Hi guys , that is the latest log which probably doesn't include the relevant info again . I downloaded 1-88 earlier and the sound was better & I thought all was good , the fuel injector noise was permanent rather than sporadic . However after 45 minutes or so the sound disabled again mid fight & same problem ensues .
Anyway will post new log tomorrow as this seems to still show 1-86
cheers & hope all enjoying Christmas etc etc
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Opening log for Oolite version 1.88 (x86-64) under Mac OS X Version 10.12.6 (Build 16G1618) at 2018-12-27 15:18:26 +0000.
Machine type: iMac18,2, 8192 MiB memory, 4 x x86 (family 0xf817246) @ 3000 MHz.
Build options: OpenAL, new planets.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
15:18:26.132 [dataCache.rebuild]: Data cache version (1.86) does not match Oolite version (1.88), rebuilding cache.
15:18:26.310 [rendering.opengl.version]: OpenGL renderer version: 2.1.0 ("2.1 ATI-1.51.8"). Vendor: "ATI Technologies Inc.". Renderer: "AMD Radeon Pro 555 OpenGL Engine".
15:18:26.310 [rendering.opengl.extensions]: OpenGL extensions (136):
GL_EXT_texture_compression_dxt1, GL_EXT_rescale_normal, GL_EXT_transform_feedback, GL_EXT_blend_func_separate, GL_EXT_framebuffer_sRGB, GL_ATI_texture_env_combine3, GL_ATI_blend_weighted_minmax, GL_ARB_draw_elements_base_vertex, GL_EXT_debug_label, GL_EXT_geometry_shader4, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_NV_texgen_reflection, GL_NV_blend_square, GL_ARB_texture_compression_rgtc, GL_EXT_stencil_wrap, GL_ARB_texture_env_crossbar, GL_EXT_framebuffer_blit, GL_EXT_bindable_uniform, GL_ATI_separate_stencil, GL_APPLE_vertex_point_size, GL_EXT_texture_rectangle, GL_APPLE_specular_vector, GL_EXT_packed_depth_stencil, GL_EXT_blend_color, GL_ARB_fragment_program_shadow, GL_EXT_texture_env_add, GL_ARB_imaging, GL_EXT_provoking_vertex, GL_EXT_texture_array, GL_ARB_texture_env_combine, GL_ARB_point_sprite, GL_ARB_multisample, GL_EXT_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_EXT_texture_lod_bias, GL_APPLE_pixel_buffer, GL_ARB_vertex_program, GL_EXT_bgra, GL_APPLE_fence, GL_APPLE_ycbcr_422, GL_EXT_timer_query, GL_EXT_vertex_array_bgra, GL_ARB_depth_clamp, GL_IBM_rasterpos_clip, GL_ARB_pixel_buffer_object, GL_SGIS_generate_mipmap, GL_ARB_shader_texture_lod, GL_ARB_texture_float, GL_ARB_texture_rectangle, GL_ARB_vertex_shader, GL_NV_texture_barrier, GL_ARB_provoking_vertex, GL_ARB_texture_env_add, GL_APPLE_object_purgeable, GL_ARB_texture_env_dot3, GL_APPLE_rgb_422, GL_NV_depth_clamp, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_cube_map, GL_APPLE_element_array, GL_ATI_texture_float, GL_ARB_window_pos, GL_ARB_sync, GL_ARB_vertex_buffer_object, GL_APPLE_texture_range, GL_ATI_blend_equation_separate, GL_EXT_stencil_two_side, GL_ARB_texture_compression, GL_ARB_instanced_arrays, GL_EXT_blend_minmax, GL_ARB_texture_border_clamp, GL_EXT_draw_buffers2, GL_ARB_shading_language_100, GL_EXT_blend_equation_separate, GL_ARB_vertex_blend, GL_EXT_blend_subtract, GL_EXT_packed_float, GL_APPLE_aux_depth_stencil, GL_APPLE_row_bytes, GL_ATI_texture_compression_3dc, GL_NV_conditional_render, GL_NV_light_max_exponent, GL_EXT_abgr, GL_EXT_texture_filter_anisotropic, GL_ARB_vertex_array_bgra, GL_ARB_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_color_buffer_float, GL_EXT_gpu_program_parameters, GL_APPLE_client_storage, GL_ARB_texture_non_power_of_two, GL_ARB_multitexture, GL_EXT_gpu_shader4, GL_APPLE_flush_render, GL_ARB_framebuffer_object, GL_APPLE_vertex_program_evaluators, GL_APPLE_transform_hint, GL_EXT_texture_compression_s3tc, GL_APPLE_flush_buffer_range, GL_EXT_texture_integer, GL_SGIS_texture_edge_clamp, GL_EXT_texture_mirror_clamp, GL_ARB_occlusion_query, GL_ARB_fragment_shader, GL_ARB_texture_rg, GL_NV_fog_distance, GL_ARB_fragment_program, GL_ARB_seamless_cube_map, GL_ARB_shader_objects, GL_EXT_draw_range_elements, GL_APPLE_vertex_array_object, GL_ARB_depth_texture, GL_EXT_texture_sRGB, GL_ARB_half_float_vertex, GL_SGI_color_matrix, GL_APPLE_vertex_array_range, GL_ARB_shadow, GL_EXT_multi_draw_arrays, GL_ARB_half_float_pixel, GL_APPLE_packed_pixels, GL_ARB_point_parameters, GL_EXT_debug_marker, GL_EXT_texture_sRGB_decode, GL_EXT_clip_volume_hint, GL_EXT_depth_bounds_test, GL_SGIS_texture_lod, GL_EXT_fog_coord, GL_EXT_texture_shared_exponent, GL_ATI_texture_mirror_once, GL_ARB_shadow_ambient, GL_EXT_framebuffer_multisample, GL_APPLE_float_pixels, GL_ARB_depth_buffer_float, GL_ARB_draw_instanced
15:18:26.315 [rendering.opengl.shader.support]: Shaders are supported.
15:18:26.362 [dataCache.rebuild]: Data cache version (1.86) does not match Oolite version (1.88), rebuilding cache.
15:18:26.367 [searchPaths.dumpAll]: Resource paths:
/var/folders/47/1dkx5nm55mz67p4r5wj9tssw0000gn/T/AppTranslocation/432A93C3-BD8D-45E0-BCC5-43E3F5D887D8/d/Oolite.app/Contents/Resources
15:18:26.394 [shipData.load.begin]: Loading ship data.
15:18:26.862 [startup.complete]: ========== Loading complete in 0.65 seconds. ==========
15:18:47.875 [shipData.load.begin]: Loading ship data.
15:18:48.209 [script.load.world.listAll]: Loaded 16 world scripts:
Oolite Equipment Control 1.88
Oolite Ship Library 1.88
oolite-cloaking-device 1.88
oolite-constrictor-hunt 1.88
oolite-contracts-cargo 1.88
oolite-contracts-helpers 1.88
oolite-contracts-parcels 1.88
oolite-contracts-passengers 1.88
oolite-libPriorityAI 1.88
oolite-nova 1.88
oolite-populator 1.88
oolite-primable-equipment-register 1.88
oolite-registership 1.88
oolite-thargoid-plans 1.88
oolite-trumbles 1.88
oolite-tutorial 1.88
15:40:56.159 [shipData.load.begin]: Loading ship data.
15:40:56.415 [script.load.world.listAll]: Loaded 16 world scripts:
Oolite Equipment Control 1.88
Oolite Ship Library 1.88
oolite-cloaking-device 1.88
oolite-constrictor-hunt 1.88
oolite-contracts-cargo 1.88
oolite-contracts-helpers 1.88
oolite-contracts-parcels 1.88
oolite-contracts-passengers 1.88
oolite-libPriorityAI 1.88
oolite-nova 1.88
oolite-populator 1.88
oolite-primable-equipment-register 1.88
oolite-registership 1.88
oolite-thargoid-plans 1.88
oolite-trumbles 1.88
oolite-tutorial 1.88
17:50:10.848 [sound.load.error]: Could not create OpenAL buffer
17:50:10.848 [ov.debug]: Error -1 playing source
17:50:10.999 [sound.load.error]: Could not create OpenAL buffer
17:50:10.999 [ov.debug]: Error -1 playing source
17:50:11.099 [sound.load.error]: Could not create OpenAL buffer
17:50:11.099 [ov.debug]: Error -1 playing source
17:50:11.399 [sound.load.error]: Could not create OpenAL buffer
17:50:11.399 [ov.debug]: Error -1 playing source
17:50:11.484 [sound.load.error]: Could not create OpenAL buffer
17:50:11.548 [sound.load.error]: Could not create OpenAL buffer
17:50:11.548 [ov.debug]: Error -1 playing source
17:50:11.598 [sound.load.error]: Could not create OpenAL buffer
17:50:11.598 [ov.debug]: Error -1 playing source
17:50:11.818 [sound.load.error]: Could not create OpenAL buffer
17:50:11.818 [ov.debug]: Error -50 queueing buffers
17:50:11.869 [sound.load.error]: Could not create OpenAL buffer
17:50:11.970 [sound.load.error]: Could not create OpenAL buffer
17:50:11.970 [ov.debug]: Error -1 playing source
17:50:12.068 [sound.load.error]: Could not create OpenAL buffer
17:50:12.068 [ov.debug]: Error -50 queueing buffers
17:50:12.122 [sound.load.error]: Could not create OpenAL buffer
17:50:12.122 [ov.debug]: Error -50 queueing buffers
17:50:12.368 [sound.load.error]: Could not create OpenAL buffer
17:50:12.483 [sound.load.error]: Could not create OpenAL buffer
17:50:12.483 [ov.debug]: Error -1 playing source
17:50:13.268 [sound.load.error]: Could not create OpenAL buffer
17:50:13.268 [ov.debug]: Error -50 queueing buffers
17:50:14.853 [sound.load.error]: Could not create OpenAL buffer
17:50:14.853 [ov.debug]: Error -50 queueing buffers
17:50:16.538 [sound.load.error]: Could not create OpenAL buffer
17:50:16.538 [ov.debug]: Error -50 queueing buffers
17:50:33.998 [sound.load.error]: Could not create OpenAL buffer
17:50:33.998 [ov.debug]: Error -50 queueing buffers
17:50:34.083 [sound.load.error]: Could not create OpenAL buffer
17:50:34.083 [ov.debug]: Error -50 queueing buffers
17:50:34.248 [sound.load.error]: Could not create OpenAL buffer
17:50:34.248 [ov.debug]: Error -50 queueing buffers
17:51:27.203 [sound.load.error]: Could not create OpenAL buffer
17:51:27.203 [ov.debug]: Error -50 queueing buffers
17:51:27.323 [sound.load.error]: Could not create OpenAL buffer
17:51:27.323 [ov.debug]: Error -50 queueing buffers
17:51:27.438 [sound.load.error]: Could not create OpenAL buffer
17:51:27.438 [ov.debug]: Error -50 queueing buffers
17:51:27.573 [sound.load.error]: Could not create OpenAL buffer
17:51:27.574 [ov.debug]: Error -50 queueing buffers
17:51:27.673 [sound.load.error]: Could not create OpenAL buffer
17:51:27.673 [ov.debug]: Error -50 queueing buffers
17:51:31.423 [sound.load.error]: Could not create OpenAL buffer
17:51:31.423 [ov.debug]: Error -50 queueing buffers
17:51:31.558 [sound.load.error]: Could not create OpenAL buffer
17:51:31.558 [ov.debug]: Error -50 queueing buffers
17:51:31.658 [sound.load.error]: Could not create OpenAL buffer
17:51:31.658 [ov.debug]: Error -50 queueing buffers
17:51:31.923 [sound.load.error]: Could not create OpenAL buffer
17:51:31.923 [ov.debug]: Error -50 queueing buffers
17:51:32.058 [sound.load.error]: Could not create OpenAL buffer
17:51:32.058 [ov.debug]: Error -50 queueing buffers
17:51:33.943 [sound.load.error]: Could not create OpenAL buffer
17:51:33.943 [ov.debug]: Error -50 queueing buffers
17:51:42.948 [sound.load.error]: Could not create OpenAL buffer
17:51:42.948 [ov.debug]: Error -50 queueing buffers
17:51:43.083 [sound.load.error]: Could not create OpenAL buffer
17:51:43.083 [ov.debug]: Error -50 queueing buffers
17:51:43.183 [sound.load.error]: Could not create OpenAL buffer
17:51:43.183 [ov.debug]: Error -50 queueing buffers
17:51:48.553 [sound.load.error]: Could not create OpenAL buffer
17:51:48.553 [ov.debug]: Error -50 queueing buffers
Closing log at 2018-12-27 18:43:33 +0000.
1.88 log updated - the times are a bit strange but maybe there is a more up to date log imminently