Plus, of course the xml property list boiler plate DTD definitions etc.LittleBear wrote:I've written my 1st Victim Ship Plist:-
<plist>
<dict>
<key>victim1</key>
<dict>
<key>like_ship</key>
<string>adder</string>
<key>name</key>
<string>Guild Target : Be Soin - 200C</string>
<key>has escape_pod</key>
<false/>
<key>ai_type</key>
<string>route1traderAI.plist</string>
<key>death_actions</key>
<array>
<string>set: mission_assassins STAGE1a</string>
</array>
</dict>
</dict>
</plist>
Have I cocked anything obvious up?
Also I'd use the mission_littlebear_assassins as the variable, just to distinguish it from anyone else's mission vars.