested on. Which version of oolite are you using?

1.65! And its definitely not working ...

> Glad you liked the pulsar!

Very much so! I wished there were more atmospheric mods like that - there would be no reason for the background not to have nebulae visible in all systems, for example ...

Still, the "fly-through" station remains, sadly ...

Greetings

Lestradae
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Post by Dr. Nil »

Sounds strange. Commies was tested on 1.65 and the release versions should have no fly through problems. Which ship are you in? (I ask out of curiosity, since I've got no idea how to help fix your problem atm, but perhaps it's mainly a problem with the longer ships :? ).
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Lestradae
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Sorry, strange: My reply is double in the main Forum

Post by Lestradae »

... under "The Ships"

Oops, sorry :)
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