I've heard of an experimental branch featuring it.ffutures wrote: ↑Wed Jul 19, 2017 4:59 pmBut the Torus drive has been in the game since (I think) the BBC version - it was certainly part of the first IBM compatible release - and I can't see it going away, on runs without opposition the game is just too slow without it.
Has anyone ever made an "NPCs have Torus drive" add-on? It'd be interesting to see how much difference it really makes.
I also don't like them so I'm always looking for a way to get rid of it. From my experiments, on the main lane being able to use the injectors for a longer time could be good enough - I made an OXP that drastically reduces the full consumption of the injectors but instantly drains your shields. The problem is with the very long distances like going to the sun (esp. with Distant Suns and the like). Solutions like "space rail roads" have also been discussed and/or tested.