Well... There is an option that can be enabled when compiling Oolite.
With this, I have a "Zoom/Unzoom" axis on my joystick.
Personally, I wouldn't play Oolite without it.
But that means having to compile Oolite yourself.
Moderators: winston, another_commander
Well... There is an option that can be enabled when compiling Oolite.
It is not so much a design decision, it is more of an AI simulation result. Not every NPC pilot is an ace. Generally, the AI of the pilots you will encounter in the unmodified game goes to a maximum equivalent rating of "Poor" and you need OXPs to get better AIs than that. Each NPC gets assigned an accuracy property which decides how good in combat they are. Some times they will mostly be able to hit you from far away, other times (when their accuracy is low) will miss their shots a lot. You will have a chance to witness this as you gain experience in combat. Additionally, if you are keeping your course mostly on a straight line as you are trying to keep them centered, you are offering them a predictable target and that could also increase the chances of them landing successful shots on you.TS13 wrote: ↑Tue Mar 05, 2019 12:24 pmYes, I meant that I can't see the enemies because they are too small. Apparently, I am not too small for them. Fine, I will move closer when I want to fight, but it is still a weird design decision. On the other hand, I read that some commanders snipe with the military laser. It blows my mind that it is doable.
Difficult question this one. There is no specific place in the universe where it is mostly lone weak opponents, versus a place frequented by aces. Probability plays an important role as far as spawning opponents goes, but usually chances of lone pirates could be higher in the more politically stable systems. Anything above confederacy should be preferred, but you have to remember to check out the neighborhood; if too many anarchies are around, chances that you will hit organized pirate groups increase.If I want to dogfight lone weak enemies, what type of sectors should I be looking in? I am currently well-equipped enough to start looking for trouble, but I want to take it step-by-step and get experience.
<nods> Many's the time I've sat in the middle of a firefight, simply watching!
Hey, I often spawn huge battles with the console. Watching those is deeply relaxing, if I may say so.
It seems that the tech level plays a role in the number of aegis raiders spawned, which are generally competent pilots.EDIT: Does the tech level of a sector (and surroundings) play a role in determining the level of pirates (ship/competence)?
<chortles> Right on, Commander!